![]() |
|
|||||||
|
|
| View Poll Results: Which have you played? | |||
| A Proper Empire: Terra Incognita |
|
4 | 25.00% |
| DarthMod Empire |
|
4 | 25.00% |
| Empire Realism |
|
1 | 6.25% |
| Imperial Splendour |
|
7 | 43.75% |
| The Rights of Man |
|
2 | 12.50% |
| Other? |
|
2 | 12.50% |
| Multiple Choice Poll. Voters: 16. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Assistant Moderator
Assistant Moderator
Join Date: Feb 2005
Location: East of Augusta Vindelicorum
Posts: 2,556
|
Is it time for Mods?
The game seems to be in its final version, bugs or no bugs. CA is hard at work on NTW, which may make some changes to the engine of ETW but that is months away. So is it time to look for a mod? Some have been playing them for months already. What can you recommend? Which have you played? What do you like/dislike about them? These are the major mods that change game play. A Proper Empire: Terra Incognita Spoiler Alert, click show to read:
DarthMod Empire Spoiler Alert, click show to read:
Empire Realism Spoiler Alert, click show to read:
Imperial Splendour Spoiler Alert, click show to read:
The Rights of Man Spoiler Alert, click show to read:
Of course there are hundreds of minimods and faction unlockers. Some add units or change skins. If you want to talk about them then please provide a link.
__________________
Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge. Mark Twain Last edited by Fisherking; 11-04-2009 at 17:34. |
|
|
|
|
|
#2 |
|
Canktankerous Eye Candy
Member
Join Date: Feb 2005
Location: FALCON PUNCH!
Posts: 4,401
|
Do any of them use the engine for anything other than musket warfare?
__________________
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
![]() ![]() ![]() "Hi, Billy Mays Here!" 1958-2009 |
|
|
|
|
|
#3 |
|
Assistant Moderator
Assistant Moderator
Join Date: Feb 2005
Location: East of Augusta Vindelicorum
Posts: 2,556
|
There may be some conversion mods in development or even released but you will have to have a look and see.
__________________
Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge. Mark Twain |
|
|
|
|
|
#4 |
|
kwait nait
Member
Join Date: May 2007
Location: Groningen
Posts: 860
|
Hi Fish,
Your links aren't working.
__________________
The sig is dead. |
|
|
|
|
|
#5 |
|
The Dam Dog
Senior Member
Join Date: Aug 2006
Posts: 1,308
|
As I've mentioned quite a bit, I've played Imperial Splendour and love it. So much so that I just can't do Vanilla anymore.
The changes it makes are far too numerous to list, but basically it revamps muskets as a whole, making range actually affect accuracy, making virtually every unit unique, and vastly improves all aspects of artillery, making them, you know, USEFUL. IT also makes some major changes to naval warfare, giving ships really tough hulls, slowing them down and so on. They're planning to fix CA's naval 'balancing' next patch too. THey're gradually going through and revamping all the factions as well. Russia, for instance, now has to research the Streltsy Reforms in order to gain access to line infantry (not quite on the historical timeline, but its fun), and many other factions have some unique technology. The only downside is that they can't change the AI :(
__________________
Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers! |
|
|
|
|
|
#6 |
|
Assistant Moderator
Assistant Moderator
Join Date: Feb 2005
Location: East of Augusta Vindelicorum
Posts: 2,556
|
Thanks! They are now.
![]() @ Sheogorath Thanks for the info! The problem with the AI is there is no script editor. Just like we have no map editor, so map changes and new regions are currently a no go as well. .
__________________
Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge. Mark Twain Last edited by Fisherking; 11-04-2009 at 17:39. |
|
|
|
|
|
#7 |
|
Member
Member
Join Date: Dec 2008
Posts: 51
|
Is there any mods similar to Lusted's Lands to Conquer mod for M2:TW. Basically a bunch of minor tweaks (as well as animation fixes) here and there to MASSIVELY (IMHO) improve gameplay making the WAAAAY more fun than stock. Hell i still fire up LTC every once in a while to get my medieval fighting fix in.
|
|
|
|
|
|
#8 |
|
Member
Member
Join Date: Oct 2004
Posts: 211
|
Empire Realism looked promising, and I really liked some of the stuff they were doing with the artillery (changing guns to 4lbs, 8lbs, incorporating the major artillery reforms of the age), but I am not happy with a few of the changes that seemed to make things less realistic (removed square, made the carronade frigate a double decker, etc.), so I am currently still sticking to vanilla.
__________________
"I think it was the right decision to disarm Saddam Hussein, and when the President made the decision, I supported him, and I support the fact that we did disarm him." Senator John Kerry, May 4, 2003 "It's the wrong war, in the wrong place at the wrong time." Senator John Kerry, 7 September, 2004 |
|
|
|
|
|
#9 |
|
Marksman
Member
Join Date: Sep 2009
Location: Information not found...
Posts: 267
|
Do keep in mind that these are not the only choice for mods - there are lots of minor mods in the Empire Mod Threads area of TWC.
|
|
|
|
|
|
#10 | ||
|
Assistant Moderator
Assistant Moderator
Join Date: Feb 2005
Location: East of Augusta Vindelicorum
Posts: 2,556
|
Quote:
Quote:
__________________
Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge. Mark Twain Last edited by Fisherking; 11-05-2009 at 17:53. |
||
|
|
|
|
|
#11 |
|
Descendant of Kaneonuskatew
Member
Join Date: Aug 2007
Location: Prairie Grasslands
Posts: 3,377
|
I've been meaning to play with Imeprial Splendor for some time, but time limitations demand it wait until Christmas holidays. Darthmod is really good, though.
|
|
|
|
|
|
#12 |
|
Member
Member
Join Date: Oct 2008
Posts: 269
|
Eh. Darthmod's unit sizes are way too big.
I like TROM + Empire Optimizedhttp://www.twcenter.net/forums/showthread.php?t=281226. TROM's diplomacy changes and stuff are really nice. In fact, I recently started conquering Germany as France and after demolishing Bavaria's army with a half-broken one of my own, they immediately offered to become my protectorate in return for peace. Empire Optimized is a huge mod (~1.25 gigs unpacked), replacing lots of the unit textures or something...I don't know exactly how he does it. It cuts out a huge amount of lag-before I couldn't really use artillery because it murdered my framerate. Now I can bring all the explosives I want and I still have a high fps
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|