View Full Version : LS reskin by Mucky305
mucky305
05-31-2008, 17:46
http://files.filefront.com/Mucky+Romani+LS+ArmourModrar/;10446484;/fileinfo.html
Above is the link to the reskin I've done. all tga and unit cards come from Modding Legions 1.5 available at Total War Center. Extract files to the folder you have EB in and BACK UP FILES. Further, this will only work on ALX.EXE as it exceeds the standard DMB limit. Screenies to follow.
Cohors Imperatoria
https://img112.imageshack.us/img112/5115/rometwalx20080531134648pf2.th.jpg (https://img112.imageshack.us/my.php?image=rometwalx20080531134648pf2.jpg)
Prima Cohors Imperatoria
https://img112.imageshack.us/img112/3251/rometwalx20080531134708uc2.th.jpg (https://img112.imageshack.us/my.php?image=rometwalx20080531134708uc2.jpg)
Cohors Evocatae
https://img112.imageshack.us/img112/8184/rometwalx20080531134727fk1.th.jpg (https://img112.imageshack.us/my.php?image=rometwalx20080531134727fk1.jpg)
Cohors Praetoriana
https://img112.imageshack.us/img112/8255/rometwalx20080531134739sc0.th.jpg (https://img112.imageshack.us/my.php?image=rometwalx20080531134739sc0.jpg)
Praetorian Equites
https://img112.imageshack.us/img112/951/rometwalx20080531134759xh4.th.jpg (https://img112.imageshack.us/my.php?image=rometwalx20080531134759xh4.jpg)
Roman Eastern Archers
https://img112.imageshack.us/img112/2526/rometwalx20080531134820dx1.th.jpg (https://img112.imageshack.us/my.php?image=rometwalx20080531134820dx1.jpg)
Roman Garrison Archers
https://img112.imageshack.us/img112/7025/rometwalx20080531134848yy8.th.jpg (https://img112.imageshack.us/my.php?image=rometwalx20080531134848yy8.jpg)
Roman Crew
https://img112.imageshack.us/img112/4876/rometwalx20080531134910rn8.th.jpg (https://img112.imageshack.us/my.php?image=rometwalx20080531134910rn8.jpg)
overweightninja
05-31-2008, 19:48
Nice one mate, not for me but thanks for taking the effort to do this, will hopefully keep the LS-whiners at bay :2thumbsup:
Cheers
mucky305
06-02-2008, 13:27
Well, glad to help, however, it appears the reskin is less than popular. I think Obelics has the skin file to fix the current black helmet issue in Darth Stalin's fix so if I get that file, I can post that fix as well.
Atanamir
06-02-2008, 18:40
Well, glad to help, however, it appears the reskin is less than popular. I think Obelics has the skin file to fix the current black helmet issue in Darth Stalin's fix so if I get that file, I can post that fix as well.
You can fix it ???:smash:
I will be loking for it thanks :balloon2: :balloon2:
And your reskins are owesome!!!!
mucky305
06-02-2008, 18:59
Yes, it is fixable and relatively pretty simple. I'd just need the 0.74 Cohors Imperatoria skin as the 0.81 skin doesn't wrap the model (the model with the Gallic helm) properly. Darth Stalin did a great job with his fix and basically, all it would take is inclusion of the 0.74 skin and an appropriate DMB entry in his mod. I think it would take about 5 minutes, I just don't have the file. Eventually, either I or someone else will post the fix.
Atanamir
06-02-2008, 19:09
Yes, it is fixable and relatively pretty simple. I'd just need the 0.74 Cohors Imperatoria skin as the 0.81 skin doesn't wrap the model (the model with the Gallic helm) properly. Darth Stalin did a great job with his fix and basically, all it would take is inclusion of the 0.74 skin and an appropriate DMB entry in his mod. I think it would take about 5 minutes, I just don't have the file. Eventually, either I or someone else will post the fix.
Obelics says he has 0.74 skins. We must ask him again....:yes:
sgsandor
06-03-2008, 18:19
Thanks mucky!
mucky305
06-06-2008, 14:06
No problem, glad to help! Please let me know if you have any problems.
fenix3279
06-06-2008, 16:09
One question though. Your units in this LS mod are considered "Augustan" correct? I wouldn't want to start the game with LS as much as I would rather earn them. I would prefer to go through the Polybians and Marians and have your units only available when I reach Augustan. Would this work?
You said this only runs with Alex? If it's not too much trouble, can someone give me a rundown on how to convert RTW into ALX.TW. I've have been plagued with problems ever since I bought ALX. I can't seem to get anything to work with it. Hell, I can't even figure out how to download EB onto ALX.
mucky305
06-06-2008, 17:20
https://forums.totalwar.org/vb/showthread.php?t=94861
@Defiant
Yes they are Augustan units and yes they would only be available in the campaign game once you get the appropriate Augustan reform so you would still have the Camillian, Polybian, and Marian reforms to proceed through before you aquired these units. They are available in multiplayer (custom battles) as well.
As to using ALX.EXE (Alexander), the above link brings you to the Alexander EB mod (within this forum)which explains how to activate EB using the Alexander executable (ALX.EXE). It provides a download which will allow you to play immediately or you can modify the required files manually (detailed directions are included in the link). Once you modify the needed files, you can extract my mod into the folder where you have EB installed and you should be ready to kill the barbarian hordes! The mod is compatible with ALX.EXE and contains all but the permanent interloper fix. Good luck!
fenix3279
06-06-2008, 17:51
Thanks alot for your help :2thumbsup:
mucky305
06-09-2008, 16:18
@ Defiant
No prob!
mucky305
07-09-2008, 20:07
For the Segmentata/EB lovers, I'm planning a new mod that should be available soon. It will include many new skins and units and numbered First Cohorts. Some of the new units will be:
- New mounts for FM's and Praetorian Cav
- Cornicen's for line legions
- Praetorian archers
- Auxiliary Infantry (light and heavy)
- Line and Praetorian Decurions
- Praetorian Centurions
- Outpost legionaries
- Gallic and Eastern Legions
These units will be joined by the current units in my other reskin downloadable in this thread. You must have ALX for this mod to work. All current fixes will also be included.
Looking forward to it! While you're at it, I think KLA had some great late Roman Units. Specifically, the Late Roman Cataphract. I may implmenet this not for historical accuracy, but that these unit look REALLY good.
Looking forward to it! While you're at it, I think KLA had some great late Roman Units. Specifically, the Late Roman Cataphract. I may implmenet this not for historical accuracy, but that these unit look REALLY good.
"really good" if you like your soldiers to look like dredlocked superheroes...:inquisitive:
:laugh4: hehe, unfortunately very true, mcantu. But still very nice units.
The Garrison archer looks exteremely good. I always thought that the rest of the roman army needed to have SOME archers that weren't still sporting celtic looks....
bigmilt16
07-10-2008, 19:28
when are those updated skins going to be done, mucky?
Wow, those guys in purple remind me of the Emperor's troops in Dune games...
mucky305
07-10-2008, 19:45
The reskin stuff is already pretty much finished. A little work tonight and it should be done. The last piece is creating the pack and uploading. I will try to post screenies over the weekend as the current screenies are missing some features. I think in all I added a good 6-8 new roman units, the coolest being the Gallic and Eastern Legions. I have received several questions as to whether I created these skins, the answer is no, I did not. These are Ferres' textures/models and are available on TWC as Modding Legions 1.5.
mucky305
07-15-2008, 17:15
A final list will be forthcoming, but several units have been added, more than the 6-8 I originally stated. Almost all Imperial romans have reskinned. 0 turn recruitment has been initiated and I increased the movement points, both done to increase combat, which in my opinion is the best reason to play this game. Outpost units have been added to you have a both core garrison troops as well as strong border troops with which to maintain the Imperium Romana. Epic walls and foundry's have also been included. I lowered recruitment and maintenance costs for Rome and other factions as well as modified armour and combat values (armour being based on type and pieces). SP and MP EDU will be available. Reforms have been tied strictly to Province count (conditionals are possible but you will likely have them sooner) and can be easily modified if you prefer.
This mod will only work with ALX and it is strongly recommended to be played as Rome.
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