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View Full Version : Chariots, automatic defeat?



Korlon
04-14-2008, 01:15
This is for EB 1.0 by the way.

So I'm playing my Pontos campaign. About ten seasons ago I finally got the option to recruit those Scythe chariots from my starting city. My economy got better in the past few turns so I recruited one as I've never actually used one in my RTW history.

So there was a small Eleutheroi stack of one unit of Galatian Shortswordsmen outside of Ankyra and there was also a rather large stack of Ptolemaioi near Ankyra as well. I wanted to have some fun so I saved beforehand to try out the scythe chariots. I engaged battle with the Ptolemaioi stack.

Battle began and I moved my chariots towards the enemy. Just for you information, I only had a unit of scythe chariots against the stack. After about three seconds or so, the battle just ended. I wasn't anywhere close to the enemy before the battle end message popped up with a Close Defeat. No casualties on either side and my Chariots moved backwards on the campaign map to a safer spot.

Thinking it was just a fluke, I tried it again, but the same thing happened. Close defeat. So on the off chance it was because the large army somehow routed my chariots, which was impossible because I saw that I still had eager morale before the battle ended, I tried against the Eleutheroi stack. Battle ended after a few seconds again.

Is this a bug with chariots or something? I have all the permanent fixes for 1.0 installed by the way.

Olaf The Great
04-14-2008, 02:26
Probably has something to do with that running amok thing.

Its best to edit stuff like that out in the EDU

bovi
04-14-2008, 13:17
Sounds odd, I've never tried to use only chariots. Possibly they're bugged, would have to try a battle with them in 1.1.

bovi
04-15-2008, 06:31
I tried to recruit one unit of scythed chariots and found a ptoly army of 1 general and 1 akontistai to attack. While I eventually lost the battle due to berserking chariots, my chariots were in action for many minutes without the battle ending, so I think this is a problem for 1.0 only.

Korlon
04-15-2008, 07:18
That might be. Oh well. I just won't be using only chariots in a stack then. Missiles absolutely destroy them anyhow..

Elmetiacos
04-15-2008, 11:54
Wasn't there a bug reported in 1.0 whereby scythed chariots had 0 hit points? This might have something to do with it.

bovi
04-15-2008, 12:15
Quite possibly, yes. Anyway, problem solved :2thumbsup:. BTW, in my battle I noticed that they're great at killing cavalry, so I'm going to make them my general killers. Not so good at cutting down akontistai though, which is as it should be.