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View Full Version : map_regions.tga change?



brymht
04-09-2008, 19:26
Were there any changes ot map_regions.tga for this? I made a few small changes to Eravocouw and a few otehr places for 1.0. If there were no changes for this mod, I could just move over the same file.

I can't see anything different, but would like to hear it from you guys before I screw up my map and cause a CTD 200 turns down the road.

MarcusAureliusAntoninus
04-09-2008, 20:46
There were some changes a while back, but I forget if it was included in v1.0 or made after that release...

Uranos
04-09-2008, 21:26
The only changes were done to Cape Tainaron - 2 different provinces . Rest is same.

brymht
04-09-2008, 21:31
Was that for 1.0 or 1.1?

MarcusAureliusAntoninus
04-09-2008, 21:47
Was that for 1.0 or 1.1?
That part was v1.1. v1.0 added the cape, v1.1 changed it a bit.

brymht
04-09-2008, 21:54
Ah ok, then I have to make this change to the new map then. 'll trust in your mapping abilities that the map change is worth it. :):2thumbsup:

bovi
04-10-2008, 07:32
It won't make all that much of a difference. In 1.0, Cape Tainaron allowed recruitment from one additional pool, in 1.1 it gives three additional pools. And there might be enough guys in each to empty your wallet.

Khazar_Dahvos
04-10-2008, 08:14
mmmmm.......hookers for hire!!!!!!