View Full Version : Auto peace?
bondovic
04-29-2008, 17:44
Ait.
Yesterday I was policeing the Black Sea, as you do, against barbarian Novgorods on behalf of my Kievan allies. They were at war, slugging it out for, like, the second consecutive decade, while I was neutral with Novgorod. I decided to come down hard on a Nov. longboat as I needed the seas clear to be able to reinforce the Kievans should I deem so necessary. Needless to say, the norse dogs where no match for fine selcuk seamanship. But to my surprise I found that we were not in a state of war with eachother after this had happened.
I have noticed in the past that peace can come spontaneously, but have not been able to figure out under which exact circumstances this is triggered. Is there anyone here who would be as kind as to shed a suiting amount of light on this mysterious phenomenon? Yours truly would be very excited at such a prospect.
B
Auto-peace happens when two factions cease to have any contact with each other, that means AFAIK:
- no common border;
- no ship in same sea;
- no ship owned by one of the faction along the coast of the other;
- no garrison being besieged.
Sometimes hard to predict if auto-peace will be declared except early in the game during which the are a few well-known cases of "dead certain auto-peace" (in the early campaign: Sicilian taking Naples from the Byz, Aragon taking Toulouse from the French).
I do not think that the presence of strategic agent of one of the faction in the land of the other is sufficient to avoid "auto-peace" and that would need to be check just to make sure.
Auto-peace happens when two factions cease to have any contact with each other, that means AFAIK:
- no common border;
- no ship in same sea;
- no ship owned by one of the faction along the coast of the other;
- no garrison being besieged.
Correct. :yes:
I do not think that the presence of strategic agent of one of the faction in the land of the other is sufficient to avoid "auto-peace" and that would need to be check just to make sure.
That doesn't matter, no. So long as the other conditions of auto-peace have been met, having one of your agents in territory of the enemy faction will *not* prevent the automatic cease-fire from occurring.
bondovic
04-29-2008, 21:54
Fantastic news. Thanks, ya'll! :2thumbsup:
Also, it is worth mentioning that you can auto ceasefire if you share a border with an enemy, and they are forced to retreat to a castle. This once happened to me when I was playing as France, and was at war with the Aragonese. They started it by invaded Toulouse. Aragon only had one province (Aragon), which Spain invaded some time later. The battle must have gone the way of the Spanish, and the King of Aragon was forced to seek shelter in his castle. The next turn, the siege was still underway, but France and Aragon were no longer at war.
I suppose this is because the invaders (in this case the Spanish) actually own the province when the defenders are under siege. However, from reading the posts in these forums I see that a similar trick has been used by Holy Roman Empire players in GA mode. One of the GA goals is the establishment of the Holy Roman Empire, and this normally involves war with the Papal States. However, to avoid excommunication (and a very angry pope returning with many troops at a later date) you can apparently invade the Papal States, push the pope into the castle, and then withdraw. Then, you get an auto-ceasefire, and the pope lives to fight another day.
I think this only works if you haven't got a ship near-by. However, you still have land borders. I don't know the details I am afraid, as I have never played as the HRE.
bondovic
05-09-2008, 23:06
That makes sense, I guess. Cheers for pointing that out! ~:cheers:
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