View Full Version : The march of time
Is there a way to know exactly which units become avalaible after the march of time?
I guess looking in the edb somewhere could tell me, but I'm not sure what to look for...
Thanks!
beatoangelico
04-29-2008, 14:46
Koinon Hellenon Phalangites for KH
Reformed Pezhetairoi for Maks
upgraded bodyguards for Baktria, Saka, Romani, Pahlava, Hayasdan, Pontos
that's it IIRC
Koinon Hellenon Phalangites for KH
Reformed Pezhetairoi for Maks
upgraded bodyguards for Baktria, Saka, Romani, Pahlava, Hayasdan, Pontos
that's it IIRC
Thanks for the quick answer! :2thumbsup:
Atanamir
04-29-2008, 17:49
İs it true only romanii can achive The march of time by building huge city in İtaly???
so if they are destroyed before they do this , wont there be The march of time??:dizzy2:
Hooahguy
04-29-2008, 17:55
nope, i think anyone can. it just has to be in the original roman provinces.
but i may be wrong
Atanamir
04-29-2008, 17:58
nope, i think anyone can. it just has to be in the original roman provinces.
but i may be wrong
Thanks :balloon2:
I've heard the opposite, quite a lot actually. You shouldn't worry, just don't kill them off until around the 240s. I just got march of time at 251 B.C.E. in my 1.0 Pontos Campaign. So just wait a few decades.
I've heard the opposite, quite a lot actually. You shouldn't worry, just don't kill them off until around the 240s. I just got march of time at 251 B.C.E. in my 1.0 Pontos Campaign. So just wait a few decades.
Yeah, I thought anyone could but I heard this a lot recently. I wouldn't risk.
MarcusAureliusAntoninus
04-30-2008, 01:02
I used to think anyone could set them off, but had never seen it. Lusted recently said that only on the "roman" culture can trigger the vanilla Marian reform and if anyone knows the game engine it would be him.
is there a message for the march of time? Because I am in 230 BC the romans are still alive with Capua around 33000 people, Arpi, Taras & Rhegio all more than 100000 people but did not get no notification about it til now.
Aaldaemon
05-27-2008, 08:12
I don't think the March of Time happens if the Romani are destroyed before they get their huge city... which is a major annoyance if you play Macedon and want to take them out early... and you still want the new phalanx... Need to make the event unconditional me thinks. :book:
QuintusSertorius
05-27-2008, 10:08
It's not simply having a huge city, don't they have to build a Proconsul's Palace in each of them as well?
Maion Maroneios
05-27-2008, 11:51
Well, I'm at 233BC and I still got no vanilla Marians. Should I worry now, or does this have to do with Epeiros almost wiping them out some years ago?
Philippus Flavius Homovallumus
05-27-2008, 11:59
Koinon Hellenon Phalangites for KH
Reformed Pezhetairoi for Maks
upgraded bodyguards for Baktria, Saka, Romani, Pahlava, Hayasdan, Pontos
that's it IIRC
The Romani never get upgraded bodyguards.
Centurio Nixalsverdrus
05-27-2008, 21:24
is there a message for the march of time? Because I am in 230 BC the romans are still alive with Capua around 33000 people, Arpi, Taras & Rhegio all more than 100000 people but did not get no notification about it til now.
Important is the Imperial Palace. 100,000 people in one city? Sorry I don't believe that...:inquisitive:
He probably meant 10 000. Capua being at 33 000 probably means you're long after the event. You shouldn't get all those awesome units before 200 BC anyway... It's just too early for them.
Maybe in EB2 there will be an independent reform for everybody.
QuintusSertorius
05-28-2008, 01:18
What's the trigger again? I ask because four of my five central cities have Proconsul's palaces and it hasn't popped up with the message. Not that I care for me, it doesn't make any difference for the Romani, but I'm sure the AI factions could do with a boost.
It popped up for me after I've build the 24k palace in Capua... It was advisor who told me what's going on.
hm... i'll share what i've been doing in my arche seleukeia and makedonia campaigns. i got the hellenikoi kataphraktoi unit of the arche seleukeia and the hysteroi pezhetairoi unit of makedonia by simply invading italy, and then taking one of their cities(i took taras because it was nearest to krete(for AS)/thermon(for makedonia), the nearest port city i have to them) and held them (and took a few more cities) until they were huge cities. then i gave the city back to the romani and voila, reformed units. :2thumbsup:
of course the real fun began when i discovered add_population and process_cq... :idea2:
the thing is that when a had a spy in capua it had the proconsul palace built and that was around 244BC (sinc then they have quit strong spies and the FL there so I cant get a spy there to verifie if they have it or not) now its past 230 BC and nothing hapened. :S
and yea a tipo I meant 10 000
The Romani never get upgraded bodyguards.
This has been my understanding as well...The March of Time triggers events for other factions, and not the Romani.
Centurio Nixalsverdrus
05-28-2008, 16:20
the thing is that when a had a spy in capua it had the proconsul palace built and that was around 244BC (sinc then they have quit strong spies and the FL there so I cant get a spy there to verifie if they have it or not) now its past 230 BC and nothing hapened. :S
and yea a tipo I meant 10 000
Are you sure you turned on the script every time you load your game?
QuintusSertorius
05-28-2008, 16:50
This has been my understanding as well...The March of Time triggers events for other factions, and not the Romani.
While it isn't the March of Time that triggers it, don't they get upgraded bodyguards with the Augustan Reform?
While it isn't the March of Time that triggers it, don't they get upgraded bodyguards with the Augustan Reform?
That was the intention, probably, but there is no way to couple bodyguard reforms to scripted reforms. Hence the Romans don't get upgraded bodyguards. Come to think of it, there was a Equites Singulares unit made, but it was only available in custom battles. Not sure if it is still included.
Centurio Nixalsverdrus
05-28-2008, 19:05
Why not tie it to the March of Time as well? It would be slightly ahistorical in Polybian times, but not so extremely ahistorical in Marian or Augustan times. The human player could even voluntarily wait to upgrade his cities in Italia to keep things more historically accurate.
Aren't the Ala Imperatoria upgraded bodyguards for the Romani?
Atanamir
05-28-2008, 20:44
Aren't the Ala Imperatoria upgraded bodyguards for the Romani?
I think it is Eqvites Singvlares (Picked General's Guard Cavalry)
This unit:
https://www.europabarbarorum.com/i/units/romani/roman_eqvites_singvlares.gif
They replace Eqvites Consvlares (Republican Consular Guard Cavalry) after Augustan reform , aren't they?????
They dont have general_unit_upgrade attribute so they are not upgraded bodyguards!!!!
Does that mean we cant get them after Augustan reform ?????
QuintusSertorius
06-01-2008, 23:17
Something fishy is going on with my Romani game. I've got a Proconsul's palace in all five of my central Italian provinces (Roma, Arpi, Capua, Arretium, Ariminium), indeed I have them in every single province in Italy.
Yet I'm certain they've not happened, is there a population trigger as well as having the right building? Makedonia in my game could really do with those reformed phalanxes to give them something to beat Koinon Hellenon. Plus the Pahlava need those cataphracts or whatever it improves for them.
I've only played a single turn without the script activated, because I couldn't get past it otherwise without a CTD. I have been flipping back and forth between the old script and the optimised one, but I can't imagine that would cause problems.
Tellos Athenaios
06-02-2008, 00:26
A Proconsul's palace corresponds to a Large/Major City. What you need is a Hughe City in the right province (see the EB 1.1 Maps thread for a map ~;)) with ditto palace.
QuintusSertorius
06-02-2008, 00:31
A Proconsul's palace corresponds to a Large/Major City. What you need is a Hughe City in the right province (see the EB 1.1 Maps thread for a map ~;)) with ditto palace.
They're all Huge cities with the top tier government building. Every single city in Italy. I'm at 171BC for reference.
I've got some with populations over 28k with nothing left on the building queue.
What's an easy way to check if it's happened already? Might I have missed it when one of those many cities triggered it? I've seen the popup before in another game, so I can't think I wouldn't have noticed, but I might not be remembering. Is there a marker in one of the AI faction's cities I could find using the generic script? Is there a particular unit I should be looking out for in their barracks roster to tell me it's happened (like the Makedonian Reformed Phalanx)? I note that the Greeks are using Thorakitai - is that a sign?
Tellos Athenaios
06-02-2008, 00:45
Turn FOW off, check a Baktrian FM for Hetairoi Kataprhaktoi; or a Hayasdan one for Elite Cataphracts (not kinsmen cavalry!); or a Pontic one for Hetairoi/Hellenic Cataphract style bodyguard.
QuintusSertorius
06-02-2008, 01:16
Hmm, now I'm the idiot, checked the various bodyguards, and the recruitment roster in Pella, and the March of Time has already happened. I just don't remember it.
Par exemple:
https://img.photobucket.com/albums/v66/Kiero/EB%20screenshots/BaktrianBodyguard.jpg
So there's a bigger problem. Why aren't Makedonia recruiting reformed phalanxes? All they're churning out are crappy levy ones and classical hoplites.
Tellos Athenaios
06-02-2008, 03:51
Because the AI thinks given its current situation it's more prudent to use the dirt-cheap, yet quite effective levies...
In short: the AI is acting smart on the strategical level (for a change); but that will not help much if it doesn't equal its strategical foresight on the tactical level too...
Conqueror
06-02-2008, 15:48
I think the problem here is that while the reform does happen, the "March of Time" message doesn't pop up. I for one have never seen that message either, despite getting the reforms in multiple campaigns - although I play using BI.exe and so I used to think that that was the cause.
Atanamir
06-02-2008, 16:28
I think the problem here is that while the reform does happen, the "March of Time" message doesn't pop up. I for one have never seen that message either, despite getting the reforms in multiple campaigns - although I play using BI.exe and so I used to think that that was the cause.
I think the "March of Time" message pop up only for Romani ....:book:
Digby Tatham Warter
06-07-2008, 11:38
Greetings dudes,
Regarding Epherios, do their Thoratikai and other elite melee troops require the march of time event?
I'm playing V1.0 and have the top gov and barracks in my capital, and can build the elite pikes, but only their weaker flank support units.
Cheers.
QuintusSertorius
06-07-2008, 11:47
Don't think Epeiros have any MoT-triggered units. That's just the AI being stupid and recruiting rubbish. I have that problem with Makedonia, which only has reformed phalanxes now because I used create_unit to give them some.
Atanamir
06-07-2008, 12:00
Greetings dudes,
Regarding Epherios, do their Thoratikai and other elite melee troops require the march of time event?
I'm playing V1.0 and have the top gov and barracks in my capital, and can build the elite pikes, but only their weaker flank support units.
Cheers.
They cant get them in 1.0 try 1.1...:book:
Digby Tatham Warter
06-07-2008, 12:45
They cant get them in 1.0 try 1.1...:book:
Oh poo, did they get accidently missed out in the build?
Atanamir
06-07-2008, 12:50
Oh poo, did they get accidently missed out in the build?
I realy dont know but I gues they did..... :book:
Sir Edward
06-07-2008, 16:03
Which file exactly controls the trigger for March of Time?
Atanamir
06-07-2008, 17:47
Which file exactly controls the trigger for March of Time?
From FAQ (https://forums.totalwar.org/vb/showthread.php?t=84854) All other factional reform units are tied to the "March or Time" event (Vanilla Marian Reform) which requires the Romans to build a huge city in central Italy to trigger. This is just an arbitrary time delay. :book:
Sir Edward
06-07-2008, 20:55
From FAQ (https://forums.totalwar.org/vb/showthread.php?t=84854) All other factional reform units are tied to the "March or Time" event (Vanilla Marian Reform) which requires the Romans to build a huge city in central Italy to trigger. This is just an arbitrary time delay. :book:
TY Atanamir, I am very familiar with what the trigger is. However back to my original question, I want to know what file controls it so I can edit them.
MarcusAureliusAntoninus
06-07-2008, 21:11
There is no file that controls the trigger. It is hardcoded. Thus the reason it still tied to the Romans building a huge town, even in EB.
Sir Edward
06-07-2008, 22:08
curse you hardcoding, you be a cruel mistress! :pirate2:
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