- Campaign - Damaged Agent/Military Buildings (0 replies)
- Campaign - steam issue (5 replies)
- Campaign - AI Turn Crash please help. (64bit) (0 replies)
- Campaign - Clan Fame and the # of provinces and battle landmarks (7 replies)
- Campaign - Tax income, and an effort to make an estimation of tax income vs. number of provinces (4 replies)
- Campaign - Metsuke's Town Management (15 replies)
- Campaign - Foreign trade nodes: basic data (1 replies)
- Campaign - A simple chart of Admin Cost (3 replies)
- Campaign - Rapid replenishment could be bad news for a veteran army (0 replies)
- Campaign - Upgrade Market to Rice Exchange? An objective analysis (13 replies)
- Battle - General's Morale and other Bonus (1 replies)
- Campaign - A call for an in-depth look into the STW:2 economy. (3 replies)
- Campaign - Differences of the Ikko Ikki faction (1 replies)
- Battle - Question - Archers and trees (3 replies)
- Battle - Does armor improve survivability in melee combat, or just incoming archer fire? (3 replies)
- Battle - Cavalry formations and charges: what's most effective? (4 replies)
- Creative Assembly General command stars effect (10 replies)
- Campaign - Data: Market versus Ninja (14 replies)
- Mods and multiplayer ? (0 replies)
- A call to arms and to researchers alike (3 replies)
- Battle - Archer elevation (8 replies)
- Campaign - Does becoming shogun have any effect? (6 replies)
- Battle - archery tests (Bow Ashigaru vs unit stances) (13 replies)
- Campaign - wealth in TW:S2 (13 replies)
- Battle - archery tests (are Samurai archers worth it? etc) (19 replies)
- Battle - Mechanics Research Process (6 replies)
- Campaign - Agent missions and skill points (5 replies)
- Battle - A discussion about archers and friendly fire (4 replies)
- Campaign - Realm Divide triggers (2 replies)
- Battle - the ashigaru spearwall ability (19 replies)
- Name this forum! (19 replies)
- Welcome! (0 replies)