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Thread: EB 1.0 Saved Files

  1. #1

    Default EB 1.0 Saved Files

    Hi everyone, does anyone have a saved file on augustian reforms or marian reforms. I am having great difficulties triggering them and i was wondering if i could leech off peoples saved files. if you do have any please do email me at bryanlu2001@yahoo.ca or you can give me a link

  2. #2
    Member Member sgsandor's Avatar
    Join Date
    Mar 2007
    Location
    in new jersey
    Posts
    221

    Default Re: EB 1.0 Saved Files

    why not just edit the script i am ure you can find it on unnofficial mods
    some one helped me out on this for 0.81a
    in the new script it is 2c instead of ;Section 1c: Roman Reforms
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;Before all reforms

    ;Reform Counter 0 = Camilian , 1 = Polybian, 2 = Marius, 3 = Augustus Reforms
    declare_counter Romanii_Reform

    ;Detect current reform
    monitor_event SettlementTurnEnd SettlementBuildingExists = romani1
    and not SettlementBuildingExists = romani2
    and not SettlementBuildingExists = romani3
    and not SettlementBuildingExists = romani4
    and FactionType seleucid

    set_counter Romanii_Reform 0
    terminate_monitor

    end_monitor

    monitor_event SettlementTurnEnd SettlementBuildingExists = romani2
    and not SettlementBuildingExists = romani3
    and not SettlementBuildingExists = romani4
    and FactionType seleucid

    set_counter Romanii_Reform 1
    terminate_monitor

    end_monitor

    monitor_event SettlementTurnEnd SettlementBuildingExists = romani3
    and not SettlementBuildingExists = romani4
    and FactionType seleucid

    set_counter Romanii_Reform 2
    terminate_monitor

    end_monitor

    monitor_event SettlementTurnEnd SettlementBuildingExists = romani4
    and FactionType seleucid

    set_counter Romanii_Reform 3
    terminate_monitor

    end_monitor





    ;Unconditional Reforms
    monitor_event FactionTurnEnd FactionType seleucid
    and I_CompareCounter Romanii_Reform = 0
    and I_NumberOfSettlements seleucid > 9

    set_counter Romanii_Reform 1
    terminate_monitor

    end_monitor

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; MARIAN TRIGGER

    ;Unconditional Reforms
    monitor_event FactionTurnEnd FactionType seleucid
    and I_CompareCounter Romanii_Reform = 1
    and I_NumberOfSettlements seleucid > 30

    set_counter Romanii_Reform 2
    terminate_monitor

    end_monitor

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;; Imperial trigger

    ;Unconditional Reforms
    monitor_event FactionTurnEnd FactionType seleucid
    and I_CompareCounter Romanii_Reform = 2
    and I_NumberOfSettlements seleucid > 60

    set_counter Romanii_Reform 3
    terminate_monitor

    end_monitor1c

    just remeber to save a copy of the orginal cause things can get screwy

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