CountMRVHS
05-21-2008, 14:17
Played as KoJ H/H a few weeks ago and had a blast, but one thing that bothered me was that I never really felt surrounded by my enemies, like the actual Crusader state at the time would have felt.
Problem is (I imagine partly due to the low value autocalc assigns to horse archers) that the other Crusader kingdom always seems to do very well against its neighboring enemy. If you're playing KoJ, Antioch will beat back the Turks and end up in Baghdad unless you rush. If you're playing Antioch, KoJ will at least hold its own against Egypt and even expand east. This just leads to you being bottled up by your ally and feeling like you need to grab whatever land you can in order to win.
Has anyone had a "frantic" run with one of the Crusader kingdoms? Where you actually *needed* to help your ally, rush to defend your towns, faced down hordes of enemies?
And what might help make a more challenging game? I'm thinking about reducing Antioch's starting provinces to Antioch and Krak des Chevaliers, but I worry that won't be enough to slow them down. Any thoughts?
Problem is (I imagine partly due to the low value autocalc assigns to horse archers) that the other Crusader kingdom always seems to do very well against its neighboring enemy. If you're playing KoJ, Antioch will beat back the Turks and end up in Baghdad unless you rush. If you're playing Antioch, KoJ will at least hold its own against Egypt and even expand east. This just leads to you being bottled up by your ally and feeling like you need to grab whatever land you can in order to win.
Has anyone had a "frantic" run with one of the Crusader kingdoms? Where you actually *needed* to help your ally, rush to defend your towns, faced down hordes of enemies?
And what might help make a more challenging game? I'm thinking about reducing Antioch's starting provinces to Antioch and Krak des Chevaliers, but I worry that won't be enough to slow them down. Any thoughts?