i played Medieval Total War 2 day before yesterday at the games convention. dont think this hasnt been released anywhere?
visually it really seems like the game is not far from done.
i think they are really testing on game balance.
picked the battles of agincourt and parma. i think they included two more in the preview.
animations doesnt seem to be finished yet as well. soldiers would move strangely slow. there was a unit of arkebusiers. they could change their formations while shooting, the first line would turn around and step back for the next line to come forward and shoot. but in slowmo. horrible to look at. and i dont remember about the reloading but altogether it looked odd, not very fluent.
basicly they put a lot more polys in vegetation. great variety of bushes and plants in different settings. it looked awesome.
the unit models and textures were looking fine. they made a great use of gloss maps
flags looked very nice. they are more important, because of the detail made it even harder for me to distinguish units.
but unit handling seemed to need some more work. maybe i had too many prosecco, but units were really hard to control. i felt like half of my clicks were ignored. surrounding the enemy seemed not to bring any advantage. knights moved slow and fought weak. i tried to rush into the enemy but some units would stop for no appearent reason before getting into melee.
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