Log in

View Full Version : Sweboz Triumphs?



Yakkuz
06-14-2008, 01:33
Looking at the EBB Script i Notice the "special Event section", now, i think i could understand much of the events (howewer i was a bit suprised at the fact that the Celtiberian army should HELP Lusotana if an eneminy attack the capital...is it working? Never noticed), but the Sweboz triumphs is a bit unclear...

Basically, they happen when

1) Unite the tribes
2) Kick the ass of the romans
3) Kick the ass of Gauls

But what should happen exactly?
Should spawn a unit of Germanic Heavy Infantry or Pikeman in the capital?
Why to discriminate turn 660 and or 659 (~107 BC)?
The reform does happen in 140BC or 190BC if the condition are met so, if it's related to that should be a turn between 328 and 528...

I'm asking this because i managed to "Unite the Tribe" in my sweboz campaign, but i didn't notice nothing except the trait...


Thanks and sorry if this point is already been discussed, i have done some search but could not find anything..

burn_again
06-14-2008, 04:33
For 1 and 2 you get nothing but the trait, for 3 you get a trait and a unit of heavy infantry in your capital.

bovi
06-15-2008, 10:08
The Celtiberian alliance means they will rise up and fight against any aggressor, thereby helping the Lusotannan. If you as Lusotannan choose to dishonor the alliance and attack them, you'll have to fight them yourself of course.

We shall fwee...Wodewick
06-16-2008, 16:30
I attacked and assumed that Moskon(or whatever his name is) had been activated so was hoping to take the city and go to war with the Lusotannan without a declaration. He then came out of the sky and handed my arse(he didn't take the city of the same name, so no pun inteneded) to me on a plate(I autocalc to make it more fun when agaisnt non-phalanx factions).

He has an impressive army and the city starts with a full stack, so beware!