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View Full Version : The Hall of Fame



Rinsui
06-06-2008, 10:37
Following is a list of all those people who contributed to this mod in some way or another.
If you feel you should be mentioned (and can justify your claim), please pm me.
The ordering of names is random; however, members of the original team are given preference.




Original Team:
Grandmaster Hoggy - the most beautiful models a RTW mod has ever seen and general modding
Sykotyk Rampage - Yomi 2D art
Dromikaites - porting to 1.5, coding, bug-fixing
Blindfaithnogod - campaign map, 2D art
DJ - unknown task
Moros - bugfixing, beta-testing
Myrdraal - helps, tips, advice
Pixelgenie - Karazai modeling
Vercingetorix - the guy who wrote all those unpacking and modification programs
without which we would still be limited to the export_descr_unit.txt
Waitcu - unknown task
Epostolary Richard - helps, tips, advice
Big_feef - beta-testing
Lefteyenine - beta-testing
Dragoon XXVI - beta-testing
Bar Kochvba - beta-testing
Zanderpants -beta-testing
GMM - unknown task
Turin - some help with coding, unluckily we can't remember what it was ;)
Justemeandthedog - unknown task

First Remake:
Moros - Mod leader, ZOR (zone of recruitment) system, unit stats, PR
FamilyGuy/Ghangis Kahn: Yomi reintegration
Nikolai - Yomibug fix
Malrufius - Choson (Korean) ship 2D art (which disappeared, though...)
oscar_reeve - 2D art
Ikon - some coding, unit descriptions, PR
Big_feef - beta testing, descriptions
Dromikaites - bug-fixing
OpetGoh666 - unit descriptions

Current Version:
Ticu - custom battlemaps, new music and a remake of the title screen, and also some new animations
Kitagata - new gunnery and animal sounds, new animations and new eyes for mongol units. Also the unit concept of the Gaki.
The guys from RTR and BoA - the animations we had no permission to use
A guy calling himself "Horsearcher" - the truly awesome environment, skydome and night battle torches he made

...and a tiny bit of the work I actually did by myself...:laugh4: