View Full Version : high star gens
TheViking
10-17-2002, 06:27
when does the gens get more stars???
I had one of my 2 star gen winning 5 battles in a row now and never lost a battle.
or dont the gens get more stars during battles???
And how can i get more stars on my units when they r fresh??? Can i build some buildings???
or is that only a rare thing when they come with 1 or 2 stars when they r newly trained???
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There I see my father.
There I see my mother, my sisters and brothers.
There I see my line of ancestors back to the beginning.
They call on me and ask me to take my place with them in the halls of Valhalla where the brave may live forever.
Units dont have stars, they have valor. Im not sure about the stars.
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What is it that makes a complete stranger dive into an icy river to save a solid gold baby? Maybe we'll never know.
If they were easy battles then your general may not get any additional valor/stars - especially if they were not involved in the fighting. If you want to build him up get him in there once the battle is joined and if he helps win the day he should get some valor - alternately capturing a king or enemy general will do wonders for his valor
PS - Love you sig - I have the 13th warrior on DVD and watch it fanatically http://www.totalwar.org/ubb/wink.gif
It works something like this.
At zero stars One win will Get the general to 1 star
2 more wins will get 2nd star
4 more wins get 3rd star
6 more wins get 4th star
8 More wins get 5th star
10 more wins get 6th star
and so on.
so to get the 6th star you need to win 31 times.
Thats how it works. But my numbers are off.
But if your general starts with five stars then he needs to win 10 times to get the 6th star.
Again the numbers are off I dont know the real ones, They may be more or less. But that is the way it works.
[This message has been edited by malkuth (edited 10-17-2002).]
Only the general who lead the whole army can gain command (or rank or stars).
Wart posted the number like this:
Rank . Net Victories
1 . . . 1
2 . . . 2
3 . . . 4
4 . . . 8
5 . . . 16
6 . . . 32
7 . . . 64
8 . . . 128
For example: if the general start at rank 3, the game considers as if he already won 4 battles. He will need to win 4 more to advance to rank 4. Then from 4 to 5, he will need to win 8 more.
In difficult battle, the general gain rank in the same rate as the easy one. However, the general may gain V&V such as:
Skilled Attacker
Expert Attacker
Specialist Attacker
Skilled Defender
Expert Defender
Field Defence Specialist
Skilled Sieger
Expert Sieger
Specialist Sieger
Skilled Siege Defender
Expert Siege Defender
Specialist Siege Defender
Skilled Poor Odds Attacker
Expert Poor Odds Attacker
Superb Poor Odds Attacker
Skilled Poor Odds Defender
Expert Poor Odds Defender
Superb Poor Odds Defender
Weak Attacker
Poor Attacker
Bad Attacker
Weak Defender
Poor Defender
Bad Defender
Weak Sieger
Poor Sieger
Bad Sieger
Weak Siege Defender
Poor Siege Defender
Bad Siege Defender
Poor Attacking Against the Odds
Bad Attacking Against the Odds
Awful Attacking Against the Odds
Weak Defending Against the Odds
Poor Defending Against the Odds
Bad Defending Against the Odds
Each of the V&V has its condition. One of my general get the Skilled Defender after winning a defensive battle against the enemy force twice as many as his, killed and captured 10 times as many as he lost his troops. Still, I am not sure what condition was met.
A minor nitpicking comment. "Sieger" is actually called "Assaulter", and "Attacking against the odds" is called "Risky attacks".
edit: Also, "Defending against the odds" is called "Last stand".
[This message has been edited by hrvojej (edited 10-17-2002).]
Yes. Very good observation. The "...Odds..." was change to "...Risky..."
I think the file I have was in the beta build of the game or the demo.
Oh, and btw, pdoan8, your progression table for the ranks is correct. It was much easier to keep track of in STW, where you had wins & losses listed. However, I seem to remember that losing a battle had a much greater impact than winning it, i.e., it was much easier to go down in rank than to advance, but don't know the numbers.
Lord Romulous
10-17-2002, 08:32
you know what would be really cool.
if some awesome person could type out the list of V&Vs with their bonus or negative stats and post it on the forum.
any volunteers ? http://www.totalwar.org/ubb/biggrin.gif
Another thing to note is that, as far as I know, generals don't necessarily come with a minimum number of wins for their rank (I assume losses as well?). Therefore, some of them might be of the same starting rank when they are created but one could have, say, 9 victories and start as a rank 4 (needing 7 more to get to 5), and the other one could have 15 victories and also start as a rank 4 (needing only one more to get to 5).
Again, it was much more convenient in STW when you actually had the numbers listed out.
[This message has been edited by hrvojej (edited 10-17-2002).]
Quote Originally posted by hrvojej:
Oh, and btw, pdoan8, your progression table for the ranks is correct. It was much easier to keep track of in STW, where you had wins & losses listed. However, I seem to remember that losing a battle had a much greater impact than winning it, i.e., it was much easier to go down in rank than to advance, but don't know the numbers.[/QUOTE]
Are you sure that progression is correct for MTW, when I originally posted it I did include a caveat to the effect that it was the table from STW, & not definitely correct for MTW. If you have confirmation, it would be most handy to know that this is definitely the way it works now! http://www.totalwar.org/ubb/smile.gif
I'm not sure about it being easier to loose rank though, IIRC in STW the rank was calculated on Net wins, i.e. a lose just took 1 away from the generals 'effective' number of victories.
Wart, to the best of my knowledge, it's how it should work. The emphasis being on "to the best of my knowledge", and the same emphasis applies to the post where I said that the generals start with different number of wins although they are of the same rank. http://www.totalwar.org/ubb/smile.gif
As far as losses having more impact than wins, I seem to remember that's how it worked in Shogun.
I would also like to have an official confirmation on both these things, and the things we're currently discussing in another thread ( http://www.totalwar.org/ubb/Forum7/HTML/002865.html ). http://www.totalwar.org/ubb/smile.gif
[This message has been edited by hrvojej (edited 10-17-2002).]
You & me both mate! http://www.totalwar.org/ubb/smile.gif
obviously there is a difference between
Skilled, Expert and Specialist Attacker. I wonder what those differences are. When i move my skilled attacker gen into foreign country he gains a star. does an expert attacker gain 2 and a specialist gain 3? what triggers those v&vs?
sometimes they come with the character (nice) but most of the times you have to earn them... question is: how?
i read in another thread that if you defend against an 8 times larger army and win, you get the "last stand" v&v. is that true? what does it do?
I hope they patch it, eventually, to show your generals wins and losses.
olaf
ToranagaSama
10-18-2002, 02:04
Going down in rank....
I really haven't been paying attention, but I've noticed this to happen a couple of times; or at least I think so. I wasn't sure if maybe I 'imagined' it or if it was some small (possibly significant) bug.
Apparently, I didn't imagine it and its not a bug. So, how does this work exactly? Anyone develope any couterning techniques?
By "going down...", I mean like a 4 star general losing 3 stars!!
P.S., pdoan8, thanks for that post!
[This message has been edited by ToranagaSama (edited 10-17-2002).]
Tonaraga, URWC.
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Like Wart said, we are not sure that the STW still apply for MTW.
Suppose that the rule is the same, you should see your general goes down in rank if his net win goes down. Moreover, it kind of a double penalty because of the V&V system in MTW which we didn't have in STW. If the general loses too often, he might pick up bad V&V which would reduce his command even more.
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Rnold
You are right about the bonus command. Minus command will be the same (Weak = -1, Poor = -2, Bad = -3). But what condition need to be met in order to gain a certain V&V, I am not sure (not much experience since it only happened once for me).
For siege: it will not effect the command. It will either reduce or lenghten the siege time as defender/attacker. Good defender can hold longer than normal and bad can hold a shorter time. Good attacker will reduce the siege time while bad attacker will lenghten the time needed.
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