Traits and Ancillaries Validator v0.5b
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I've had several instances where a typo or a non-existent trait or ancillary was referenced in a trigger and caused the game to do a hard CTD (no error message whatsoever). To prevent that from happening, I wrote this little program.
Just place it in your Data folder or wherever your export_descr_character_traits.txt and export_descr_ancillaries.txt are located, and double-click. It will examine the files to make sure you don't try to give a general a non-existent trait or ancillary (non-existent meaning it's not defined, or it's misspelled, etc), as well as a few other of my common mistakes.
It will list all the defined traits and ancillaries in the file Traits.txt (this list could come in handy for documentation), as well as any potential problems in TraitErrors.txt. It makes a list of the non-Hidden traits that should have entries in the export_VnVs.txt file (haven't got around to doing error-checking on this file yet), and outputs them to OutputEnums.txt.
Download here:
http://www.geocities.com/malrubius_eb/validator.html
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