Log in

View Full Version : TotalWar Superstitions



Tamur
05-29-2008, 21:23
All right, this may be a little bit of a weird topic, but let me explain...

Back in my MMO days I somehow ended up being in guilds whose leaders had an inordinate number of superstitions about the game. If I was going through a specific dungeon on Thursday, they'd tell me it had better loot on Fridays. If I was at a certain location killing beasties, they'd tell me to walk around the obelisk three times and then go kill the beasties, and I'd get better drops. etc etc. A lot of these. I think they had been passed down since beta versions.

Are there Total War superstitions like this? Strange things that people do before or during battle that they think will help them win?

The only one I think I ever held was in Shogun. If I clicked to order my first unit to attack, and the battle music that started was the one with the drums, I knew I'd win no matter how ugly it became.

KukriKhan
05-29-2008, 21:50
On the original EA Shogun server: never be the #3 guy to sign up for a match. #2, #4 or higher = OK. Every time I was the 3rd guy, someone would drop, and game-over.

I don't remember anyone else mentioning this. But after a couple weeks of signing up third, then getting a dead game, the superstition worked for me.

I just called it the "3rd-on-a-match curse", and waited.

Samurai Waki
05-29-2008, 22:34
The only one I think I ever held was in Shogun. If I clicked to order my first unit to attack, and the battle music that started was the one with the drums, I knew I'd win no matter how ugly it became.

Similar to this but playing MTW:VI and having one of the viking Battle Tracks Begin.

Also, every stack in my army had to have at least one Men-at-arms unit, irregardless of what kind of battle I was playing.

PBI
05-29-2008, 22:53
I've always had this odd superstitious belief that spearmen are good against cavalry. Total nonsense, I know...

I also worry that the ghost of every soldier I get killed needlessly will come back to haunt me.

Veho Nex
05-30-2008, 06:36
for me in M2TW and RTW with expansions if the enemy started to route first I knew I would lose. If I started routing first I knew I would win.

Craterus
05-30-2008, 15:10
:huh: How do you lose a battle when the enemy starts routing?

Viking
05-30-2008, 15:23
:huh: How do you lose a battle when the enemy starts routing?

Just as you send your heavy cavalry after the routing spearmen, and the freed infantry into the rear of remaining enemy infantry; the spearmen cease to rout and finish of your precious cavalry only to move on to impale your best infantry through their backs. :no:

Craterus
05-30-2008, 15:34
Poor. Maybe I need to come out of retirement and show you all how to finish a battle.

Tamur
05-30-2008, 15:59
Thanks everyone for your answers.


I also worry that the ghost of every soldier I get killed needlessly will come back to haunt me.

If that were the case, I'd have a ghost army the size of Switzerland after me.

PBI
05-30-2008, 16:10
If that were the case, I'd have a ghost army the size of Switzerland after me.

I worry that I do.

Every time I get a "friendly-fire" kill, or fail to get my archers out of the way of a charge, I die a little inside.

Hence the username :beam:

Martok
05-30-2008, 20:15
Right before fighting a battle where I'm the attacker, I have to go and get something to drink, even if it's just a glass of water. Apparently some part of my subconscious worries I'm going to become parched while fighting an invasion. ~:rolleyes: What's odd is that I don't have to do this when fighting defensive battles. :inquisitive:

Also -- and I'm sure this will come as a surprise to absolutely no one -- when playing as the Egyptians, all my main armies include at least 1-2 companies of Bedouin camel warriors. They may not necessarily see any actual combat, but I always bring some with to every major battle just the same. They've sort of become my good luck talismans. ~:)

Scurvy
05-30-2008, 20:59
Only 2 -->

I always lose if i concede the 1st kill of a game, and win if i get the 1st kill...

At the start of a game all my units have to be in parallel lines
:2thumbsup:

Spartan198
05-31-2008, 11:08
My only superstition is that I always form my heavy infantry into a line, with cavalry on the wings, and missile units and general behind the infantry.

Then I always win...

Mithrandir
05-31-2008, 14:44
Who needs superstitions when you got camels...

Tamur
05-31-2008, 20:04
I think camel caretakers might have a few choice responses to that question, Mithrandir.

I thought of another one: my eight-year-old son is 100% convinced that, every time the enemy army includes even one unit of peasants, he will win no matter how poor his tactics. I have yet to see him lose a battle under these conditions, but on the other hand I have yet to see him play on anything but Easy ~:)

ELITEofWARMANGINGERYBREADMEN88
06-01-2008, 02:10
Who needs superstitions when you got camels...



My Armounded Swiss Pikemen made Camel Meat out of your camels:clown:


I always had to play as the Swiss In Castle 2_5_2 ( one of the castles) and in any castles in general. THey were good and still my favotrries :clown: :egypt:

Spartan198
06-01-2008, 03:05
My Armounded Swiss Pikemen made Camel Meat out of your camels:clown:
I'll take armored camel archers over your pitiful pikemen any day. :clown:

Kamakazi
06-01-2008, 08:19
Thanks everyone for your answers.



If that were the case, I'd have a ghost army the size of Switzerland after me.


umm i was thinkg more like russia but yea ok

Abokasee
06-01-2008, 10:07
If I train only hoplites for the entire EB camapian as bartika, I will be given the joke unit (No rewards for guessing that might be)

Slingers do lots of morale damage (I've seen units of Chosen Swordsmen rout after 1 volley of close range slinger fire)

The AI is biased on the roman factions (I'll probably increase the income of barbarian factions one day too see if it will make a difference)

I of the Storm
06-03-2008, 12:42
When a single empty ship of yours doesn't make it to the port this round, it can sail on the next round unharmed.
When a single ship of yours, loaded with an army, doesn't make it to port this round, the AI will send rebel ships after rebel ships until it has been sunk.