View Full Version : Man, the AI likes to get you all at once huh?
tapanojum
07-19-2008, 02:11
Playing my Massalian game. Second war with Carthage starts around 233bc, following season Rome declares war on me, which instantly breaks my alliance with the Arverni and Lussotan. 2 turns after that, Lussotan declare war and threaten my Spanish holdings.
Is it common for the AI to declare war all at once? My financial situation really got stretched with a 3 front war, but I managed to defeat Carthage all the way back to Sardin and Africa, and Rome isn't fairing too well either. I conquered Sicily from Carthage and pushed into Rhegion and now am threatening Italia from the north and south. Lussotan also are being pushed back.
Since the Arverni refrained from declaring war while this was all going on, is it reasonable to believe that they will stay neutral for the time being? I don't think I can handle another front.
Playing my Massalian game. Second war with Carthage starts around 233bc, following season Rome declares war on me, which instantly breaks my alliance with the Arverni and Lussotan. 2 turns after that, Lussotan declare war and threaten my Spanish holdings.
Is it common for the AI to declare war all at once? My financial situation really got stretched with a 3 front war, but I managed to defeat Carthage all the way back to Sardin and Africa, and Rome isn't fairing too well either. I conquered Sicily from Carthage and pushed into Rhegion and now am threatening Italia from the north and south. Lussotan also are being pushed back.
Since the Arverni refrained from declaring war while this was all going on, is it reasonable to believe that they will stay neutral for the time being? I don't think I can handle another front.
I dont think the AI plots to destroy you with one final blow, but, at least with me, they do that often :dizzy2:
MarcusAureliusAntoninus
07-19-2008, 05:35
The AI does "hate" the player (it's programmed to be more hostile toward you), and the AI factions will often forget their differences and team up against you.
johnhughthom
07-19-2008, 06:30
Is that the case on all difficulties, or just hard and very hard? I only play hard or very hard so it's a moot point for me really, just curious.
Conqueror
07-19-2008, 11:58
IMX it happens even on Normal, but it's worse on Hard and much worse on VH.
tapanojum
07-19-2008, 13:04
I have been roleplaying this game, so I think it's set to hard mode instead of VH. Those bastard Arverni better not betray me! I saved their ass from the Aeudui and even ended up capturing and gifting them Aeudui settlements.
Let's hope the AI knows compassion, because Rome, Lusottani, and Carthage is learning about revenge right now! =P
IMX it happens even on Normal, but it's worse on Hard and much worse on VH.
Confirmin, I only play on N/N and so far I never really get ganked from all ends.
I really wish that the AI's financial boosts existed on normal as well as on the harder levels, because the AI acts completely crazy on the hard levels, but is broke as can be on normal.
but is broke as can be on normal.
unfortunally
I really wish that the AI's financial boosts existed on normal as well as on the harder levels, because the AI acts completely crazy on the hard levels, but is broke as can be on normal.
Pretty sure the EB financial boosts happen in normal so they shouldn't be completly in the hole.
tapanojum
07-19-2008, 16:45
I really wish that the AI's financial boosts existed on normal as well as on the harder levels, because the AI acts completely crazy on the hard levels, but is broke as can be on normal.
I usually monitor the other realms ever 5 years and see if I need to add_money "faction", # to any of them or not.
Sometimes it sucks tho because I might add money to a realm that bounces back and within 10 years betrays me..:oops:
overweightninja
07-19-2008, 16:58
Pretty sure the EB financial boosts happen in normal so they shouldn't be completly in the hole.
The EB boosts are controlled by EBBS script and hence are the same regardless of difficulty, however Hard+VH IIRC give a hardcoded bonus to the AI of something like 10k mnai per turn on top of this so it definitely makes a difference.
johnhughthom
07-19-2008, 17:05
It's only VH that gives the hardcoded 10000 per turn bonus, no bonus on Hard.
I usually monitor the other realms ever 5 years and see if I need to add_money "faction", # to any of them or not.
Sometimes it sucks tho because I might add money to a realm that bounces back and within 10 years betrays me..:oops:
Adding money through the console window isn't considered a diplomatic action, so that doesn't give points in friendship with them making less likely to attack you, but, giving money through diplomacy might avoid that
tapanojum
07-20-2008, 00:02
Adding money through the console window isn't considered a diplomatic action, so that doesn't give points in friendship with them making less likely to attack you, but, giving money through diplomacy might avoid that
Good point. I don't want the cheating to help me directly in any way so adding it through the console keeps a nation alive without making them go puppy eyes for me.
I check every 5 years to keep a nation alive. Somehow, from 1 5 year period to another, Getai got demolished completely by Rome and Makedonia, so they are no more..:oops:
Good point. I don't want the cheating to help me directly in any way so adding it through the console keeps a nation alive without making them go puppy eyes for me.
I check every 5 years to keep a nation alive. Somehow, from 1 5 year period to another, Getai got demolished completely by Rome and Makedonia, so they are no more..:oops:
I do that as well, though regardless of the money i give them, they usually die as if the enemy is a massive juggernaut =/
d'Arthez
07-20-2008, 00:58
Have been in similar situations before, including a sudden 5 front war. Needless to say, my Getic armies were up to the task.
Started another Hayasdan campaign yesterday. Took the Eleutheroi Caucasus holdings. The Arche seemed a bit disappointed that I had just beaten them to Phraaspa. Next turn, declaration of war, and a futile siege of Phraapsa. Fun, as I was the only ally that had not betrayed them; and instead of sending armies to deal with Baktria, Pahlava, and to a lesser extent the Saka, or to the West to deal with the Ptollies and the Pontic upstarts, they send them to me. Turn after that they manage to get a cease fire with the Ptollies. Hope I can hold out.
Strange enough the only two factions that actually never betrayed a peace or an alliance (with me) in game are the Epirotes and Sauromatae.
Started another Hayasdan campaign yesterday. Took the Eleutheroi Caucasus holdings. The Arche seemed a bit disappointed that I had just beaten them to Phraaspa. Next turn, declaration of war, and a futile siege of Phraapsa. Fun, as I was the only ally that had not betrayed them; and instead of sending armies to deal with Baktria, Pahlava, and to a lesser extent the Saka, or to the West to deal with the Ptollies and the Pontic upstarts, they send them to me. Turn after that they manage to get a cease fire with the Ptollies. Hope I can hold out.
Strange enough the only two factions that actually never betrayed a peace or an alliance (with me) in game are the Epirotes and Sauromatae.
AS on Hai campaigns become a real asshole, really
about Epirotes and Sarmatians, i guess either they had no real intention on attacking to take your lands, or you just got lucky, because both of those factions betrayed me already, on a regular basis, darn, i'm i hatred by the AI? :dizzy2:
tapanojum
07-20-2008, 03:36
I've played multiple Hai campaigns and have never witnessed the Sauromate betray me.
AS sends nonstop stacks but eventually you will wear down their military machine. An army of 2 FM's and 6 Scythian Horse Archers will stop anything they send at you. If not, you can retreat after depleting your arrows, and finish off the stack the following engagement.
I've played multiple Hai campaigns and have never witnessed the Sauromate betray me.
AS sends nonstop stacks but eventually you will wear down their military machine. An army of 2 FM's and 6 Scythian Horse Archers will stop anything they send at you. If not, you can retreat after depleting your arrows, and finish off the stack the following engagement.
Pretty much the general tactic for survival when play as Hai :yes:
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