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Thread: Territories

  1. #1
    Guest Boyar Son's Avatar
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    Default Territories

    Will the EB2 map have the same as the original? ('cept for that 1 less city)

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Territories

    Actually there is a way to keep that one city thought lost from RTW to M2TW. And yes, the map will basically have the same cities. A few will be moved around a couple will be given up in order to place provinces in places of new factions. Basically the same map, though.


  3. #3
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Territories

    Quote Originally Posted by K COSSACK
    Will the EB2 map have the same as the original? ('cept for that 1 less city)
    That one less I seem to remember only being necessary for the discovery of the Americas.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  4. #4
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Territories

    Quote Originally Posted by Geoffrey S
    That one less I seem to remember only being necessary for the discovery of the Americas.
    It differentiated between deep and shallow water, afaik.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  5. #5
    Member Member ElectricEel's Avatar
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    Default Re: Territories

    Will the EB2 map have the same as the original? ('cept for that 1 less city)
    This post indicates that the map could be scaled up by up to 30% if the EB team finds it conductive to better gameplay or greater historical detail.

  6. #6
    Guest Boyar Son's Avatar
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    Default Re: Territories

    If its made larger, GREAT for us! Britain can be marched across in no time...

  7. #7
    Member Member Charge's Avatar
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    Default Re: Territories

    Use 510 pixels limit! (At least I) cant watch on a toy-looking vanilla-scale map. As map is big in covered areas, scale in this case will be optimal, I guess.

  8. #8
    EB Member Member Kushan's Avatar
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    Default Re: Territories

    I believe the plan is to scale the map 1.3x its current size, that is the biggest map can be. Same area covered just more room to move around.

    Kushan
    EB Team Member

    Rise of Kings: v2.0 Beta 3 Now Available

  9. #9
    Member Member Charge's Avatar
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    Default Re: Territories

    Kushan
    I believe the plan is to scale the map 1.3x its current size, that is the biggest map can be. Same area covered just more room to move around.
    Maybe up to 1.5x. If bigger it will be boring yes, but in it current scale its also not cool.

  10. #10

    Default Re: Territories

    Is it hard to make a map for this engine?

  11. #11
    Member Member Charge's Avatar
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    Default Re: Territories

    s it hard to make a map for this engine?
    Perhaps slightly more difficult..

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