dfeal
03-26-2008, 01:28
Hello. First, let me give my thanks for a producing such a nice mod. I really like that it is centralized around the Roman faction. I love the idea of all those legions being named and slightly different.
I have two question, if you don't mind my asking...
1. With so many different legions available, will this not make retraining a nightmare? Or will it be a case of only using local legions?
2. Why so many stacks of enemies? After defeating 4 stacks of one faction I get bored simply repeating the same battle. I always win but I don't want to spend another hour just simply beating them again. Is there a way to stop all this spam stacks by the AI? The EB mod, which I'm also currently playing, seems to deal with this very well indeed. So defeating one or two full stacks of another faction has a profound effect on that AI faction. It doesn't just send two more a little while later.
Also, the pacification and different government type of EB may be something to consider. I personally think it is a nice idea.
Oh, one more question... =o)
What is the difference between the two recruitable governors? Do you give them extra management traits as apposed to military trait for recruitable generals?
I have two question, if you don't mind my asking...
1. With so many different legions available, will this not make retraining a nightmare? Or will it be a case of only using local legions?
2. Why so many stacks of enemies? After defeating 4 stacks of one faction I get bored simply repeating the same battle. I always win but I don't want to spend another hour just simply beating them again. Is there a way to stop all this spam stacks by the AI? The EB mod, which I'm also currently playing, seems to deal with this very well indeed. So defeating one or two full stacks of another faction has a profound effect on that AI faction. It doesn't just send two more a little while later.
Also, the pacification and different government type of EB may be something to consider. I personally think it is a nice idea.
Oh, one more question... =o)
What is the difference between the two recruitable governors? Do you give them extra management traits as apposed to military trait for recruitable generals?