View Full Version : Massive Action Game ... PS3
I just saw this clip from E3 2008 : MAG (https://www.youtube.com/watch?v=RadpFEwtTSE&feature=related)
For all those BF2 etc fans out there. I am contemplating getting my hands on a PS3 for this game.
256 players on one map? with command structure etc.
This should be good if it is well done.
TevashSzat
07-16-2008, 14:42
I just saw this clip from E3 2008 : MAG (https://www.youtube.com/watch?v=RadpFEwtTSE&feature=related)
For all those BF2 etc fans out there. I am contemplating getting my hands on a PS3 for this game.
Damn ... 256 players on one map? with command structure etc.
This should be good if it is well done.
Not gonna be implemented well no matter how much time is spent on it.
It will be way too hectic and organization will be a mess. I don't see how there won't be a ton of lag everywhere too
I don't know what kind of netcode monkeys this developer has working for it but even the best online shooters running on the best servers experience lag issues with anything over 50 people, especially if a good portion of the players are a considerable distance from the server. Given this we must assume that either this developer has managed to perform a programming miracle or.... they've cut corners with the combat aspect of the game engine in order to handle more players.
Based on what little we know about this game I am guessing that they may have done away with a number of 'realism' features that fans of most online shooters take for granted in order to keep their data packets small, thus allowing for a greater number of players. Meaning they might have done away with anything remotely resembling ballistics characteristics & calculations and opted for a 'point & kill' approach as seen in shooters like Counterstrike. Controlling your weapon as you fire or leading the target may not be required because the engine will simply calculate your sucess based on the state of both you and your target. By eliminating realtime/projected ballistics calculations altogether they can cut down on the average data packet size or make room for additional data in each packet to allow for more people to run around on a map without creating lag. When you consider all the auto-aiming going on in console shooters this idea isn't so far fetched. Basically the netcode is probably better suited for CS/MMO netcode instead of an online fps code.
It's called Planetside (http://planetside.station.sony.com/index.vm) :2thumbsup:
CountArach
07-19-2008, 12:21
You just know that 99% of people will have no interest in keeping the command structure, thus killing one of the game's most attractive possibilities.
Well it seemed to work in Planetside...tho there was constant bickering among the "top brass," the commanders did a good job of organizing each army into huge operations against each other and coordinating attacks and defense. It can work, but you need the right people.
Crazed Rabbit
07-22-2008, 03:52
Not gonna be implemented well no matter how much time is spent on it.
It will be way too hectic and organization will be a mess. I don't see how there won't be a ton of lag everywhere too
Bah! Tribes2 had 64 player games that ran well and that was years ago. Maybe netcode is just harder than better graphics because computers keep getting faster while bandwidth doesn't as much. So graphics improvements don't have to be nearly as efficient as netcode improvements.
CR
Ok, I just checked PLAY.COM
They list this game with release date 30th of January 2009 which is before PROTOTYPE in March 2009.
Sorry for bringing this back to life.
I just downloaded the beta game which will be playable on servers from the 4th to the 10th of January 2010.
If any of you fancy a game around that time to see what this game has to offer - I and possibly Husar will be online testing this baby.
It is a rather big download - ~300MB + 37MB + ~1800MB
Willing to take a try, add 'Mylittlepwny'. I hope they can make this work, it worked for Planetside. I am a little bit worried though, Resistance 2 has 64 player on one map, with teamgames there is really no difference between 64 or 16 as you are really only just being on the same map, it really are 4 team games at the same time.
Coincidentally, an article on MAG (http://kotaku.com/5433275/a-frag-without-the-fest-if-chess-was-a-shooter) just showed up today on Kotaku.
Prussian to the Iron
12-29-2009, 18:03
Coincidentally, an article on MAG (http://kotaku.com/5433275/a-frag-without-the-fest-if-chess-was-a-shooter) just showed up today on Kotaku.
hmmmm.......they weren't too specific with how the servers will handle it.......
i might get it. my birthday is in april, so i'll have a few months to read reviews and watch videos before i need to decide if i want it or not.
like it said though, most people are still playing some of the other juggernaut titles that just came out, like modern warfare 2, assassins creed 2, left 4 dead 2. and it is going to be eclipsed by the new juggernauts coming out around its time frame: Bioshock 2, Mass Effect 2, Army of 2 40 day....
but i hope that lots of people will still be playing. i can tell you that far more than 256 people are online on halo 1 pc multiplayer at any given time, and thats an understatement.
Alexander the Pretty Good
12-30-2009, 08:11
Coincidentally, an article on MAG (http://kotaku.com/5433275/a-frag-without-the-fest-if-chess-was-a-shooter) just showed up today on Kotaku.
That article made the game seemed interesting but doomed. It (apparently) has a creative solution to the lag problem, some interesting features (a slower shooter on that scale? intriguing) but it's being released to low popularity on Mass Effect 2 Day. The only upshot of that is that it'll probably build a small but loyal community that's necessary for team and cooperation based gameplay.
This is one of the games that might make me buy a console, eventually.
The BIG DAY is tomorrow!!!
Download the MAG beta client from the US store. Sony will be hosting 256 player games from 1 PM (GMT) and until the 10th of January.
Personally I will not be able to play until the kids are in bed tomorrow night (around 8 PM) as it is a regular work day.
Prussian to the Iron
01-04-2010, 01:11
it comes out tomorrow? I'm pretty sure its a few weeks later in january...
it comes out tomorrow? I'm pretty sure its a few weeks later in january...
The actual game is still in the future.
It is the BETA client servers which opens tomorrow. Free download from the US playstation store. The servers will run from the 4th of January to the 10th of January.
Prussian to the Iron
01-04-2010, 02:34
great; while I'm waiting for my damned corrupted new Fallout 3 GOTY PC disc to be exchanged for a new one, I can play the beta.
Hooahguy
01-04-2010, 02:43
makes me with i had a PS3.
Prussian to the Iron
01-04-2010, 04:04
makes me glad to know i have both :P
Played one round already... seems promising.
It looks like you can choose one of three factions and make a character in that faction and stick with it as long as you desire.
I am currently Raven, a hightech faction.
playername: Sigurd-org
Prussian to the Iron
01-05-2010, 04:50
ill download it and maybe play some tomorrow. see if youre on! :)
PSNetwork name: CrusaderSpartan1
dont know why, it was a long time ago.
White_eyes:D
01-06-2010, 06:45
My Network name on PS3 is "dotjohn999" it's my buddies.:shrug:
Same user-name with X-box 360 if anyone has it for "Left for Dead 2".:juggle2:
Prussian to the Iron
01-06-2010, 14:52
ill send a frend request (on both)
Sorry I missed you PI... I usually play very late at night... well, evening for you young fellows.
That would be around 2200-0000 GMT+1.
For you Americans closest over the pond that would be around 1600-1800 Eastern.
Any later than that and I'll be sound asleep.
Now... back to the game. I don't play as much every day... just an hour or two, which means my progress is slow. I have reached level 5 with sergeant stripes. I was unfortunate enough to spend my skill points on dumb choices. Didn't see the scroll bar for other options.
I guess the number one priority is the ability to revive your commerades on the battlefield which costs about two skill points. I squandered my points on stuff that I can't use yet, which IMO shouldn't be possible such as advanced optics on the assault rifle. I should have gotten better optics on the sniper rifle which I use quite frequently.
Three maps are available when you first log in as a level 1 private. You can't really choose which map you will join, but are queued up with you faction and dumped into one of the three theaters available on the sabotage type game. One theater is in Alaska where Raven (my faction) is attacker another is somewhere in Russia where my faction also is attacker and one faction in central America where Raven is defender. Also - the early games are only 64 player games.
Husar has played this game more than I have and last I saw him, he had reached level 10 which gives him other types of games and larger game theaters (256 players).
So.. Hus, anything you want to contribute?
Prussian to the Iron
01-07-2010, 14:45
yeah, sorry i havent been on; my little brother just has to play lego indiana jones 2 on MY PS3 every second of every day. ill try and download it today.
White_eyes:D
01-08-2010, 00:01
Yeah....I find the Sniper a little overpower....:sweatdrop:
4 of us armed with Assault rifles and Medium armor(Noob players) rushed a guy with a machine gun and heavy armor.....he killed two of us in a short burst of bullets and then I threw a nade in to kill him but he run out of it's range.....my other team mate ran in and tried to gun him down....he was killed right there....I then ran in and was gunned down in an instant.(Just trying to explain how my close to medium combat went......"bad" most of the time)
On that same mission I was perched on a rock and sniping guys with that same Heavy armor and killing them in one to two shots...and 90% of the time it was not a head shot.....and I have no upgrades for the thing.:juggle2:(Long range combat was easy.....just need to time your shots and smooth sailing)
Most kills I have ever had in one round so far was...only 14 kills to 36 deaths with that crappy Assault rifle *ouch* that's one of the worst records in my FPS online career...When I was a Sniper it was more 12 kills to 7 deaths which is more boring since your not really fighting your just picking off anyone who is dumb enough to go down that straight path or up that tricky hill. Only a counter-sniper who would appear would kill me on the odd occasion....(And as weird as it may sound.....someone who was fed up with me shooting them going that way, threw a nade all the way up there....I still got him but I was pretty amazed he would go though that much effort....he just had to avoid that area and I couldn't have done anything..:shrug:)
Still it was fun....:smash:
woad&fangs
01-08-2010, 00:30
Another promising FPS lost to the idiocy of unlock-able weapons/skills.:shame:
Prussian to the Iron
01-08-2010, 15:56
Another promising FPS lost to the idiocy of unlock-able weapons/skills.:shame:
??? unlockables are fun. though it means that higher level players dominate everyone regardless of skill (I suck, and on CoD4 when I reached the highest level and had all guns, I now dominate just about everyone), it also means that you see a variety of weapons.
ultimately it's the lesser of 2 evils:
no variation in guns, just a couple of each type found with people with no reason to want to level up
or
unlockables that give higher level (not necessarily better) players domination over all the others. however you have something to look forward to.
I'll be on tonight hopefully, since i dont have anything until around......1830 eastern. I tihnk i got 2 friend requests from orgahs, dont remember which. hopefully we'll play tonight!
White_eyes:D
01-08-2010, 18:28
In order to play on the 256 maps.....you need to be at least level ten.:embarassed:
I just played one....seemed pretty stable with only a few spots of lag (Mostly when I was respawning)....I was revived about 20 times in that game...I had less respawns this time....:2thumbsup:
It was kinda like a small scale battle.....I had one instance were I was wondering "where the heck is the enemy?" Next thing I know I see 30 or so guys running for the oil rig(?) trying to protect it.....I was killed instantly after that but seeing that many guys at once made me very cautious.
"Stick to your squad" was all I could think after that:laugh4:
The Chaos of that kinda of battle pretty much meant battles were going on everywhere.....I usually would run across guys cut off from there squads....it meant death to them and points for me...:clown:
Prussian to the Iron
01-08-2010, 20:29
meh. 64 is still 4 times the amount i play on cod 6.
anyway, from now til sometime around 1730-1800 ill be playing the MAG beta. if anyone wants to play, my PSN id is still up there for a friend request. see you guys on!
White_eyes:D
01-09-2010, 02:05
I just seen you Sigurd......why the Sniper-like approach?:devil:
Good game Sigurd....:bow:
Prussian to the Iron
01-09-2010, 04:26
i played with white_eyes, not sure if he noticed in such a big game.
meh. its an okay game. i wouldnt play it unless i was totally bored. it seems like i spend more time waiting to spawn than i do actually playing.
i also unload an entire clip into someone from an assault rifle, with few shots missing, and often reload before killing them. which sucks.
the sniper is pretty overpowered. 1-hit kills most of the time, at level 1. meh.
for some reason my rockets always go like 10 feet.....then fall in a short arc usually resulting in my death, and never in an enemies.
i'm sure this game could be good for some people, but i'm not one of them. after like 4 matches I didn't even get enough points to unlock 1 attachment. ill stick to my fallout 3 and call of duty 6.
White_eyes:D
01-09-2010, 05:23
Once you get the "Revive" ability....it's smooth sailing......just ask Sigurd:yes:
Me and Sigurd killed each other over Point B....I was just about to capture it too....~:mecry:
You should also put some upgrades into the Assault/Sniper/Machine gun whatever you have as your main weapon. My Assault Rifle(When I started) couldn't hit anything....:sweatdrop:
Now that I have more upgrades for it.....I can kill someone who is at a fair range.....I even kill snipers sometimes:2thumbsup:(If I spot them first)
"Revive" and "Heal" can get your Xp up fast, if you know how to duck and cover:laugh4:
Did I play with you WE:D? :beam:
I guess you are not Raven? since I shot you?
Yeah... you should get the resuscitation skill (medical kit [2xp] + resuscitation[2xp]) as soon as possible as that will gather a lot of points. (+10xp each time you revive someone).
I went from just under 100xp to over 200xp in each game when I got this upgrade.
Yeah when you reach level 10 you get to play the 256 player maps - which is another ballgame all together. The chaos is immense and there is serious need of leadership to win with your side.
Also - there is better toys in those huge maps. I found myself in a minigun turret when I spawned into my second game as defender. I decided to stick to it as long as possible. I got a 15 kill streak in it... The accuracy really suck in that thing, but you don't really need it :beam:
And to all of you who moan about snipers... I play sniper a few times and I know that you need more than two shots to the body to kill someone. It's just easier when you have a scope to get a head-shot which only need one bullet... :yes:
HEHE!!.. I remember in the Russian theatre (64p) against S.W.E.R.
I had just been dropped in a para shoot and saw this s.w.e.r guy climbing up into a tower overlooking our main path of engagement which lay to the left of him and me. I stood there watching him in my scope as he gently sneaked up the ladder and when reaching the top.. sneaked his head over the edge. he looked around and saw me... he aimed and ... *BOOM* one of my sniper rounds went through his head. 5xp + 5xp frago points for one shot instant death. I bet he screamed into his mike - "NO WAY ONE SHOT WILL TAKE YOU OUT - THAT'S JUST RIDICULOUS!!!!!! :laugh4:
But the important thing is to deliver bullets!!! I can't see there is any record on shots to hits ratio. But in this game it would be ridiculous to keep track of such in the huge game.
As WE:D noticed - you can't run around lone-wolfing - it will get you hammered. You have to rely on you squad and the cooperation with other squads who will get you revived after the small battle has died down a notch or two.
Ideally ... every individual in a squad should have a mike and coordinate by talk... and hold they yapping mouth when there is no need to talk. I just loathe to overhear two or three people talking about what they had for dinner while playing. I don't have a mike and I see the need for one in this particular game.
And for the record....
I haven't experienced any lag in this game whatsoever even in the huge games with 256 players.
And that's when there are 15 000 players online playing similar games on the same servers.
White_eyes:D
01-09-2010, 13:10
I am Valor "dotjohn999":2thumbsup:....and I think I only noticed you, after I killed you once and saw the "org" tag.:clown: I was like...."Hey I just got Sigurd-org" but then I was shot by your buddy who was with you....:laugh4:
Then after that I spawned and rushed Point B with a few others.....we came close but then 4 of our guys started a fight with a Sniper, chasing after him(Meaning they didn't notice that me and that other guy were trying to take it) I ran in and was killed but was killed while capturing it by you....:wall:
The other guy was doomed because I noticed that even if I would have survived....your buddy(Who seemed to be with you always oddly enough) would have your back if you got killed.....and I think he did get you....:beam:
256 maps are total chaos....I tried leading a group to capture a point were two other squads(32) spawned and figured we could overwhelm them....I was pretty much told by the "company commandeer" "go get that other point we have this one" it was a point where it was easy to defend but hard to attack....I spent 10 mins trying to figure ways around it....but then saw that it was a right next to a spawn point for a squad of enemy's with a Sniper-like approach....It was a suicide mission that he sent us on...:shrug: I killed over 8 guys in one run.....and manged to blow open the doors and get inside....after that it was over...most of my squad was wiped out in the approach and I had no medics with me...still had some mad Xp for it though:smash:
Prussian to the Iron
01-09-2010, 16:59
i tried raven...and valor....not sure which i like.
i too noticed no lag at all. quite amazing i have to say.
i guess ill give it another shot. if either of you are on, my little brothers playign lego indiana jones, so send me a message and i'll kick him off. but i have a basketball game from 1230-1430 eastern, so i wont be on then.
Well, I kinda like the game, reminds me a bit of America's Army.
and I'm way better in it than I am in COD:MW2, not sure whether it's because I got COD for PC or because it's run and gun while MAG isn't. Or maybe because the unlockables in MAG are less overpowered than those in COD? (it's probably the lack of unrealistic run and gun reaction gameplay :smash: )
Unfortunately I got cut off from the interwebs on Wednesday so I only made it till level 13 thus far, at level 15 one can apply for leadership roles. Haven't really gotten to try the vehicles, turrets, support etc. so far, went for the assault rifles with the unlockables so now I have that thing with a bipod and a scope which means I can more or less snipe people with it, even snipers if they're not too far away. :laugh4:
Though I must say the assault rifle at the beginning wasn't much worse, you just had to look a bit closer and account for the recoil a bit more.
Prussian to the Iron
01-09-2010, 18:16
i dont have a mic (or at least the old bluetooth i used when cod4 came out is misplaced/wont work/cant find charger) so i cant talk, and the voices come from the speakers, so i just turn all voices to off. maybe im missing out on something, but i dont feel the need to listen to some random people.
honestly.....i suppose its more realistic, if less photo-realistic. luckily for everyone who plays, I cant grab an AT-4-, Thumper-, Grenade-, Minigun-, Gatling gun-, -proof riot shield. that just makes MW2 too easy on certain maps. place claymores, camp in 1 place they cant hit you from behind, and just melee them when they get near as they helplessly try to shoot at you. dont get me wrong, its both fun and hilarious, but the fact that AT-4's, which in reality take out entire floors, cant do anything to a plastic riot shield is ridiculous.
Well.. this kinda bugs me.
I have levelled up on the assault rifle as well. But none of the enhancements seems to be there. I am supposed to have a reflex sight for it and an extra hand grip. They just don't seem to be present. They are also yellow in colour in the skills chart. Does that have to do anything with the non-presence? My resuscitation skill is shown in green.
Also.. it seems when you get 3000 xp points that you can re-distribute your skill points as you see fit, if you want other combinations.
Did you add the sight to your rifle in the loadout screen?
Did you add the sight to your rifle in the loadout screen?
heh... :oops:
Gotta try it when the servers are back up and running. Apparently they have maintenance or something...
Yeah... I was quite peeved when the medic pistol didn't revive as it should after the upgrade. It took a while before I realised that it was a separate apparatus altogether. And you only need the one not both... It took a while running around with medium armour before I realised that I didn't need the medic gun and the medic kit gun. :dizzy2: Your equipment can only cost a fixed amount and going over this amount, you have to cut back on a few things.
Ah, well... :laugh4:
Right... the servers should be dying as we speak.
I wanted to play a 256 player game yesterday, but they had already closed them. Only the 64 player games were available.
I like this particular game as it appeals to my sense of realism. Well... the revival bit could be discussed regarding its realism.
But it reminds me of when I first played Battlefield 2 or the feeling it gave me.
I like the fact that you choose a faction from the onset and stick with it. It develops that ownership to your particular faction and camaraderie. It also possible removes those [:daisy: :daisy: :daisy:] traitors you see in other online shooter games.
Yeah.. somebody could still register another account in MAG for terrorist purposes, but I have yet to experience this.
There is still the hassle about taking the objective which brings those self appointed judge and executioners who will shoot at own team members for "camping" or not being involved in getting the "objective".
But they are somewhat right... it is all about the objective and not about what stats you can get. There are a lot of xp points to gain by winning your game, which, again, is doing your assigned job by either defending an objective or destroying it.
I have seen people leaving their assigned post (defending object A or B) to go out and search for players to kill... Only to lose it and lose the game. If you are flanked by snipers or other single opponents - it is a diversion. Don't detach the main defensive force to go hunting him... The main attack could be imminent and they will secure the objective at a crucial time where you will lose it and are forced to retreat to objective C.
I played against a very organized team of VALOR where they coordinated their attack on A and B and had people hiding at what would become objective C. The game lasted 5 minutes and it was due to players not doing their jobs. If you are assigned at startup to defend B - don't head over to A just because nothing is happening at B... IT IS A CALCULATED DIVERSION!!
They smashed A and within seconds took B and had already people at C placing explosives there the second it opened. Major blunder by RAVEN...
I am seriously contemplating getting this game at full price (which I normally don't do). I am of the opinion that these games are overpriced and usually buys them at platinum prices or cheap sales. If I have to pay more than £20 for a game I need to be ideologically supporting the developers.
Well, if you don't go hunting the flanking sniper he will kill five of the objective defenders before the main assault comes and the main assault will succeed. If you go hunting him there will be one less defender when the main assault comes. There really are enough people to open a somewhat wider front, having 20 people stand around the objective just means someone might throw a lucky grenade... ~D
Which doesn't mean I'm losing focus on the objective too much, but you can flank the attackers as well, or kill the ones who want to flank you, attackers from behind can kill quite a few defenders who are just looking "forward".
Haven't noticed any of the self-appointed judges and executioners, in the 256 player games there is sooo much going on that hardly anyone could possibly notice what exactly you're doing anyway. ~D
The 256 player map with Raven defending is somewhat confusing though, you can easily get lost and not find the way back, there are several levels, slopes, tunnels, etc. especially once the attackers have progressed a bit. Still fun though. :2thumbsup:
Well, if you don't go hunting the flanking sniper he will kill five of the objective defenders before the main assault comes and the main assault will succeed. If you go hunting him there will be one less defender when the main assault comes. There really are enough people to open a somewhat wider front, having 20 people stand around the objective just means someone might throw a lucky grenade... ~D
Which doesn't mean I'm losing focus on the objective too much, but you can flank the attackers as well, or kill the ones who want to flank you, attackers from behind can kill quite a few defenders who are just looking "forward".
Usually you have a few snipers camping on the ridges behind you. They'll take care of anyone trying to attack from behind (or should be). And I wasn't arguing against dispatching a few men to take care of the flanks, but you knew that :stare:
... And you shouldn't be clumping passively together anyway. Moving around and staying behind those shields is the way to go... with my new assault gun (yeah I upgraded to the new assault rifle to celebrate my level 15 :beam: ) which is very accurate with the reflex sight.
I have taken out a few snipers from far off.
I have received a few hits by a marksman and gone prone... The sniper might have thought someone else got his xp - but since the rounds are tracers (nice feature BTW) you can see where they originate. I saw the technique used on me and I fell for it. They move their scope away from you and you have ample time returning fire... but with a straight shoting rifle that runs through a 30 bullet clip in a few seconds.
I had a very good game last night where I was assigned to objective A in the central America theater as defender. We moved the defense line from on the actual objective and forward to the structures in front - you know it... the structures around and over the weapon's cache at object A. Snipers on the ridges behind and a few forward in the jungle in front.
It worked very well... The Valor was never able to reach our structures but once. Someone said - It is important to come between the enemy's spawn points and your defensive objective. Keep them from reaching it and disrupt their advance.
Prussian to the Iron
01-12-2010, 00:00
yeah...i tried it again. dont like it.
is it a multiplayer-only game? i dont know if i would pay 60 dollars for a multiplayer-only game.
not my type of game. its a no go for me.
White_eyes:D
01-12-2010, 01:15
I recall my second time being in a squad leader role. It was on Ravens map, we started off getting massacred because the enemy at Point B was keeping men scattered everywhere....:juggle2:
I took a few minutes of this and thought...."Why don't we hit it from both the side and the front?"
I gave a rally point for my squad at the side and we all ran to it.....much to my surprise...."Undefended flank" can into my mind....of course that changed after they noticed that we were capturing the point...they were too late though, as we already had Point A for a while.:2thumbsup:
Point C was a little easy since that squad that captured Point A was more experienced then us.
But me and my squad tried to rush Point C a few times.....always was someone there to shoot me in the back....then I saw what looked like another "unprotected flank" and tried sending my squad there.
It was Pointless as the other teams had already exploited that point and were planting the changes along with some Sachet charges....for pesky defenders. Flanking can really make a difference if you know the map well. I had mostly a team of "New recruits", so I had to plan rather then just "run and shoot the guy in front of you".:beam:
I tried to log on last night.. but couldn't connect to the servers. I guess the open Beta is now finished.
Even though the game is kinda repetitive, I found it fun to play with the other people on the internet. Husar and I chose Raven as faction and we played a few games when I still had to figure out stuff. But as a student, he probably have more time at his disposal to play games :beam: and he is generally better at these game than me. Naturally he advanced quicker and being in a group together means you have to play the same games.
He saw me log on and ivited me to his group I accepted and waited... and waited... and waited... after several minutes I had to open the queue log to see what was taking so long.
He had chosen a level 10 game and was probably already in there. Unfortunately I was only level 5 or something and couldn't play his choice of game. Thanks Hus!!! :laugh4:
A well, you learn at your own pace I guess.
I could have done many things to quicken the advance - like getting that revival ability first, then actually attaching the new stuff you "bought" through the skill advancments. :wall:
And playing assault which gathers more points than say a stationary sniper.
There are probably many other features in the game that I have yet to "discover". I was squad leader in a few of my latest games, but had no clue how to use the sql commands. I bet there is a dedicated forum for this game somwhere out there. I just haven't had the time to go searching.
What communication are available to you as a squad member vs. squad leader? I noticed that there was something with the left hand arrows on the controller - and I managed to cut the microphone chatting with it. Other than that I hadn't the time to sit around to figure it out...
Too bad there was no live tutorial in the game that could have "walked" you through the controls.
Prussian to the Iron
01-12-2010, 13:48
since thats out.....anyone wanna play some cod4 on ps3?
I don't have COD4... :shame:
Anyway.. back to topic.
Anyone getting the game when it gets out?
I found some info on the game here (http://forums.mag.com/mag/board/message?board.id=generaldiscussion&thread.id=124392)which, I should have read before playing. :wall:
Right... I for one will be getting this as I really liked it.
Let's hope the wife doesn't get into a too long fit. :sweatdrop:
White_eyes:D
01-13-2010, 01:02
COD4.....wish I had it:laugh4:
But all you had to do with press the select button and press X and you can make way points.
There gold and shiny.....can't miss them.:laugh4:
To get into a level 10 game just takes long sometimes(probably due to the rather low number of beta players), I invited you so you might have been able to see it earlier, wasn't in there yet when it said "group disbanded", heh.
I didn't know there were rally points but then I never played as a squad leader once I got to rank 15.
To get into a level 10 game just takes long sometimes(probably due to the rather low number of beta players), I invited you so you might have been able to see it earlier, wasn't in there yet when it said "group disbanded", heh.
I didn't know there were rally points but then I never played as a squad leader once I got to rank 15.
Heh... I wouldn't been able to play with you in the game we were waiting for... maybe that's what made the wait longer. Sorry about just cutting the group thing. I honesty believed you were in a 256 player game while I was the sucker waiting for the impossible.
Anyway... I just pre ordered the game on play, and ordered a headset too. It says January 29th for release date... and I will probably get it a week later.
I've got exams in mid-February so don't expect me to play (a lot :laugh4: ).
So.... you will be getting this anyway? :yes:
Anyone getting the game when it gets out?
It looks interesting but maybe it's a bit overly ambitious, certainly not buying it on day one.
Page 2 necromancing ...
Anyone got this by now?
I took the plunge and pre-ordered it from play.com. But due to a harsh winter it took 25 days to arrive, so I am already behind on character development compared to others. But I could never beat those who are able to stay home and play all day due to diverse reasons...
I am currently at rank 17 and are building the Assault tier with medic proficiency added.
I should not lead people as a squad leader as I haven't gotten my headset yet (maybe I could use the singstar microphone???).
The game runs smooth even on the domination maps with 256 players. I am surprised how fast you get into games after signing up on a queue.
Apparently it doesn't matter where you are from as I have played against Americans and Europeans (that's what I gather from the voices I hear) without noticing any lag.
There are already clans being formed in this game and they will usually fill an entire squad.
I played with some Italians the other day which had two slots open in their squad. Man!! that was a blast. I had no idea what they were saying but I got over 350 xp with them by just following their lead. I played support on sabotage against S.V.E.R and stayed a few paces back and healed where I could and wiped out flankers.
If any of you play, I am Sigurd-org.
I usually play evenings GMT+1
Will be getting it tomorrow if they have, sounds like a game with a good lifespan, name is the same as it is here.
THIS MEANS WORG
doublepost scuzi I blame Tosa
Arthur, king of the Britons
03-04-2010, 17:48
Sorry but "Massive Action Game" strikes me as being the worst game title ever.
But it's an action game and it's massive
Arthur, king of the Britons
03-05-2010, 13:45
But it's an action game and it's massive
Well you know, it still kinda sucks. :smartass:
The title not the game I'm sure it's great lol
Centurion1
03-06-2010, 04:08
i wish i had a ps3.......
i find it hard to believe people listen to orders. when me and my friends play like cod and stuff we really communicate like and it helps we really dominate, we rotate to see who gets to lead.
i wish i had a ps3.......
i find it hard to believe people listen to orders. when me and my friends play like cod and stuff we really communicate like and it helps we really dominate, we rotate to see who gets to lead.
I you care so much about mulitplay,xbox life is so much better it's silly, but PSN has a much better crowd. MAG supposedly works very well, going to get either this or the new Battlefied.
Centurion1
03-06-2010, 18:20
no i have live this game just sounds fun
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