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Thread: EB v1.0 Released

  1. #151
    Devout occultist Member Forgus's Avatar
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    Default Re: EB v1.0 Released

    No they almost never did that

  2. #152
    American since 2012 Senior Member AntiochusIII's Avatar
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    Default Re: EB v1.0 Released

    Jesus Christ. It's going at more than 900kb/s, fastest I've ever seen on any torrents. What do you EB guys have seeding this stuff!?

    Sweet.

  3. #153

    Default Re: EB v1.0 Released

    500 fans or so?
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


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  4. #154
    Wise and Partially Handsome Member Jarardo's Avatar
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    Default Re: EB v1.0 Released

    MOST AWESOME THING EVER!!!!

    WOOHOOO!

    Great Job guys, WoohoO!

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  5. #155

    Default Re: EB v1.0 Released

    I'm tempted to DL it on torrent so I can turn around and help you guys with the speed . (I dl'd the filefront version after school on thursday ...)


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  6. #156
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Re: EB v1.0 Released

    Quote Originally Posted by russia almighty
    I'm tempted to DL it on torrent so I can turn around and help you guys with the speed .
    Please do!

  7. #157
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: EB v1.0 Released

    As you may know I’m somewhat new to EB. Downloaded it late last month. I must say overall, EB is a vast improvement over TW-R. You’ve fixed all of the major inherent TW-R problems. Now, am I to understand that today, October12th, marks the introduction of a new (as I've read much improved) EB version? I’ve reviewed the changes and they're extremely well thought out. Great would be an understatement as I plan to download it soon.

    Yet, I’ve two small additional questions?

    (1) By the 4th BC sea movement within a 90 day period easily reached anywhere in the Mediterranean. In fact, this appears to be the sailing time for Greek merchantmen departing southern France for southwest Britain (please see Pytheas’ "Peri Tou Okeanou" [Latin font]). Also it seems that certain types of sea craft preformed well, as far as range was concerned, in one realm but not in others. Has the EB design team considered increasing the per-turn range of some types of naval units?

    (2) I see you addressed a Swabian Military Reform and its association with the Cimbri/Teutons. As you may know one of the most significant events between the 2nd Punic War and the Civil Wars of the 1st century was the sudden appearance of Cimberi/Teutons late in the 2nd century on the north Euro. frontier. Because of the nature of their early history (Keltic capture of Rome, Hannibal’s Kelts, and reconquest of the north Italian Kelts) this event scared the holy be-Jesus out of the Romans (ie. terror cimbricus).

    Forced by the devastation of their homeland due to one or more North Sea quakes and associated tsunami (see Strabo), the Cimberi/Teutoni invasion was finally halted by Marius in southern France and later northern Italy (yes Sulla is given credit here). This Cimberi/Teutoni invasion of more than a half million people resulted in the direct ruin of the northern Iberian, Gallic, and Boii (Kelto-germanic confederation) economies and politics; opened the door for Swabian dominance in Germany (and forced the mid 1st century Usipeti/Tencterian invasion of 450,000 people) and later attempted expansion in Gaul, and the outright destruction of several very large Roman armies.

    Their final defeat also catapulted the career of Marius into the upper troposphere (helped Sulla as well), and flooded the Italian markets with many hundreds of thousands of slaves, which in turn contributed to the early 1st century Italian slave revolts and all that associated with the increased status of the Roman rich (cheap labor, lower costs, richer, bigger estates, fewer small farms, more landless young Latin men; better trained and larger permanent armies) and accelerated the end of the Republic. If Marius was not as capable as he was, Rome may never have become a world-class empire?

    This event may be similar to the hordes demonstrated in TW-BI. I see you have inserted a simar change called the Yuezhi Invasion. Has the EB design team considered including the sudden appearance of a Cimberi/Teutoni or so-named Eleutheroi horde in Denmark sometime in the late 2nd century?

    If EB team has already considered a naval movement change and a Cimbric Event please disregard.
    Last edited by cmacq; 10-13-2007 at 07:00.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  8. #158
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB v1.0 Released

    cmacq, you should probably make that post in a new thread, so that it does not get flooded and forgotten.

    Having problems getting EB2 to run? Try these solutions.
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  9. #159

    Default Re: EB v1.0 Released

    Quote Originally Posted by cmacq
    (1) By the 4th BC sea movement within a 90 day period easily reached anywhere in the Mediterranean. In fact, this appears to be the sailing time for Greek merchantmen departing southern France for southwest Britain (please see Pytheas’ "Peri Tou Okeanou" [Latin font]). Also it seems that certain types of sea craft preformed well, as far as range was concerned, in one realm but not in others. Has the EB design team considered increasing the per-turn range of some types of naval units?
    I'm not sure, but I think movement allowances are somewhat abstracted in EB. Like, land armies don't travel what they would likely be capable of in 3 months, and neither do naval forces.

    Besides, a fleet might find slower going than an individual ship for other reasons. Just like an army on land moves slower than a single man would, due to supply issues etc.
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  10. #160
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: EB v1.0 Released

    Bovi, thanks for the good advice, I think I'll do that.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  11. #161

    Default Re: EB v1.0 Released

    Originally Posted by Kahju
    *dies*

    Quote:
    Originally Posted by pezhetairoi
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    Great Gods!

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    NOOOOOOOOOOOOOOOOOOOO!!!

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    my computer can't handle it >_<.

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    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaa aa

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    What happens now? WHAT HAPPENS NOW!?

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    De-de-de-dee-dee de-de-de-dee dum-de-dum de-de-dum dum
    DUM de-de-de-de-DUM_DUM_DUM! DUM-de-de-de-dee DUM_DUM_DUM

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    Please shoot me.

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    you just ended my social life

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    You ruined my life.

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    starve and get demoralised

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    NOOOOOOOOOOO!!!!

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    Bad things happen... very bad things.

    Quote Originally Posted by Big_John
    the vast sadness is like sweet AMBROSIA to my malevolent lustings!
    My divorce lawyer sez...oh thank you EB devs, you will make me rich, and my 5 kids appreciate their shiny new PhDs

  12. #162
    Grey Tiger Member LotW89's Avatar
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    Default AW: EB v1.0 Released

    Quote Originally Posted by Krusader
    Allied Province Rulers (aka "Puppet Rulers", aka "Gov4 Rulers"):
    For all factions in the game, a type4 government is essentially that of a conquered allied state who has ceded a large degree of autonomy to your faction. But in most respects they feel and act just like any other province in your empire. But now, when you conquer a territory and build a type4 government, an allied or "puppet" ruler will be spawned and will enter the city. He will have a local bodyguard and will have no mobility - he is to remain inside the city. As this is an allied territory, placing your own characters in the city will be taken as a sign of further aggression by the local populace and there may be riots. It is up to you whether or not you will control the city at that point or put it on automanage and let it tend to its own affairs. Keeping local troops stationed there is advisable, and having the city, your "ally", supply your army with their native troops would also be a logical result of the arrangement.
    With Sw&#234;boz I didn't get a client ruler, when I build a Type4-Government...
    Is this normal? (It was in the Sw&#234;boz capital btw)
    EDIT: Uhm, just forgot to activate the campaign script xD
    --> Problem solved
    Last edited by LotW89; 10-13-2007 at 10:29.

  13. #163

    Default Re: EB v1.0 Released

    Wow. Sweet :D

    But damn! Installed v0.82 only a few weeks ago and played only 30 years in-game time and now i find out that there is already a new version out there and i can start my campaing anew :D

  14. #164
    Member Member TWFanatic's Avatar
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    Default Re: EB v1.0 Released

    I downloaded from filefront, but 94% (about 6 hours) of the way through a message popped up that shut down the download.

    I hope the other links work.
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  15. #165

    Default Re: EB v1.0 Released

    SO what exactly do yoou do if you have v.8? i tried opening it which made me resort to selecting save to desktop but it just doesnt work:(
    Ultimate Excellence Lies

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  16. #166
    Professional Lurker Member Bava's Avatar
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    Default AW: EB v1.0 Released




    Been away for a few days due that work thingie and what do i find when i come back? EB 1.0!

    Its amazing to see how much progress has been made since the 0.7x days (just fired up the old version a few days ago) and I can only imagine how many personal sacrifies you guys had to make for this.

    Thank you very much!

    (or in bavarian: Mercä, sog i da )
    "Well, whenever I'm confused, I just check my underwear. It holds the answer to all the important questions." - Grandpa Simpson

  17. #167

    Default Re: EB v1.0 Released

    Quote Originally Posted by TWFanatic
    I downloaded from filefront, but 94% (about 6 hours) of the way through a message popped up that shut down the download.

    I hope the other links work.
    That message "Connection Timed out" means that you lost connection with the WWW; hence it's a tech issue on your end. Has nothing whatsoever to do with working/broken links. You could try DL with Firefox which has a download manager (mind you not every mirror site is overly keen on them) and is therefore capable of pausing/resuming download on crashes etc.

    You could also try to repair your file by downloading the rest through torrent -though it may not work after all. Finally, you could check the guid Sassem wrote in the Bugs & Support section.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  18. #168
    Megas Alexandros's heir Member Spoofa's Avatar
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    Default Re: EB v1.0 Released

    wasn't Makedonia suppose to get Klerouchoi Phalangitai?

    If they are avalible can you tell me how to get them? and where

  19. #169
    Member Member delablake's Avatar
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    Default Re: EB v1.0 Released

    WOWOWOWOWOWWWWWW
    I can't believe it:
    It came out on October 12th, my mother's birthday and the day Christoforo Colombo discovered America!
    Amazing!
    What a Cosmic coincidence!
    I am definitely going to make a donation!
    (C'mon, guys, who of us wasn't happy about that Crazy Uncle Lenny's Little Extra Allowance ?)))) These guys of EB have put an amazing amount of work and love and time into this mind-blowing experience offered to us history-buffs for free...

    (Being an author myself I recognize the tenacity one must have to undergo the toils of creating such a piece of art exact, a struggle daily fought with thyself, and no-one there but thou and that funny little cricket on thy shoulder, enticing you to carry the load, and how beautiful history is, her awe inspiring, all-penetrating presence, and she will judged as perpetrators those who out of vanity simply ignore her battle-scarred beauty and wisdom...)

    HAIL TO ROME!



    (got a bit carried away...)




    harrrempp...thank you very much, EB Team!
    Yet Brutus says he was ambitious, and Brutus is an honorable man

  20. #170

    Default Re: EB v1.0 Released

    Thank you Delablake, thanks a lot.

    Especially so, as you described the process exactly. Insomnia became a friend of mine and many other EB members' while working on vol. 1


    You like EB? Buy CA games.

  21. #171
    Abou's nemesis Member Krusader's Avatar
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    Default Re: EB v1.0 Released

    Quote Originally Posted by Spoofa
    wasn't Makedonia suppose to get Klerouchoi Phalangitai?

    If they are avalible can you tell me how to get them? and where
    Thought I answered this already, but apparently not.

    The Maks will get the Klerouchoi Phalangitai when they seize territories from Seleukids & Ptolemaioi in Asia & Africa. This is to represent the Antigonids seizing existing military settlements.
    "Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
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  22. #172
    Megas Alexandros's heir Member Spoofa's Avatar
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    Default Re: EB v1.0 Released

    ah, sorry if you already did, lol I asked it a few times but never seemed to get an answer and didnt want to start my own thread over it so I just posted it where I thought someone from the EB team has the greatest chance of seeing it.

  23. #173

    Default Re: EB v1.0 Released

    shit, i want to play this so bad, but i need to finish my rome campaign. my leader and his son need to meet up in spain. he's finishing off carthage in n.africa and the son is taking out the eleutheroi and the rest of carthage in spain. the other son (the cotta family, very very succesful) is awaiting ships to go take england. most of the ships are blocked by strong carhaginian navy. dammit.

  24. #174
    Member Member Germaan's Avatar
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    Default Re: EB v1.0 Released

    What can i say.Thank you for hours off fun and pleasure. For me as for many people, you made Rome Total war a big part off mine and there live. Thank you for your persistence and devotion to this superb achievement.
    Things as they say can only go better, sometimes...

  25. #175
    Member Member Greenhand's Avatar
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    Default Re: EB v1.0 Released

    Ok, so now I have uploaded about 110 copies of EB, and yet the seeders/leechers ratio is still 1. Shame on you, EB fans

    Great release, can't wait to try it out.
    Last edited by Greenhand; 10-14-2007 at 18:32.

  26. #176

    Default Re: EB v1.0 Released

    i haven been keeping up with EB since you guys started releasing it. you've outdone yourselves once again. colour me impressed. thanks for all the hard work you put into this.

  27. #177

    Default Re: EB v1.0 Released

    Quote Originally Posted by Greenhand
    Ok, so now I have uploaded about 110 copies of EB, and yet the seeders/leechers ratio is still 1. Shame on you, EB fans

    Great release, can't wait to try it out.
    110?!

    I want your internet connection. Good job though. By the way there seem to be about twice as many seeders as leechers most of the time.
    Veni
    Vidi
    Velcro

  28. #178

    Default Re: EB v1.0 Released

    Awesome!!! I can get to RTW yet again...to spend many more hours on it. You guys officially rock (that's a direct quote from Cpt. Obvious )

    A question though:
    Fixed reforms:
    Reforms for factions have been fixed. This includes a Carthaginian reform adding heavier units to their roster...
    When do those reforms come? I've jsut started a campaign as the Carths (just 'cause I love the unit skins) and I want that heavy infantry pronto
    Last edited by Mister V; 10-14-2007 at 22:28.

  29. #179

    Default Re: EB v1.0 Released

    Yay!

    I got it working and so far have tried 3 campaigns, saka(which i played on easy and still find 'nigh impossible'), epeiros, and Lusitana, which is brilliant. Love the new indian units!
    Ultimate Excellence Lies

    Not In Winning

    Every Battle

    But In Defeating the Enemy

    Without Ever Fighting

  30. #180

    Default Re: EB v1.0 Released

    Just posting here to say thank you where a simple thank you is woefully inadequate!

    Great job guys and looking forward to many many sleepless nights on 1.0

    Thank God I'm already divorced or this would certainly have pushed it over the edge

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