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The Illustrated Man
10-13-2002, 18:21
How about starting off a thread where people post quick one liner tips abput any aspect of MTW? Something like...

... castles don't degrade if you assault them rather than lay siege to it...

I know that there are loads of tips and strategies floating about (and I've seen the table of contents), but I just thought this could be a quick one stop shop for things.

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We few, we happy few, we band of brothers, for he today that sheds his blood with me, shall be my brother be he ne're so vile, this day shall gentle his condition. And Gentlemen in England, now a bed, shall think themselves accursed they were not here and hold their Manhoods cheap, whilst any speaks that fought with us upon Saint Crispines day.

William Shakespeare - Henry V

The Illustrated Man
10-14-2002, 06:01
... someone must surely have something better to say; go one, a quick one liner... no discussion, just a tip.

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We few, we happy few, we band of brothers, for he today that sheds his blood with me, shall be my brother be he ne're so vile, this day shall gentle his condition. And Gentlemen in England, now a bed, shall think themselves accursed they were not here and hold their Manhoods cheap, whilst any speaks that fought with us upon Saint Crispines day.

William Shakespeare - Henry V

LittleGrizzly
10-14-2002, 09:46
a quick way to get money and send enemys to stone age....

get a mecenary army and just attack a enemy province then the next turn take all of ur mecenary army and attack another province that way u gain money of pillaging and reset ur enemys progress back a few years

after they've done thier work just disband them

Pragmatic
10-14-2002, 10:27
When auto-calcing castle assaults, DON'T forget to include a lot of artillery.

How to make friends and still expand: Spies. More spies. And even more spies. If a province is rebel, it doesn't belong to your ally any more. So go ahead and take it.

el_slapper
10-14-2002, 22:49
Plant spies, assassins & priests/bishops/alims in EVERY province you own. Rebellions will be far less likely. Far, far less. Try also to plant priests everywhere else : cheap & hard-to-kill spies who prepare the religious terrain for further attack.

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War is not about who is right, only about who is left

Inferno
10-14-2002, 22:55
Press Shift at the start of every turn. Any province that isn't green needs immediate attention.

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It's getting warm in here...that must be one hell of an INFERNO!

Hiroshi-O'Duff
10-15-2002, 00:36
Build border forts in EVERY location - reduces dramatically your need for spies and garrisons.

The Illustrated Man
10-15-2002, 05:18
Larger castles reduce the possibility of mercenaries turning up at inns in the province... for the best chance of getting mercs, build the border fort and inn only in the province.

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We few, we happy few, we band of brothers, for he today that sheds his blood with me, shall be my brother be he ne're so vile, this day shall gentle his condition. And Gentlemen in England, now a bed, shall think themselves accursed they were not here and hold their Manhoods cheap, whilst any speaks that fought with us upon Saint Crispines day.

William Shakespeare - Henry V

solypsist
10-15-2002, 05:51
when accessing the throne room in MTW, try alt-clicking on your advisor for a little treat.

Pragmatic
10-15-2002, 05:57
Quote Originally posted by solypsist:
when accessing the throne room in MTW, try alt-clicking on your advisor for a little treat.[/QUOTE]

Throne room?

LittleGrizzly
10-15-2002, 06:32
yeah we have a throne room ?
I WANNA THRONE ROOM!

RabidMonkey
10-15-2002, 08:35
Ok dont tell me theres a throne room i havnt seen all this time........... or maybe your thinking of shogun?

Magraev
10-15-2002, 12:50
Come on - you guys are too gullible.

Tip: Always attempt to invade an enemy's key province early. You dont have to hold it, just raze it, and he'll never recover.

DojoRat
10-15-2002, 19:06
Know your limits.

For me it's two beers or one Bushmills.

cart6566
10-15-2002, 19:38
Tired of being excommed for defending your provinces? Want to get buddy-buddy with the Pope? Try this: drop a rookie inquisitor on your faction leader while in a low zeal province. Do this several times over the course of 20 or so turns. Soon, your piety will be through the roof and the Pope will be your lap-dog!

Disclaimer: there IS a SLIGHT chance that your faction leader will actually get bar-b-qued, so make sure an heir is waiting in the wings.

Hosakawa Tito
10-15-2002, 19:57
I just left my "throne room" and no advisors are allowed. Hey, can't a guy have a little privacy. http://www.totalwar.org/ubb/biggrin.gif

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Diplomacy is the art of telling someone to go to hell so that they look forward to making the trip.

solypsist
10-15-2002, 20:49
nice one.

Inferno
10-15-2002, 20:56
What a bog standard joke!

http://www.totalwar.org/ubb/wink.gif

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It's getting warm in here...that must be one hell of an INFERNO!

Kraxis
10-15-2002, 22:50
Be sure to notice the little flags carried in the unit. They indicate the units Valour (doesn't include armour, weapon and Morale upgrades though).

Getting losses from arrows gives a -2 Morale penalty (don't know about guns and siege equipment, but have heard -6).

AP gives +1 to attack if target has Armour 5, +2 at 7 and so on... after the patch this will be changed to +1 at Armour 3, +2 at 5 ect ect...

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BTW, Danish Crusades are true to history.

You may not care about war, but war cares about you!

TheViking
10-15-2002, 23:24
Attack is best defens, dont wait till the enemy attacks u

"Always do things to ur enemy b4 he do it to u."



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There I see my father.
There I see my mother, my sisters and brothers.
There I see my line of ancestors back to the beginning.
They call on me and ask me to take my place with them in the halls of Valhalla where the brave may live forever.

AgentBif
10-16-2002, 03:43
Quote Originally posted by Hiroshi-O'Duff:
Build border forts in EVERY location - reduces dramatically your need for spies and garrisons.[/QUOTE]

Heh... how about:

Don't build border forts: spies cost less, have no upkeep, gain experience by catching enemies, increase sector loyalty, and are mobile.

bif

FacelessClock
10-16-2002, 04:46
Use spears to hold a line, use shock to break a line, and use cavalry to flank a line. Use archers because the AI is stupid and to rout pesky peasents.

TenkiSoratoti
10-16-2002, 04:46
no cannons bann the cannon

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"The good fighters of the old first put themselves beyond the possibility of defeat, and then waited for an oppurtunity to defeat the enemy."

Cyricist
10-16-2002, 04:53
Concentrate your archery fire when using more than one unit. Aim for medium to no armor units if your archers aren't upgraded in the weaponry dept. When using crossbows, try hitting from the side not making the crossbowmen the focus of attention and thus prevent them from shooting your own troops (as they possible would if BEHIND a friendly unit!).

Kraxis
10-16-2002, 06:47
Cyricist... Unless there has been made a change from STW, and I have not noticed any, weaponupgrades only affect melee capabilities. That is why they are cheaper than Armour in MP.

Bif... Border Forts have an upkeep of 0 florins as well.

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BTW, Danish Crusades are true to history.

You may not care about war, but war cares about you!

TheViking
10-16-2002, 12:07
Bif... A spy can die then u have to build another one, and then he dies too, then u have to build another one. Do u get my point. Suddenly the "cheaper way" will b more then twice as expensive then a boarder fort maybe even more expensive.

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There I see my father.
There I see my mother, my sisters and brothers.
There I see my line of ancestors back to the beginning.
They call on me and ask me to take my place with them in the halls of Valhalla where the brave may live forever.

Gringoleader
10-16-2002, 12:23
Border forts spy in next door's province too, and there's nothing the enemy can do about it.

hrvojej
10-16-2002, 12:56
In desert, aim for units wih armour 5 or less.

Less men fire in tired missile units. Rest your range units, arbalests especially.

Wart
10-16-2002, 13:01
Apart from the towers/forts, religious buildings, militia buildings & brothels also increase population happiness.

Never start a land war in Asia!
(Unless you're from Asia) http://www.totalwar.org/ubb/wink.gif

AgentBif
10-16-2002, 13:07
Quote Originally posted by TheViking:
Bif... A spy can die then u have to build another one[/QUOTE]

Spies don't die in your own territories, which is where they should be serving to perform anti-spy duties.

bif

Wart
10-16-2002, 13:14
Personally I use both a spy and border forts, (actually 2 spies ideally... & an assassin, a priest, an emissary, a Town watch, & a small garrison)
It may seem excessive, but this way I can keep tax at Very high and maintain a loyalty of at least 150%. http://www.totalwar.org/ubb/smile.gif

Kraxis
10-16-2002, 18:04
Neither Border Forts or a Spy will catch all enemy agents. Border Forts only get a chance when the agent enters, a good one though, while the Spy get a lesser chance every round.

I like to have both Border Forts and a Spy to get all enemies.

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BTW, Danish Crusades are true to history.

You may not care about war, but war cares about you!

Didz
10-16-2002, 19:20
Use spies in groups of 10 to ensure instant rebellion in enemy provinces they wander through.

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Didz
Fortis balore et armis

Swoosh So
10-16-2002, 19:21
use / and * to raise lower view (usefull in the woods)

Didz
10-16-2002, 19:22
Position artillery on the flanks of your line (slightly angled towards the centre if fixed) so that their fire enfildates the enemy formations gaining maximum benefit from ricochets.

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Didz
Fortis balore et armis

Kraxis
10-16-2002, 19:45
Use the numpad - and + to angle the view up and down. Great in conjunction with * and /.

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BTW, Danish Crusades are true to history.

You may not care about war, but war cares about you!

Bob the Insane
10-16-2002, 20:32
This is one from the Strategy Guide...

The Arrowhead formation (whatever it is called) is not just a formation, but an attitude. Units in that formation are more aggressive and reckless (+3 to attack rating, -3 to defence rating).

I interpret a few things from this:

1. Never use this formation against a unit which has a decent attack rating as your troops will drop like flies..

2. Never, ever, ever allow cavalry to use it against a half-decent 'spear' unit..

3. It can be used in a devistating fashion by heavy cavalry charging a non-spear unit in the flank or rear, but remember to switch the formation button to close when a general melee ensues..

Note also the you can switch a unit to this formation while they are already in combat and they will suddenly become more reckless and aggressive (great if you have the enemy general surrounded by spearmen..)

Lord Romulous
10-16-2002, 20:38
if your outnumbered and the enemy contains lots of missiles or cavalry .

find a forest !!!

forest = less chance of arrows hitting
forest = cavalry perform very poorly in a forest.

btw i seem to remember the devs say that spear loses their rank bonus in forests but whenever i press f1 the rank bonus (and all other bonuses) is still there.



[This message has been edited by Lord Romulous (edited 10-16-2002).]

Bob the Insane
10-16-2002, 20:47
Oh... here's one that got me..

It's obvious whenyou think about it..

If you are defending and have high ground to defend, don't make the mistake of placing you defensive infantry units on top of the hill, place them actually on the slope near the top of the hill or you recieve no melee bonus for high ground...

DojoRat
10-16-2002, 20:49
With light, medium, and all but the slowest of heavy cav, don't stay in melee after your charge. Pull out and charge again or go someplace else and raise havoc. Mobility is your strength. It pulls the AI's unit out of position, offering more oppurtunities to flank and cause routs.

Bob the Insane
10-16-2002, 21:06
Quote Originally posted by Lord Romulous:
btw i seem to remember the devs say that spear loses their rank bonus in forests but whenever i press f1 the rank bonus (and all other bonuses) is still there.[/QUOTE]

It says that in the Stategy Guid too. No unit recieves rank bonuses in a forest and cavalry get some attack rating penalty..

Cheetah
10-18-2002, 09:40
PAF