EB is great mod and i am sure that eb2 will be even better. I want to make 3 comments for RTW and MTW 2 because i hope that eb2 will improve them. I know that is very difficult ,maybe impossible, but if these could be done the eb2 would be perfect!
1)Diplomacy: The worst part of TW series. Each nation declares war without reason and interests, no real relations, no real alliances, not real influence, not real negotiations,no real policies,never real ceasefire....
Enemy must fear you when you are close and he has no troops and he must negotiate.
Will eb2 change that?
2)Expansionism: In TW we see that an empire is difficult to build and very easy to hold it and expand it more. No real restrictons to expansionism exist. So if you start expanding ,you never stop. Also if you have an equal enemy and you win him in a war and the cease fire, he will only beat you if others attack you (he alone is doomed) (because if you defeated him before-why not again since you are more powrfull?) The war machine of each faction must not depend only to economy. (must have some free(upkeep) units-only few that if killed are replaced by recruit+ when you expand many declare war and more rebellions happen)
3)Upkeep: This propably is difficult to be changed (i just do a proposal) The upkeep should in my opinion be high in remote areas far from wealth cities(allied or yours). So in a town lets say 100 at scandinavia 600! How far from rich towns you are? ++++upkeep. Also in winter all north must have ++ upkeep (not for local barbarians). In Summer south egypt,africa must have ++upkeep. In homeland upkeep must be lower. When you siege +upkeep(so that you dont sit there for 8 turns), if nomad no too much + upkeep in enemy area,...
Finally ships in your ports must have much less upkeep (depending in dock level).
So you cannot do easily campaigns in remote areas and generally you need to plan economically campaigns not just deploy and attack!
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