Capabilities:
construction_time_bonus_other
construction_time_bonus_defensive
construction_time_bonus_religious
construction_time_bonus_military
fire_risk
taxable_income_bonus
trade_level_bonus
population_loyalty_bonus
Requirements:
building_factions (can only be used in capabilities)
building_present
These are all I could find. I have no clue what building_factions does... building_present is probably a more precise variety of building_present_min_level; Construction_bonus is working, population_loyalty, taxable_income and trade_level also seem to work, though in a different way than other bonuses - +1 increment is equal 1% increment, not 10% increment, as usually, and I'm not sure if I can get them to be negative.
Fire_risk, I suppose, could be used for some fire prevention buildings...
Also, if somebody could shed any light on what plugins do? There seems to be an awful lot of code dedicated to plugins, yet we don't have even one working example...
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