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View Full Version : About faction's priorities



Anonymous II
04-27-2008, 20:14
Hello! :)

OK, I've played Medieval II for quite som time now (since october 2007), and have become rather addicted. There are some observations I've done, which I know most of you also have, that is the fact that certain factions will always want certain provinces.

For example will Sicily always try to get Cagliari and Tunis, no matter what. In my latest game they even attacked me in Sardinia when we had perfect relations and a royal marriage (!). Poland will always move eastwards, and Venice try to get Zagreb, etc. Is there some place in the files I can find out exactly what the different AI's priorities are, or is this hardcoded?

There is one thing that really bothers me though, and that is the case Milan. Why are they always so incredible agressive? They always seem to get on the wrong foot with the Pope, and are very imperialistic in their behaviour. Is it just me, or are Milan supposed to act that way (it happens in every game I play, no matter who I am).

Best regards.
:study:

Ratwar
04-27-2008, 22:21
I'm not sure if the effects are from scripting or the way AI plays having the same effect each time due to the same basic conditions, but there are several things that always seem to happen.

England: Takes York
Denmark: Takes Antwerp
HRE: Takes Hamburg, Metz and Prague
Milan: Takes Dijon and usually Bern
Poland: Bypasses Prague and Blitzes to that Castle that starts with the 'M'
And so on...