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Kasten
04-03-2008, 23:18
Hi Guys!
In my Romani campaign i have a CTD about 102 bc while waiting for the AI to complete its turn. the game crashes right after the Sabean turn. i've 3 full stacked armies in their homeland, which i can't remove from this area in this turn. i've tried every fix i found here. it only worked when i did'nt activate the eb-script. so please help!

here is my savegame:
http://www.axifile.com?2707461

Kasten
04-07-2008, 11:21
Please tell me, if you need more specific information. unfortunatly it's the only savegame that far in the game. i've got another savegame of this campaign at 150 BC. :wall:
the version is of course 1.0

bovi
04-07-2008, 11:46
Did you start the campaign with the fixes already installed? Some of them are not retroactive, and my guess is it's a reform spam problem.

Kasten
04-07-2008, 12:30
No, i didn't. i installed the fixes after the CTD, because it worked relatively well until then. What is a reform spam? Do you think i'll have the same problem, if i play the campaign with an older savegame? i could play without activating the script, but then i'll never see the imperial units. Can I fulfill the victory conditions, if i play without the script?

bovi
04-07-2008, 16:10
You can certainly fulfill the victory conditions, and it will prove really easy as you won't have the scripted AI assistance. It may not be that cause though, but it's likely. The other likely cause is a rebellion. Take a look around the map for rebelling cities owned by anyone (toggle_fow will help) and take measures to keep them from rebelling.