I wish to propose some suggestions for the map:
I think the map scale should be increased as some areas of the map seem a little cramped (asia minor, syria, greece). I think the EB team are going to increase the scale but I'm not sure. Not too large though, as I'm not a fan of those huge scale -one-million-miles-between-each-settlement maps.
The EB map also seems a bit too lush and green around asia minor, persia, africa and the middle east, whereas upon looking on a map (Space view), I saw that those areas had much more desert parts than the EB map shows, and I think it would be good to have some more desert-esque battle maps/strategic map to give a little variety.
I also think that there are way too many trees in the battlemaps, sometimes covering the whole deployment zone and making battles tedious and confusing. Spain and Macedonia are nightmare places to fight in because of this. I know that historically, armies did not usually deploy in the middle of a forest as it was often considered unpassable terrain, so maybe reducing the amount of forest battlefields will stop me bursting multiple blood vessels in frustration.
I feel that there are a bit too many resources on the map and they can sometimes clutter the area, and take away from the atmosphere, however this may not be a problem if the map scale is increased.
i would also like to request the removal of what i feel are pointless settlements: Some of those far north baltic settlements that the ai never bothers to conquer, that island settlement near germany that no one ever conquers, and chalkis. I feel that greece is already quite cramped and Chalkis just does not add to gameplay value, and in fact makes it more of a chore to take over than a joy. I feel that these settlements could be better used elsewhere, especially where new factions are being implemented.
Other than these points, I really love the EB campaign map, but some aspects are outdated and I hope they are not carried into the EB II map.
SO Discuss!
Bookmarks