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View Full Version : Uprisings are too WEAK (there\'s one kind missing)



Dark_Magician
10-29-2002, 00:08
Well there's been some complaints, but in general uprisings as they are now more or less Ok. Except there's a particular kind of uprising missing. There are mostly peasant uprisings and faction reappearances. We may, of course, agree or disagree on their realism, judging basically by our deeply subjective comprehension, but there is different matter I'd like to bring to the attention of the nobles of this realm http://www.totalwar.org/ubb/smile.gif

The thing is there's rarely or never (?) a power-struggle uprising among the aristocracy, which would be a filthy thing to consider if there weren't certain, perhaps extreem circumstances where such is justified for the sake of kingdom. I mean such as a royal or non-royal prince or general trying to seize power, removing a ruler who, if it were to be true, is unfit to rule or occupies throne baselessly. Thus rescuing the coutry from a bad monarh.

Our kingdom had a monarh with influence 3, acumen 1, piety 0, command 3, and lazy, gluttony and another quite bad sin which I would not mention in this honorable guild. In a vast Empire, rich with talented generals and princes (of whom a lot has very good claim to the throne, especially that one with acumen 8, influence 7 and piety 4).

When the ruler I mentioned inherited the crown after the death (of the circumstances of which rumors still circulate in the court) of much more just and pious Principle who enjoyed unshared and sincere devotion of our kind people, the empire sank into rebellions and unrest, with hands in the play not only of inner but also outer enemies and instigators who before deared not interfere with the matters of our realm.

Don't get me wrong, any king is good, but sometimes God through various sings indicates that the person is just unfit to rule.

Perhaps this shouldn't be as wild and violent as uprising in the case described, but let's say OPTION (appears where next king is, let's say obviously, 50% by stats worse than the previous) to remove it and to pass the power to the best heir or royal (perhaps a general married right princess would also suit) blood person, whith simultaneously lowest loyalty. This could result, if such option is selected by the player in certain temporary bad consequences, such as some pillaging or paying off the nobility that helped. The we coould have nice dialogue "execute, imprison, release" with nice effect on the stats http://www.totalwar.org/ubb/smile.gif

We have a good "loyalty" option after all and frankly, I always though that having a prince with low loyalty means that he is kinda keeping ready a knife or poison potion for the pa'pa

Rocket_Boy
10-29-2002, 00:15
Ummm these civil wars you describe are already in the game. The player gets to decide whether they control the loyalists or the rebels. I believe that the manual covers it.

Dark_Magician
10-29-2002, 00:20
really? I got a king that juste.. bad, but no civil war

Boondock Saint
10-29-2002, 00:22
Not sure exactly where u are going with this ...

An option to pass over a lousy heir? Well ... sounds ... like it might make the game too easy. One of the real challenges is dealing with lousy heirs.

Power struggles ... I have experienced civil wars first hand ... I wouldnt call it anything other then a power struggle. You get to choose which side you want to be ... and ... the two sides struggle for power. Ok, so the other side just turns into rebels of no real threat ...

Ok, well ... let me know if that reply made sense.

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Rocket_Boy
10-29-2002, 00:55
If you want to help encourage a civil war, have an emissary strip your best generals of their titles, thus reducing their loyalty and put large armies under their command and side with them when they revolt.

Galestrum
10-29-2002, 02:08
i think his point is that civil war type rebellions should be among the most common seen and that this would be more challenging in the game as well

Ktonos
10-29-2002, 15:17
No,I think that CA has done a great job with uprisings.They added many other kinds of them. I have to object though at the level of difficulty of keeping your people happy. It should be far more difficult to have all your provinces at "Very High" taxes.

Fearless
10-29-2002, 16:45
I had a real crap sultan for the turks but he held the empire together. How do I know...I sent him on his own on a suicide mission he got captured and I refused to pay........BIG MISTAKE the whole of the Turkish empire erupted into rebellion. Since I had conquered over half of the map and had a standing army of over 30,000 I was now faced with a whole new can of worms.................God I love this game!!

maroule
10-29-2002, 17:52
I love civil wars, they spice up the game, but they don't come often enough : in 7 campaigns (6 on expert), I had only one case of civil war (and a minor one). That too few!

Edratman
10-29-2002, 18:40
I also tried to rid myself of a bad Danish king by sending him into to unassisted battle. Like the previous post, and very unexpectedly, he got captured and my ransom refusal resulted in empire wide revolt. Surprised the hell out of me.
I think I would enjoy the rebellions more if they weren't so destructive towards buildings. In too many provinces I subdued I was set back 50 or more years in building progress between total destruction and downgrades of structures. The building tree is an aspect I like, so I ended up starting a new campaign.
However, I really enjoyed that surprising outcome to my assisted regicide plan. This game has more clever and unexpected twists than the sum of all my previous gaming experiences. And I am a 50 year old gamer who goes back to the very beginning of computer games playing text only Zork on an Atari computer in the early 80's.
I will never be able to play Civ again now.

Didz
10-29-2002, 18:49
In my Almohead Camapign I dealt with lousy Khalif's by sending them single handed to attack the Golden Horde.

In my English Campaign I have used mre imaginative methods.

Useless Princes get sent on Crusades or are left in beseiged castles to starve to death.

Just have to make sure your Kings still playing with the Queen so you don't run out.


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Didz
Fortis balore et armis