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Thread: The EB II Help Required Thread

  1. #1
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default The EB II Help Required Thread

    This is thread is no longer updated. EB2's new recruitment thread can be found here.


    I am posting this instead of TK as he is away for a bit. Please, if anyone is interested in working on EB II, post a little about yourself in this thread.

    Quote Originally Posted by tk-421
    Welcome Europa Barbarorum Fans!

    I am tk-421, EB recruiter.

    This thread is a place for fans to see what positions are needed within the EB group. Post here or PM me if you are interested. Note that if you volunteer as a text editor or description writer, this is not the best place to post your work.

    The current empty spots are:

    High Priority:

    ANIMATORS!!! We really need a good animator or two to help our current animation team in designing the myriad of animations we will need for EB II.

    Skinners and Modelers- We really need more good skinners and modellers. Skill with anything from units, strat map models for cities, vegetation, battle maps, cities, etc.

    Experienced Traiters-We need people to work on traits. Experience with the traits files is very helpful (especially EB traits), but the most important thing is plenty of free time. A traiter would need to:

    • Collect historical research from other team members.
    • Produce new traits/ancillaries by translating historical information into the appropriate effects and triggers.
    • Research the traits system and work to improve it.


    Low Priority:

    Scripters-EB has many scripts and even more will be included. At the moment, however, we have a lack of scripters. You don't have know everything about RTW scripting but experience would be nice. If you don't have that much experience it isn't much of a problem as long as you can be very active and are willing to learn.

    Is there something you think you can help with that isn't listed? Contact me anyway. EB is always happy to see people showing interest and offering help, and perhaps the job you want might be available.
    Last edited by Ludens; 06-02-2011 at 09:22. Reason: Including link to new recruitment thread


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  2. #2
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: The EB II Help Required Thread

    I was a little disconcerted to hear that you guys didn't have a full-time proof-reader.

    I would offer my services in this field. I'm also fairly adept with history (although I know the team has plenty of historians).

    As far as modding goes, I am teaching myself some things concerning script tinkering, but that's about the extent of it, and surely there are those out there better qualified than I.

    Bootsiuv
    SSbQ*****************SSbQ******************SSbQ

  3. #3

    Default Re: The EB II Help Required Thread

    Hey Zak, I have applied before for the skinning/modeling help, but I am absolutely awful at modeling.


    However here are some skins I have done for a med2 mod (deus lo vult), so if you think I might be of any use to you as a skinner give me a shout.

    http://www.twcenter.net/forums/showthread.php?t=116749



    p.s I really work to my best from concepts.

    Mega

    "Break in the Sun, till the Sun breaks down"

  4. #4

    Default Re: The EB II Help Required Thread

    I would love to help. I know a lot about ancient history and am very interested in the topic. I could help with artwork as well because I am a great drawer of ancient peoples. Only thing wrong is that I still go to school if thats alright then cool sign me up.

  5. #5
    Member Member Salinoc's Avatar
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    Default Re: The EB II Help Required Thread

    Ok, I've PM Urnamma with a more precise candidature.

  6. #6
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: The EB II Help Required Thread

    Azzbaz--Thanks for the desire to help. Instead of telling us how great you are, can you post some samples of your work?


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  7. #7

    Default Re: The EB II Help Required Thread

    hey no spite now, but yes I will send some work when i can work my scanner i promise

  8. #8

    Default Re: The EB II Help Required Thread

    Here are some of my pictures all inspired by your game. Most of them are historically accurate.
    This is just a small batch, if you want to see some more just ask, I have heaps.
    PLZ CONTACT ME IF THE PICS DONT TURN UP
    Germanic Tribesmen


    1. Cheruskan shock troop: a people with Celtic and Germanic influence. This is emphasized in their units and armies. This soldier is an ambushing specialist armed with a simple bronze buckle for armour and a large knife/seax for combat as well as his framea. The shield is debatable though. He has celtic war tattoos on him too possibly woad or some type of plant derivative.
    2. Germanic spearmen/framea man: The chief arms of the ancient Germans were the shield and the spear, called by them Framea (Framed), with a narrow and short blade, but so sharp and well adapted for use, that they could employ the same weapon, according to necessity, both far and near. This soldier makes use of the framea and a broad sword (though uncommon among germans). He is of the middle class and the sword and shield were probably handed down to him from his father. The shield is commonly seen on Roman sarcophagus depicting romans fighting germans. It is probably accurate
    3. Gefolge: Besides the general summons of the Heerbann, there was a Companionship in arms, founded upon a voluntary union, which was called the Gefolge, the reserve phalanx or sacred battalion. Warlike youths collected themselves around their most tried and esteemed leader, and swore in union with him to live and die. There was much contention among this Gefolge who should take the first place next to the leader, for this corps had its grades. It was high fame for a leader, not merely among his own tribes, but among all the adjacent ones, when he was distinguished by the number and valour of his Gefolge. He was appealed to for assistance ; embassies were sent to him, he was honoured by presents, and the mere celebrity of his name would frequently check a war. In battle it was considered a disgrace to the chief to be outvied in valour, and to the Gefolge not to equal that of their leader ; but to return alive from battle, after the death of his chieftain, was a stigma that attached for life to the individual, and their fidelity was so great, that scarcely an instance of this occurs. It was considered the most sacred duty to protect and defend their brave brother in arms, and to attribute their own valorous deeds to his fame. The leaders contended for victory, and the Gefolge for the leaders. When the tribe to which they belonged continued in a state of long and monotonous peace, the majority of these bold youths, led by their captain, voluntarily joined those tribes which were at war. Repose was hateful to them; and, amidst danger, the valiant acquired fame and booty. The Gefolge received from the leader their war-horse, and their conquering and deadly spear; a large Gefolge, consequently, supported itself most easily by war and booty. It is thus that Tacitus describes the military institutions of the Germans. He wrote, however, at a period when long wars and their attendant chances may possibly have altered much. Originally, perhaps, the alliance between the Gefolge and their chieftain was binding only during single excursions, and ceased at their termination. For it is not probable that a people so jealous of its liberty would have allowed individual princes to have surrounded themselves with such a troop, as with a body-guard. But when the dangers of war continued for a longer period, it became desirable, and even necessary, to be prepared for every casualty. The Gefolge remained long united, and they formed the experienced and elite portion of the army for attack, defence, or pursuit. In the migratory period, kingdoms were founded by these Gefolges, and from the essence of their internal organization, the laws sprung which regulated these new states (feudal system).

  9. #9
    Closet Celtophile Member Redmeth's Avatar
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    Default Re: The EB II Help Required Thread

    The pic does not show up..

  10. #10

    Default Re: The EB II Help Required Thread

    How about now?

  11. #11

    Default Re: The EB II Help Required Thread

    Here are some more images.
    4. Alexander the Great: the armament is innacurate but it was an old picture one of my first
    5. Heruskoz bodyguard: armed similar to most Germanic peoples except for the heru(sword) and the deer emblem on his shield which I think was the national symbol of the Heruskoz tribe

    Any good or not

  12. #12
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: The EB II Help Required Thread

    Pretty smart drawings.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  13. #13
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: The EB II Help Required Thread

    those are pretty good indeed. Azzbaz, send me a PM and tell me a little more about yourself plz.


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  14. #14
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: The EB II Help Required Thread

    Always thought about putting a post in one of these threads, but until now I never have. I am no exceptional modder, but I can mod just about all the text files (I can't do graphic design to save my life), and have a fair degree of experince. I can also mod all the files associated with the world folder. Mostly what I have to offer is a lot of free time and complete dedication to this, I can give eb 2-3 hours most days and at least double that weekends.

    You will probably think me crazy at this point for attempting this with out a comp that can play rtw, but in my defence I am already working on other mods, and it seems I can still have my uses, and well, christmas is only 2 months away...

    I can also offer a reasonably good knowledge of the history of the hellenic world, if nothing like that of abou of your other dedicated historians, and I am also a good proof reader, (hence my pedantisims on the guild), and I have to concour with Bootsiuv that eb 0.81 at least needs some people to do this.

    That seems to be about it really, sorry if it sounds like I am blowing my own trumpet too loudly, but I have never been able to get the "tone" of these things...
    Asia ton Barbaron The new eastern mod for eb!

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  15. #15

    Default Re: The EB II Help Required Thread

    As Pharnakes has, I've strayed from answering the call of the EB team, but now I find myself unable to resist. I was a Senior Computer Science Major and then I switched my major to Psychology not because I dislike programming, I just dislike how it is taught institutionally. Now that I'm a psychology major, things... well they come more naturally and not as high of a cost to my time so I decided now better than before I might be able to help. I have not readily learned the EB scripting system but as a CS major I should be fairly adjusted. Also, I did heavy modding for Ultima Online with multiple emulators and scripting languages. Lately I've found myself learning a bit in the open development Anno Domini forum. I can't guarantee x amount of time but I would be interested in helping for the services of the mod.

    edit: This is for a scripting spot if it wasn't obvious enough :)
    I'm Batman!

  16. #16

    Default Re: The EB II Help Required Thread

    Hey Drow!

    Some questions:

    1. What is the benefit of the MTW2 engine as compared to the RTW-BI engine? I know MTW2 enables more than 1 model per unit - but what else? Does it allow many more factions? Please describe.
    2. Is the start date of 272 BC negotiable? Frankly, I think its a poor choice.

    In 280 BC you have Pyrrhos invading Italy, Carthage at war with the tyrannoi of Sicily, the Celtic invasion of Greece, the anarchy among the successors following the death of Ptolemy Keraunos of Macedon, Ptolemy's opportunitic invasion of Coele-Syria, the re-formation of the Achaean League...

    272 is pretty dull by comparison. Pyrrhos is a spent force, Italy is all but conquered by Rome, the Celts are repelled from Greece...

    H.

  17. #17
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: The EB II Help Required Thread

    The model and skinning options are much better of course, and yes, I believe its something like 10 additional factions. Scripting in M2TW is also much more in depth, we can do alot of awesome things through scripts. Then there's the permanent forts for minor cities, controllable recruitment, etc.


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  18. #18

    Default Re: The EB II Help Required Thread

    hey im a skinner with about 5 years of experience, however im new to total war. Id like to help out where i can, let me know what you think.... I have to post url in next post aparently

  19. #19

    Default Re: The EB II Help Required Thread


  20. #20
    EB annoying hornet Member bovi's Avatar
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    Default Re: The EB II Help Required Thread

    Nice pic. Looking forward to see what you can do with ancient stuff .

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
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    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  21. #21
    Member Member Hax's Avatar
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    Default Re: The EB II Help Required Thread

    This looks pretty interesting.

    Of course, I'd love to help, but I do not have any experience in texturing, skinning, modelling etc. I don't have any experience at all in modding with R:TW, but I think I'll be most handy in traiting, seeing how that has less to do with modelling and skinning than...modelling and skinning :D

    Though I may not be the best addition to the team, the upside is about my life that I have lot's and lot's of spare time! Oceans of it. Although you may not need anymore historical information, I have stacks of books concerning Ancient Greece and the Diadochoi. Furthermore, I have been interested in ancient Greece and Rome (and the Celts, a bit) since I was a tiny boy. Tinier than I am now anyways.

    Well, that's all I can give you for now, so I'd go for the traiting. Of course, if a more experienced member could give me some of the info about traiting, I'd be more than happy.
    This space intentionally left blank.

  22. #22
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: The EB II Help Required Thread

    I have lots of experience with statting, could I help?
    Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member

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  23. #23

    Default Re: The EB II Help Required Thread

    well, I'll be happy to help, but Im not the best at modding. I do, however, know a lot about roman history. If I can do anything, please inform me.

  24. #24

    Default Re: The EB II Help Required Thread

    Oh, I forgot to add that I know how to balance traits out amoung characters and know about some traits people would have had then (if that helps).

  25. #25
    Member Member Hax's Avatar
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    Default Re: The EB II Help Required Thread

    Alright. I just wanted to add something.

    If there's anything that's long and tedious and boring and no-one else wants to do it, I'm fixable for that.
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  26. #26

    Default Re: The EB II Help Required Thread

    You'd better mind your words: it's very dangerous to say "tedious, boring? Well I'd like to help with that".
    You might just end up re-writing all the descriptions... What, some 200-400 pages?! On my own?! Yes, you just got admitted!
    - Tellos Athenaios
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  27. #27
    Member Member Hax's Avatar
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    Default Re: The EB II Help Required Thread

    I know! :P

    But seriously, I might say I have the most spare time a person can about get in it's life. If I don't sleep or eat that is :P
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  28. #28

    Default Re: The EB II Help Required Thread

    Hate to sound like a jerk, but if you're going to be writing descriptions, you should probably know that you only write "it's" with an apostrophe when it's a shortened form of "it is".

  29. #29
    Member Member Hax's Avatar
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    Default Re: The EB II Help Required Thread

    Ouch.

    You are absolutely right! Usually I always correct people on those mistakes, but I wrote it at 01:05 AM. :p
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  30. #30
    Distille pas que du doute... Member Martelus Flavius's Avatar
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    Default Re: The EB II Help Required Thread

    Ave all of you!

    Well as a totaly EB-addicted guy, I asked myself (and now also you :P) if my little and inapproriate talents could be useful to you. Those talents are comprising skinning, skinning while drinking wine, skinning while posting on forums, etc...

    But as said they are inappropriate, as I was previously working on a totaly different domain : flying piece of metal with a lot of horses. To illustrate my meanings here some screenies :

    Spoiler Alert, click show to read: 

    NOTE : Hakenkreuz is only here to be as historically accurate as possible.


    The game is IL2-1946, the skins were realized under the name of C6_Martel


    Well as said a completely different domain...

    BUT, as it could be difficult to judge of my capacity (or in-?) I decided to test me in the skinning of flesh-non-flying-boxes (I think the word for that is Infantry...)

    So here is my first RTW skin try :

    Spoiler Alert, click show to read: 




    This is the Cohors Reformata, reskinned in 512. Sorry for the historical inaccuracies, but my documentation collection for ancient world is somewhat more little than the for aiplanes!!! . The Shield was intentionally left blank, and the mail shirt is dark, as I found it was the case for iron mail.

    Everything is home made, except the face which I took from the cohors Imperatoria. (But nothing is not correctable!!! )

    Hope you'll at least find something good in there!


    So after all this, I hope you'll consider, if my candidature could be useful to you!


    Cohors Reformata Mini Mod for EB 1.1

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