- How can I remove the 12.5% of pop growth?
- Army desertion trait
- Texture- model problem
- How to increase unit size
- Simple Script for Kingdoms
- Campaign map movement
- CTD
- Making HRE fun
- Changing/Adding Units between faction
- Adding BG unit & retraining
- 3d editer
- Modding the size of general units
- Please Help me I don't know what to do
- removing the screen quotes
- fog of war
- custom loading screens
- Starting w/o settlements?
- changing units weapons
- M2 Textures
- splash/menu screens
- modding battle casualties
- focusing on chivalry
- Campain Map Help/can I make swamps in METW2
- more loading screen hassle
- Strange CTD
- Hav ing trouble modding
- getting the export_units.txt file?
- Some mod help
- can i edit the stats of the units in mtw2:kingdoms? (im a noob in modding)
- The unpacker crashed
- Religion help
- changing faction names - help please
- making permanent forts
- Can you mod battlefield vegetation in M2TW?
- modding population levels?
- missing vanilla files
- 'Henry' 'Smith' 'Stalin' etc.
- changing the faction campaign intros
- making all factions horde makes game load and not respond.
- Can we mod the % of each pip in settlement_mechanics?
- modding trade
- modding mercs
- modding faction symbols
- Where to start
- need two TGA files
- faction symbol nightmare
- Fear of Unpacker
- need to change minimap's darkness of explored/unexplored.
- Im a modding Newbie
- Kingdoms units in MTW2
- Changing the colo(u)rs of projectiles
- Modding movement rates?
- Need help! Modding Problems
- Judaism in MTW2
- emerging Teutons
- descr_regions
- modded music question
- Editing Starting Settlements
- Two Papal States? Is it possible?
- Enabling all sounds in a mod
- removing unhistorical units
- RTW phalanx
- now that the kingdoms patch has come out...
- Problem with animation
- modding unit size to create large or small armies
- adding heretics
- more princesses?
- suddenly lost sounds and music
- editing menu screen
- nobody expects the Spanish inquisition
- my family just disappeared
- what's your bloodiest battle?
- chain routs
- recruiting knights
- basic questions about win conditions
- Question regarding Army Upkeep
- Confused MTW Modding Dinosaur
- questions about sieges
- Rate of aging
- Milkshape Textures
- Can't find EDU file
- Mod gone wrong M2TW Battles Non-functional
- Question about changing projectiles for crossbows in M2TW: Kingdoms
- Characters & army
- Jewish Merchants
- export descr character traits
- medieval trade
- ModelDB
- Black Death
- questions that are bugging me
- spawn_character oddity
- campaign_db
- post-victory conditions
- Pope - but no Papal States
- Saxons recruitable?
- What files needed for adding region?
- Transferring Textures
- making mercs recruit in different regions
- Shiny Strat Models
- .cas to .mesh display error
- help plz, getting rid of green arrow markers with vista
- Unpack files
- diplomatic missions
- rebels and pirates spawn
- Switching settlement appearances on the battle map
- Arrow Fade Edit
- A few simple questions
- Crusader steamroller
- Stronger English in Kingdoms: Britannia
- Quick Question.....
- Projectile file modding
- Is this the right place to pose questions?
- M2TW armor upgrade system messed up--Can it be fixed?
- Does anyone know what the knight attribute does?
- Iam unable to play mongol faction n M2TW
- Is there any way to decrease the accuracy of missile weapons?
- Problem with a model
- Modifying reloading times and removing fire_by_rank
- Making a map from scratch
- first_blast_furnace, world_is_round, and gunpowder_discovered
- How does one extract the M2:TW Kingdoms Pack Files?
- Error and CTD on Kingdoms After Extracing Pack Files
- comparing a settlement's trade income between turns
- An Exercise in Futility - Norway in the Teutonic Campaign
- Adding Character Traits
- Adding regions to 1.3 - problems.
- Adding regions to faction and decreasing rebels
- New to all this..but keen to learn
- Which Ones?
- How do I move my mod to the kingdoms.exe?
- AI's love of Mercenaries
- Editting export_descr_guilds--how can I make it easier (or harder) to get a guild?
- Unpacker and Vista
- EDU problem not affecting the game
- A few issues with modding, help appreciated
- Mapping with io-file first method
- Help with an anim
- List of Settlement Coordinates?
- Problem Adding Faction
- Visible ally .. just how?
- while/ if instead of monitor_conditions
- linking a faction's money to King's traits
- How does one change terrain type on the battle map editor?
- Problems with campagn map iman
- Problems editing retrofit mod
- CBUR project needs an animator!
- io_file first
- Rebels/Saxons/Normans in custom battles?
- ageless (immortal) agents
- Making units available to multiple factions
- Area/Launch Attacks for Infantry?
- Fog of war quesion
- enableing crusades button in kingdoms: teutonic campaign
- The Swiss Phalanx - How?
- How Can I Make My File HotSeat Compatible?
- spawning character into existing army
- Can not save files
- Special Request
- area culture in the Grand campaign
- Kingdoms.exe, export_descr_character_traits.txt and --io.file_first
- How do I make a unit start in Guard mode ?
- Custom battle crash
- How to rig model in 3DS Max?
- Unpacking the Kingdoms expansion
- Max number of effects per trigger?
- Can't find Geography.txt_new
- New Unit Problem
- How to make Princesses from other factions be bribed to your own?
- Swapping weapons
- Problems with emerging Portugal
- Odd crash in campaign menu
- Limits on Minor Factions?
- AI PRIORITIES
- Unable to launch game through mymod.bat
- Problem with stone forts
- Help with making a new death animation
- Unit Sprite Generation
- How do I change castle tower appearances?
- Changing the leader battle models...?
- i'm making a hellboy II mod
- Modding Siege engines
- Character Names question
- modding experience
- Faction Heir...
- Lol.
- Funky Weapons texture problems.
- Quick Questions...
- huge cathedral bishop
- High Def stats = slower battles?
- Removing Siege Weapons and Connons?
- How do you add voices to units?
- Is there any attribute list for buildings?
- How to add a new country?
- Pikemen mod
- Getting a mod folder recognized
- CTD
- Steam
- Napoleonic TW & MTW2
- changing unit weapon
- .DDS to .texture download - TWC down :(
- Converting Russia and the Byzantines
- Changing Character Names
- how do u change the unit stats (cost, upkeep etc.)
- unit size
- Changing longbow stats
- English pikemen... please
- Officer ranks & Handgunners
- changing character picture when heir or leader
- how to change Ai field behavior?
- Unpacker Problem
- MTW2 unpack problem
- unlimited ammo?
- Switching factions?
- The mount marks the man
- Increase number of Treaties offered?
- script problem
- Some Questions on Altering the Timescale
- New Factions?
- I made an embarassing mistake
- standard bearers/officers
- Artillery units only have 2 pieces- how can i fix?
- Unpacking Britannia Campaign
- Adding a new faction problems
- Campaign Goals & Ages, new Settlement type, elections
- descr_climates.txt values?
- --io.file_first
- Unpacking 1.5 & windows 7
- Problem changing time scale
- Problem enabling the battlemap editor.
- read only is reborn EVERY SECOND
- how does arrow_generator work?
- hi am new here
- How to anticipate Mongol/Timurid invasion
- Why cant I mod this?
- Getting Unspecified Error Crash
- adding settlements
- Coding Traits Help
- Ageing
- Unit modding question
- Enabling buildings quick question
- Milkshape messing up textures -please help
- can't find Unit_Models
- Can't set up for modding...getting frustrated
- Problem adding a new mount
- Hardcodes
- Adding Wells and Food (and loss leads to riots)
- My imperial_campaign.txt not creating a new .bin
- CTD with retrofit mod
- DiplomacyMission trigger
- Modding Help! - Zoom and Add