Everyone has a role (varying in levels, but no 'vanilla townies') and a major victory condition
A pro-town role gets a victory for a traditional town win
A pro-mafia role gets a victory for a mafia win
But there are major victory conditions also.
12 players. 2 mafia.
Mafia kills must be in keeping with the means available to 12th century peoples. No pistols, cars, sharks-with-frigging-lazers or other such things. Some humour's OK, as is a little unrealism, but mood-wreckers are a no-no.
List of players
Ichigo
Sasaki
Glaucus
ByzantineKnight
Destroyer of Hope
Xiahou
Lord Motep
Pevergreen
Jimbob
Rythmic
Count Arach
Warluster
*CLOSED FOR SIGNUPS*
Due to popularity, 3 new roles are being forged.
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Rules:
Every player has a role, a minor victory condition (town or assassins) and a major one (role-specific, only achieved if the minor condition is also fulfilled).
The assassins may work seperately for more kills, or together for a single powerful kill.
No screenshots. My role and information pms may not be quoted, even partially, even in PMs.
No posthumous reveals.
Each phase will go from 9.00 GMT to 9.00 GMT
Roles will be distributed tomorrow or Saturday, depending on my evil whim.
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