View Full Version : What's wrong with Argeades family?
Timoleon
06-02-2008, 17:42
They are all drunkards!
In my Makedonian campaign, all the family members (Antigonos, Alkyoneus, Krateros, Alexandros, Kalos) have the Hypermethyskos (=super drunkard) trait.
I know that Makedonias enjoyed a cup of wine, Philip II couldn't move from one table to the other when he drunk, Alexander the Great wasn't the best person to drink with (poor Black Cleitus!) but these guys conquered the world for God's sake!
Has something to do with the family? What exactly triggers this trait?
An even funnier thing is that Krateros and Kalos also have the "Occasional Drinker" trait! Isn't it contradicting?
Has something to do with the family? What exactly triggers this trait?
Here you go (from the 1.0 file):
;------------------------------------------
Trigger Settlement_has_tavern_Makedonian
WhenToTest CharacterTurnEnd
Condition AgentType = family
and FactionType macedon
and SettlementBuildingExists >= tavern
Affects MakedonianHypermethyskos 1 Chance 2
;------------------------------------------
Trigger Governor_builds_tavern_Makedonian_Drink
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= tavern
and FactionType macedon
Affects MakedonianHypermethyskos 1 Chance 25
;------------------------------------------
Trigger Priest_of_Dionysos_has_been_acquired_Makedonia
WhenToTest CharacterTurnStart
Condition FactionType macedon
and Trait AcquirePriest_of_Dionysos > 0
Affects Priest_of_DionysosAcquired 2 Chance 100
Affects NumAncillariesAcquired 1 Chance 100
Affects Pious 1 Chance 20
Affects PublicFaith 1 Chance 40
Affects ReligiousMania 1 Chance 10
Affects MakedonianHypermethyskos 1 Chance 20
;------------------------------------------
Trigger Worshipper_of_DionysosMakedonia_builds_temple
WhenToTest GovernorBuildingCompleted
Condition Trait WorshipsDionysosMakedonia > 0
and SettlementBuildingFinished >= temple_of_fun_shrine
Affects Pious 1 Chance 10
Affects PublicFaith 1 Chance 20
Affects ReligiousMania 1 Chance 5
Affects MakedonianHypermethyskos 1 Chance 20
;------------------------------------------
Trigger Worshipping_Dionysos_Makedonia_encourages_MakedonianHypermethyskos
WhenToTest CharacterTurnEnd
Condition Trait WorshipsDionysosMakedonia > 0
and EndedInSettlement
and SettlementBuildingExists >= temple_of_fun_shrine
Affects Pious 1 Chance 1
Affects PublicFaith 1 Chance 2
Affects ReligiousMania 1 Chance 1
Affects MakedonianHypermethyskos 1 Chance 2
;------------------------------------------
Trigger Makedone_becomes_drinker_Hypermethyskos_01
WhenToTest CharacterTurnEnd
Condition FactionType macedon
and Trait Drink > 0
and Trait MakedonianHypermethyskos < 2
Affects MakedonianHypermethyskos 1 Chance 100
;------------------------------------------
Trigger Makedone_Oinostyges_selfperpetuating
WhenToTest CharacterTurnEnd
Condition FactionType macedon
and Trait MakedonianOinostyges > 0
and RandomPercent > 50
Affects MakedonianOinostyges 1 Chance 2
Affects MakedonianHypermethyskos 3 Chance 1
General Appo
06-02-2008, 18:31
Hey, alcoholism was the number one virtue in Makedonia. Still is by the way. *ducks under cover*
Cartaphilus
06-02-2008, 23:05
Not only in Makedonia.
Alcohol is my shepherd, I shall not want.
It maketh me to lie down in green pastures, etc.
:beam:
Never trust a sober man.
Fish-got-a-Sniper
06-02-2008, 23:08
In Soviet Makedonia, beer drink you!
@Fish-Got-A-Sniper
Adopts Arrogant Snobby Voice You ignorant barbarian! We macedonians would not touch such an ignoble drink as beer! We prefer wine.
@ Everybody else
And i'm not drunk, i'm just happy! I lobe every "hiccup" boddy in de world.
Timoleon
06-03-2008, 07:57
OK, thanks konny, now I see what triggers the trait. But isn't it contradicting to have the Hypermethyskos and the "Occasional Drinker" trait at the same time?
They are antitraits and shouldn't appear at the same time. One point in this trait will reduce a level in the other trait.
machinor
06-03-2008, 12:00
What do you think enabled them to conquer almost all of the known world?! :2thumbsup:
Maion Maroneios
06-03-2008, 16:23
Good point, though I would like to complain about this myself as well. Not only is it annoying to know that every single Argead FM is a drunkard, it also reduces command I think...
Affects MakedonianHypermethyskos 3 Chance 1
I thought I had wiped out all these burst-self-perpetuating traits already :thumbsdown:. I'll change it to increase by 1 with a chance of 3 instead.
I thought I had wiped out all these burst-self-perpetuating traits already :thumbsdown:. I'll change it to increase by 1 with a chance of 3 instead.
This is from the 1.0 file, what I had just at hand on this PC when answering. I think some of these were nerfed already.
Maion Maroneios
06-04-2008, 13:25
Hope so, as I'm going to start a new Makedonian campaign soon...
Centurio Nixalsverdrus
06-05-2008, 02:29
This was extremely annoying back in 0.81 when you are late-campaign and have to read through a huge list of "occasional drinker" traits every turn, at least if you don't want to lose the important personal messages...
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