Just throwing out a strat to defeat Timurid invasion.They will approach from the east in very large numbers.I am playing England and have learned that engaging Timurid elephant cavalry in open field full frontal is pointless,their artillery obliterates all units before they even start to charge. So her's my strat:
1.On the map identify your most eastern settlement front.This may consist of 6-10 settlements.Purchase wall upgrades and cannon towers for all those settlements identified.
2.Place a full army of 14 heavy infantry ,1 trebuchet (for its cow carcass flinging ability) and 5 longbowmen.
The Timurid armies mostly assault in pairs and so normally an army at the front and back or side.
3.Place longbowmen on walls beside gate house supported by heavy infantry on the walls.Place heavy infantry on all the front walls in order to operate cannon towers.
4.Place 3 heavy infantry units on the walls facing the other attacking army.This allows the cannon towers to be operated if an attack is initiated and causes significant losses for timurid cavalry but most of the time they just hang back.
5.The army at the front gates including elephant artillery is now literally hammered by cannon tower fire and longbowmen arrows.Any attack by ladders or siege towers is easily thwarted by heavy infantry on gaurd mode positioned on the walls.The elephants eventually rout and cause havoc running about.This army is obliterated taking very few casualities at the walls.
6.The army at the rear or side has probably comprimised your walls but thats ok because its not open field.Timurid elephant artillery requires lots of space to function optimally so take them on in the streets within the settlement. Their numbers will have been reduced by previous cannon tower fire. and its difficult to loose.Timurid infantry is not great,they rout easily.If an attack is not initiated wait out for the battle timer.Do not go outside your walls,let them initiate the attack if they do not attack then wait out the battle timer the victory will still be yours.
6.Ensure a plan is in place to resupply settlements with heavy infantry units and longbowmen.
The above strat renders the elephant artillery units useless and Timurid armies are scrappy fighters (attacking routing and reattacking) and so this reduces the movement and risk to your units in open field.In this case a good defense is far better than attack.Since the timurid armies attack in pairs their armies can be reduced significantly.I have noticed after a good few victories that their numbers reduce significantly.This now allows more freedom of movement about the map and also as their attacks are thinning they're rear is left unsupported i.e very small forces are kept in the citadels behind them(send spies). This allows the citadels to be taken easily and thus reducing the Timurids aility to make war.Once the citadels are in control the citeis will fall easily enough as the Timurid attacks get thinner and thinner.Remember every settlement you take must be kitted out with wall upgrades and cannon towers.Resupply your army after every siege battle and repair your walls.
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