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View Full Version : Babylonian New Year Traits



Magister Militum Titus Pullo
03-31-2008, 12:57
What do I need to do to remove/deactivate them from the script. I haven't actually done it before.

bovi
03-31-2008, 20:55
Search export_descr_character_traits.txt for "Babylon". Remove the movement points effect of the trait.