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View Full Version : 30 times ctd 142. b.c. roman campaign



brux7
07-01-2008, 13:20
I play 1.1 and have all the fixes.
what should be done?

QuintusSertorius
07-01-2008, 13:23
Does it crash without the script activated?

Have you run the turn with the fog of war off, so you can observe where the crash is occurring?

Are you using the optimised script?

brux7
07-03-2008, 10:01
that is optimized script?

QuintusSertorius
07-03-2008, 10:28
that is optimized script?

The optional fix in the same thread with all the permanent ones which speeds up between-turn processing.

What about the other questions?

brux7
07-03-2008, 11:21
Yes. What to do? I tried everything. With fixes and without them.

QuintusSertorius
07-03-2008, 11:34
Yes. What to do? I tried everything. With fixes and without them.

No, not without the fixes, without the script turned on. Does it crash if you try to run the next turn, but haven't activated the script?

Have you run the turn with the "fog of war" turned off so you can see precisely where the crash is occurring?

brux7
07-04-2008, 09:17
Works! without the script turned on!
How to remove option "toglle_fow"?

QuintusSertorius
07-04-2008, 09:23
You may have to just run a turn without the script on to get past it.

To switch off the fog of war, you open the console and type "toggle_fow" (without the quotation marks). Type it again to switch it back on.

brux7
07-06-2008, 01:39
The game was wonderful. But they can not continue.
From 145 to 122 years BC in Roman campaign (+fixes), after a 2-3 AI turns - CTD!!!!!!!