View Full Version : Bugs
Fondor_Yards
06-05-2008, 22:55
These are all from my Saka Campaign.
Tabargane Eranshahr aren't recruitable.
Anatolikoi Phyletai caused a CTD if I tried to use them in a battle.
Spatahaura Hadabara aren't recruitable.
The Yuzehi event didn't work correctly, the script didn't give the town to anyone else like I think it's meant to, and the 4 spawned armies just sat there and never attack my town with or without the garrison, or the men I sent to kill them.
Indohellenikoi Eugeneis Hoplitai aren't recruitable.
You can't recruit a diplomat for a Large or Huge city.
Anything above the 2nd level port the Saka can't use, if you take a city with one it won't have any trade routes.
Not sure if this is a bug or on purpose, but the Saka can't build several buildings that they have full describtions for *ie higher level ports, level 1 mines, and blacksmiths.*
https://img.photobucket.com/albums/v195/FondorYards/EB/RomeTW2008-06-0514-40-07-95.jpg
When the germans get their reform, it spams the reform building in a bunch of cities.
Also since you guys took the raiding requirments out of the saka victory conditions, their victory map is off now.
I'll need to come back to this one, but I'll comment some of it.
The Yuzehi event didn't work correctly, the script didn't give the town to anyone else like I think it's meant to, and the 4 spawned armies just sat there and never attack my town with or without the garrison, or the men I sent to kill them.
The Yuezhi event does as much as we've been able to make it do, which is spawn a lot of armies and hope that they will actually do something. Unfortunately we can't make them take the city if they don't feel like it.
You can't recruit a diplomat for a Large or Huge city.
Why, right you are. I'll have to ask in EBH about this, seems weird. But it could be intentional as only the two true nomads have this restriction; Saka and Sauros.
Anything above the 2nd level port the Saka can't use, if you take a city with one it won't have any trade routes.
Again, true but weird.
Not sure if this is a bug or on purpose, but the Saka can't build several buildings that they have full describtions for *ie higher level ports, level 1 mines, and blacksmiths.*
This seems more plausible, as they're nomads. But the full descriptions would indicate that they should be able to build, yes, as they otherwise wouldn't have need of the description...
[QUOTE=Fondor_Yards;1939424]
The Yuzehi event didn't work correctly, the script didn't give the town to anyone else like I think it's meant to, and the 4 spawned armies just sat there and never attack my town with or without the garrison, or the men I sent to kill them.
QUOTE]
Just a question but what difficulty are you playing on? Cause if you want to have the rebels attack your cities you'll have to play VH.
Just a question but what difficulty are you playing on? Cause if you want to have the rebels attack your cities you'll have to play VH.
I'm playing a Pontos campaign on H and am having the rebels attack my cities....
Atanamir
06-06-2008, 14:06
Anatolikoi Phyletai caused a CTD if I tried to use them in a battle.
I foud that:
In descr_model_battle.txt
For "type eastern_infantry_anatolian_scythian_axemen"
"texture pontus, eb/data/models_unit/textures/eastern/ebeastern_infantry_anatolian_axemen_antiochus_regional.TGAa"
".TGAa" should be ".TGA" :book:
Change it and there will be no CTD !
Fondor_Yards
06-06-2008, 21:09
I'm playing on VH/M. I meant more that as far as I know, the event should take ownership away of the town away from me. Unless like I just thought, that's how you kick out the garrison and then give ownership back right away, in which case it worked fine.
Thanks Atanamir, I've fixed that typo in the internal version now.
Tellos Athenaios
06-07-2008, 02:04
I'm playing a Pontos campaign on H and am having the rebels attack my cities....
Yes but those are the forces that the Eleutheroi start out with, right? Some Alkibiades IIRC...?
These are all from my Saka Campaign.
Tabargane Eranshahr aren't recruitable.
Anatolikoi Phyletai caused a CTD if I tried to use them in a battle.
Spatahaura Hadabara aren't recruitable.
The Yuzehi event didn't work correctly, the script didn't give the town to anyone else like I think it's meant to, and the 4 spawned armies just sat there and never attack my town with or without the garrison, or the men I sent to kill them.
Indohellenikoi Eugeneis Hoplitai aren't recruitable.
You can't recruit a diplomat for a Large or Huge city.
Anything above the 2nd level port the Saka can't use, if you take a city with one it won't have any trade routes.
Not sure if this is a bug or on purpose, but the Saka can't build several buildings that they have full describtions for *ie higher level ports, level 1 mines, and blacksmiths.*
When the germans get their reform, it spams the reform building in a bunch of cities.
Also since you guys took the raiding requirments out of the saka victory conditions, their victory map is off now.
Green=fixed
Red=can't fix
Black=I don't know how to fix
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