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View Full Version : EDCT mistake



Lysandros
05-20-2008, 13:37
Just a typo, but worth reporting. Should be Memphis, I guess.

;------------------------------------------
Trigger Satrap_in_Mephis_reset_counter
WhenToTest CharacterTurnEnd

Condition EndedInSettlement
and SettlementName Mephis
and Attribute Electability = 20
and Trait NotInHisSatrapyCounter > 0

Affects NotInHisSatrapyCounter -1 Chance 100
Affects NotInHisSatrapyCounter -1 Chance 100
;------------------------------------------

Hax
05-20-2008, 16:47
I take it this is the AS 'Archon Tes Aigyptou' trait we're talking about?

Lysandros
05-20-2008, 17:19
Yes, I think so, I just looked through the Seleucid Satrapy system triggers.

Atilius
05-21-2008, 02:48
I ran across that one a month or two ago. It's been fixed internally and will be available in the next release. The impatient can just change "Mephis" to "Memphis" after "SettlementName". The trigger name doesn't need to be changed.