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lobf
06-05-2008, 08:24
I just thought I'd share this with you guys. I'm playing the Romans with Quintus' guide and BI... and this happened.

From left to right:
https://img.photobucket.com/albums/v42/lotsofblackflags/R2.jpg

https://img.photobucket.com/albums/v42/lotsofblackflags/R3.jpg

https://img.photobucket.com/albums/v42/lotsofblackflags/R4.jpg

https://img.photobucket.com/albums/v42/lotsofblackflags/R6.jpg

You can see my army composition on the bottom of the last one there, which i managed to get there last turn when it was only two stacks. I have one more in route and a bunch of Sardinian skirmishers in the settlement. I'll let you know how it goes.

Edit- Strange, I seemed to be in the process of retraining an army and phasing out some Camillian soldiers when I suddenly had to ship out, so my army composition is a little weird...

Aaldaemon
06-05-2008, 08:29
BI = naval invasions. :2thumbsup: I do believe that playing EB with BI is better... since you actually get to experience Punic wars... Sadly I lost my BI cd, so I'm stuck with vanilla. :thumbsdown:

QuintusSertorius
06-05-2008, 09:25
I didn't like the way the invasions never stopped, even after you'd soundly beaten them and gotten a ceasefire. I went back to rtw.exe in frustration after that.

Aaldaemon
06-05-2008, 10:42
I didn't like the way the invasions never stopped, even after you'd soundly beaten them and gotten a ceasefire. I went back to rtw.exe in frustration after that.

But do invasions ever stop? I don't know about that... the diplomatic "AI" is so bent on total war at times it makes me want to bang my head on walls. :wall: That's one of the major failings of RTW as far as I'm concerned... the "total war" aspect of its diplomacy. :laugh4: While one could understand the Romani behaving in that way, it's a bit hard to justify some of the behavior of the other factions. Something like "let's send an understrength army (against our hugely powerful neighbor who can wipe us from the face of the earth without blinking) to die every couple of turns sieging settlement X from now on till the apocalypse" is just something I don't particularly like... hopefully Empire will be the messiah of the total war strategic module. :yes:

johnhughthom
06-05-2008, 11:54
That looks very different to my experience of BI.exe. All I ever saw was small 3 or 4 unit armies being landed. I would love to be invaded like that.

QuintusSertorius
06-05-2008, 12:31
That looks very different to my experience of BI.exe. All I ever saw was small 3 or 4 unit armies being landed. I would love to be invaded like that.

Initially, I got some full stacks. But once I'd actually beaten the Qarthadastim, then it was this constant stream of 3-4 unit armies. Pointless and annoying.

Aaldaemon
06-05-2008, 12:47
Initially, I got some full stacks. But once I'd actually beaten the Qarthadastim, then it was this constant stream of 3-4 unit armies. Pointless and annoying.

/cries. I know what you mean oh ssssooooooooo verrrrrry weeeeeeell... :embarassed:

lobf
06-05-2008, 17:58
Initially, I got some full stacks. But once I'd actually beaten the Qarthadastim, then it was this constant stream of 3-4 unit armies. Pointless and annoying.

It was that way in my last game except with Sicily. This time around invasions were much less common but almost always consisted of a full stack.

Ibrahim
06-05-2008, 19:36
I'd be playing it, if the game didn't CTD from installing the city mod (well, at least that darth's mod was compensation).

bigmilt16
06-06-2008, 00:26
I see BI.exe and the unrelenting naval invasions as a means to encourage players to build a real navy and battle the carthaginians at sea. much of the punic wars were fought in the seas between sicily and north africa, and if you spend the dimes on a real navy, and keep an eye on when the enemy is loadin their boats, then you will actually be able to keep the invasions on corisica at bay.

in other words... if you use bi.exe, and play as rome, you MUST BUILD A NAVY. In RTW.exe you could play the entire game and not have to keep a standing navy as rome.

QuintusSertorius
06-06-2008, 01:55
Problem is auto-calc is screwed up on Hard or Very Hard campaign difficulty. Which means naval battles are screwed up. Nothing more annoying than Qarthadastim fives sinking everything you send against them, regardless of numbers.

||Lz3||
06-06-2008, 05:16
perhaps if you use alex...:thinking2:


I'm using it but I haven't find the time to start a new campaign ...:shifty:

General Appo
06-06-2008, 07:38
Problem is auto-calc is screwed up on Hard or Very Hard campaign difficulty. Which means naval battles are screwed up. Nothing more annoying than Qarthadastim fives sinking everything you send against them, regardless of numbers.


This is even worse when you´re Qarthadastim. I´ve seen a single Oneraria (the worthless merchant ships) sink two fives. That´s just ridicolous.