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econ21
10-07-2002, 14:56
Just stumbled on a remarkably effective early strategy for France. Previously I've played as England and thought I would try France as it is listed as hard in the early period.

The presence of the English in France and consequent isolation of two provinces (Brittany and Toulouse) is intolerable and ejecting them from the continent the main priority. What complicates it is the strong presence of HRE next to France's two best provinces (rich Flanders and troop building centre Ile De France). The consolation is that in the early game, the English in France are isolated from their home Isles and so are actually very weak (eg they often garrison a province with one or two hobilars). When I noticed this, first time round, I launched a quick blitzkrieg which was remarkably successful - only problem being, next turn HRE invaded Ile de France. Game over.

Second time through, I stumbled on an easy and very effective strategy. Essentially it is a "rush" strategy predicated on building such a large army you can reconquer the French provinces occupied by England and still be strong enough to deter the Germans.

Here is my building strategy:
Flanders - use this as your cash cow to fund your armies. Despite almost continually building units in 4 provinces, I never saw my gold fall significantly thanks to this. Build up the land to 60%, make a trading post... forget about building non-economic stuff. Put your best general here (you should get a 5star urban militia almost immediately).
Ile De France - you want spearmen and archers from this place (urban militia early on); it is good land, so a 20% upgrade is sensible and getting hobilars is nice but in the end I did not use them to fight. It is the most important place to garrison due to its buildings.
Champagne - upgrade the land a little and get a spearman producing building to add bulk to your HRE deterring main army.
Brittany - build spearman, archers and the odd urban militia; I built an inn but did not need it.
Toulouse - build spearman and a few urban militia; I have built a mine and upgraded the land to 20%.
Early on in Brittany and Toulouse recruit a fair number of peasants to deterr attack and bulk out your forces.
A few watchtowers are nice to monitor the enemies' forces.
Your 3 connected provinces should each have a balanced defence - eg 2-4 spearman, 1-3 archers, 1-2 urban militia, the peasants and ballista's you start with, a royal knight (king and sons) and later maybe a hobilar.

Continually pump out troops in Brittany and Toulouse until you are strong enough to overwhelm the 3 English provinces in one turn. Doing this, I realised that I could invade using forces from just these two provinces plus a smattering (eg the king, the 5 star leader and maybe one or two more) from Flanders and Ile France. This means that the border with German will still be secure. The best defended province will be Aquitane - I sent 3 spears, 3 archers, 2 urban militia and 1 peasant. The enemy included hobilars and a fair amount of worthless peasants so they fell easily before my arrows+spears.
After winning all 3 provinces in one go, you should be able to storm any besieged forts in the next turn. Loyalty doesn't seem to be an issue and the Pope never bothered me.

The door to Wessex is now open and most of France is reunited. You are now in a stronger position than I was when playing England on early. The three ex-English provinces are quite rich agriculturally and will help pay for the large army you raised to liberate them.

I plan on confining England to Northumbria if the Pope allows and then pushing back the HRE - having them in Lorraine is too much of a threat to Ile de France and Flanders. Depending on how the war with HRE goes, I may turn to the Iberian peninular to get some iron and to create a buffer zone around Toulouse, where I plan to build towards chivalric knights. Alternatively or additionally, driving towards Switzerland for their pikemen sounds attractive.

I suspect such a "rush" strategy will be effective in most early games. It probably makes for a rather dull game, but with the intolerable starting position of France, it is probably excusable.

[This message has been edited by Simon Appleton (edited 10-07-2002).]

[This message has been edited by Simon Appleton (edited 10-07-2002).]

[This message has been edited by Simon Appleton (edited 10-07-2002).]

[This message has been edited by Simon Appleton (edited 10-07-2002).]

starkhorn
10-07-2002, 16:02
Yeah I did something very similar when I played early French.

The only thing that I did differently was the first thing I did with my emi was send it to Wales and bribe that army with the 3 longbow men. They are great but you must protect them as they are the only longbow men that you'll ever get in the game and Wales gives you a great place to attack England. Lower taxes to very low is a must as you'll have a rebellion otherwise.

Then on one turn I invaded and captured Mercia (from Wales with loads of peasants, longbowmen and 1 spearman unit), Wessex (From flanders with spearmen and archers),
Normandy (From Brittany), Anjon (From Ile De France) and Acquitane (from Toulouse).

Normandy and Acquitane was a real tough battle but the AI on normal level retreated from Mercia and Anjon. The English faction survived as I captured the english king and got a 14K ransom for him. Needless to say that I was very happy with that turn.

THe only problem was the pope which meant I had to assault each castle to avoid incurring his wrath.

I left 200 peasants in each of provinces with HRE and he didn't do anything which was also a surprise. It was normal mode so perhaps that was it.......

Shumeisan
10-07-2002, 16:43
I did something very similar excepting that I used Flanders and later Toulouse as my main ships building provinces in order to help my future crusades in Middle-East (and to improve income http://www.totalwar.org/ubb/wink.gif ). And after having secured Normandy, Anjou and Aquitaine (in 3 turns), I launched many crusades vs Almohads in Spain (having one ready after the previous reached is goal, putting my "cursed" heirs into, taking some good troops en route (from Germans, Aragones and Spanish), stopping to Egypt. After that I launched crusades to Constantinople which had been conquered by Turcs, I am now trying to secure Tripoli, Chypre and Palestine.
I wanted to avoid a war vs HRE, focusing on a war to free Jerusalem, but when HRE Emperor has been excommunicated in my game, I made a rush on Burgundy and Provence.
(I forgot to say that English turned to rebels after my early rushes and that I used my emissaries to conquer the brittish islands...)

I would like to have only help Spain to free its territory from Almohads but unfortunatly you can't do that in the game using an army (or i didn't realised how to do)

Yoko Kono
10-07-2002, 22:03
strted a new game on early, expert as france last night and payed til 7am this morning http://www.totalwar.org/ubb/rolleyes.gif
i used flanders tolouse and ille de france to produce troops then over whelmed the three provincs with my princs and the 4 and 5 star urban militia u get right away with france
ive since conquered scotland and ireland and have no allied with the spansih and lauched a crusade to portugal to help slow down the almohad war machine and it huge hordes of AUM streaming up the iberian peninsular
right now the HRE, the spanish and the pope are all good freinds with me and i have just over 20k in the bank with a modest trade empire on the go

insolent1
10-08-2002, 03:15
you can do it in about 5 moves
build forts everywhere
build spearmaker in ille de france & build a milita unit
send all troops except king & ballista to flanders
attack normandy with general from brittany(lower taxes in brittany as this might revolt if they are on very high)
attack anjou with your king & leave ballista in ille de france
end turn
the french will retreat in normandy & anjou & you will capture the army in normandy
move your militia unit from ille de france (lord bouilion if I remember correctly)to flanders
give the general in normandy the dukedom & give the newly produced general the dukedum of ille de france
lower tax rates in normandy & anjou
send pesant from normandy to anjou send a pesant from flanders to normandy & send ballista to anjou
build militia unit in ille de france
end turn
You might have a loyalist revolt in anjou but I had no problems crushing it as it should be small
spearmaker is built so only build spear for a while
build a keep in ille de france
move new militia unit to anjou
end turn
mass troops & use your general in normandy to attack aquitane make sure you have at least 2 spear as there will be holilars
move spear to flanders as the english king will probably attack

This will only work under a certain starting situation - if the english have ranked generals in normandy & anjou it will NOT WORK, you can exit game & restart & you might get the desired effect
it works on all difficulty levels
You will probably find that the english king becomes suicidal against your spear in flanders http://www.totalwar.org/ubb/smile.gif
The HRE will not attack but the argonese will soon enough



[This message has been edited by insolent1 (edited 10-07-2002).]

Cheetah
10-08-2002, 05:10
Listed in the TC

Grifman
10-08-2002, 05:17
I think the best French response early on would be to surrender. After all why waste all that time . . . http://www.totalwar.org/ubb/smile.gif

Grifman