Yakkuz
06-14-2008, 01:33
Looking at the EBB Script i Notice the "special Event section", now, i think i could understand much of the events (howewer i was a bit suprised at the fact that the Celtiberian army should HELP Lusotana if an eneminy attack the capital...is it working? Never noticed), but the Sweboz triumphs is a bit unclear...
Basically, they happen when
1) Unite the tribes
2) Kick the ass of the romans
3) Kick the ass of Gauls
But what should happen exactly?
Should spawn a unit of Germanic Heavy Infantry or Pikeman in the capital?
Why to discriminate turn 660 and or 659 (~107 BC)?
The reform does happen in 140BC or 190BC if the condition are met so, if it's related to that should be a turn between 328 and 528...
I'm asking this because i managed to "Unite the Tribe" in my sweboz campaign, but i didn't notice nothing except the trait...
Thanks and sorry if this point is already been discussed, i have done some search but could not find anything..
Basically, they happen when
1) Unite the tribes
2) Kick the ass of the romans
3) Kick the ass of Gauls
But what should happen exactly?
Should spawn a unit of Germanic Heavy Infantry or Pikeman in the capital?
Why to discriminate turn 660 and or 659 (~107 BC)?
The reform does happen in 140BC or 190BC if the condition are met so, if it's related to that should be a turn between 328 and 528...
I'm asking this because i managed to "Unite the Tribe" in my sweboz campaign, but i didn't notice nothing except the trait...
Thanks and sorry if this point is already been discussed, i have done some search but could not find anything..