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Ibn-Khaldun
08-02-2008, 17:17
Love EB?
Wanna play it with other people in an interactive campaign where you can help decide the fate of the Antique World?
Then take a look at this thread to help us set it up!

If you like to know more about these kind of games then just look into the Throne Rooms sub-forum called LotR - Last of the Romans (https://forums.totalwar.org/vb/forumdisplay.php?f=256)

So perhaps there are some people here who are interested in this?

I will update this first post regularly so people would get the latest information about the game.

The mini-mod for this game is almost finished.. There will be some testing to do and perhaps then we are ready to go!

The name of the game is: Will of the Basileus (WotB)

EB uses the mod-switch function; so you can rename your current EB folder to something like EBv1. Once that's done, reinstall EB, then you'll be able to install our mod, and you'll be set to go!

The faction is Arche Seleukeia.

Players who are interested:
Ibn-Khaldun
Warmaster Horus
The Celtic Viking
lobf
Roka
00jebus
Eliit Tuhkur
johnhughthom
||Lz3||
Chaotix27
Metuselah
Olimpian
Incitatus
LordOfUmbar
Hax
russia almighty *Maybe
hooahguy
MerlinusCDXX
Basileos ton Ellenon
TWFanatic
Fondor_Yards
YourLordandConqueror
Rodrigo_Stak
TheFlax
kingsnake
Celtic_Punk

So far we have 26 people interested. That's more than enough to start this game!:2thumbsup:

For more information PM me or Warmaster Horus.:2thumbsup:

You can also check our temporary forum and discuss over the rules and give us some ideas to make the game more interesting. You can find the forum here: WotB temporary forum (http://ebwotb.proboards59.com/index.cgi)

Rilder
08-02-2008, 17:44
First off a lil bit of details for those of us who have no idea what a "interactive campaign simular to lotr" is.

Also, I say one of the smaller factions, Pontos, Casse, maybe Swebos.

Warmaster Horus
08-02-2008, 17:54
Check out the Throne room, or the link in my sig.
Last of the Romans (LotR) is a sort of PBM (play by mail), where each player is assigned a character, and then can influence the game in various ways. The player fights each battle their character does; he can vote in the voting sessions, interact with other characters, etc. I'm not giving a great description here, but it's awesome. Before LotR were WotS (Will of the Senate, played with RTR, and first of this kind of game) and KotR (King of the Romans, played with slightly modded M2TW).
I guess I'd be interested.

Ibn-Khaldun
08-02-2008, 18:03
Looks like I don't have to explain what LotR is .. WH managed to do that before me :beam:

I doubt that it is possible to play something like that with smaller factions because it is possible that they will be destroyed before the faction had time to expand..

I wouldn't want to pick Romani because.. well.. that's what everyone are doing :beam:
I would prefer actually Ptolemaioi or Arche.. With them it is possible to RP more than with the smaller factions. Of course this would mean that we already have a pretty big Empire in our hands.

So.. I would appreciate your ideas over this thing..:yes:

Btw.. link to LotR can be found in my sig too :beam:

The Celtic Viking
08-02-2008, 18:14
I'm in. I'd vote for AS, but as long as it's not Rome, I'm game.

Warmaster Horus
08-02-2008, 18:18
Well, KH would be logical since they were a sort of Democracy. But just about anything's fine with me. I agree that a small faction would be hard to play well, though.
A good faction would be the Arche Seleukeia, since they do have a big Empire, but that would be good with many players (we could mod characters in, and other stuff to make it harder for us.)

lobf
08-02-2008, 18:47
AS would be awesome... imagine fighting between the satrapies...

Ibn-Khaldun
08-02-2008, 19:40
KH is a possibility .. It would take less time and energy to mod them playable for this game..
AS would take a lot more work .. but it would be more interesting to play them :yes:

Warmaster Horus
08-02-2008, 20:11
I don't think work's a problem. It's august, so a few of us are on holiday and have more time on our hands (at least I do).
The end result is more important.

Ibn-Khaldun
08-02-2008, 22:02
I agree.. The End result is what counts..

But still .. we need more people do join this!

Also.. Looks like the faction will be either AS or KH??

Roka
08-03-2008, 01:46
i would be more than happy to do this, anychance of giving me some more info?

||Lz3||
08-03-2008, 01:53
Saba!! :idea2:

hehe nah just kidding, AS sounds like a good idea but, it seems also like a lot of work , I'm not totally sure if I'll be able to join this , I'm kinda lazy when talking about battle reports :sweatdrop:

Ibn-Khaldun
08-03-2008, 07:54
Roka l look at the Throne Room.. There is a subforum called LotR .. Or you can just use the link in my sig :beam: I think there you can find the best info about these kind of games..

||Lz3|| - LOL .. I actually thought that you're going to suggest Saba!! :laugh4: With AS it is a lot of work. They start with more than 20 settlements! :dizzy2: Also AS is most likely going to be attacked by all of it's neighbors very soon.. well.. this actually is good for the game :beam:
And You don't write long long posts about your battles.. If you give the end result of the battle then that is fine for me :beam:

Warmaster Horus
08-03-2008, 10:55
Yep, Ibn-Khaldun's right. The way I see it, the minimum you've got to do if you sign up is:
- fight your battles
- post the result screen
- vote in Senate sessions.

So, to recap:
- Faction is apparently Arche Seleukeia (large Empire hard to defend, because of the number of potential enemies) with a modified starting game to make it more difficult.
- Players:
Ibn-Khaldun
Warmaster Horus
The Celtic Viking
lobf
00jebus
Eliit Tuhkur
johnhughthom
||Lz3||
Roka

Clearly some people are interested, and by PM'ing I guess we could get some more people interested.
So: pm your friends with EB, tell them to come here, and post that they're interested.

Maion Maroneios
08-03-2008, 11:47
Guys, something just shot through my mind... I'm not actually interested to take part in this interactive campaign, but I thought that you could give real depth to the game, by stimulating civil wars. For example, satrap X (player) decides he has enough potential to take over another satrapy or go against the Basileus, by fighting a multiplayer battle with the same troops he has raised in his area, with the same experience and such, against another satrap or move against the Basileus.

Warmaster Horus
08-03-2008, 11:56
Well, Last of the Romans has a way of simulating Civil Wars. And the two games before ended in Civil Wars, so we'll be going with the methods used before.
Of course, multiplayer battles is still possible, although a bit difficult to simulate the impact in the game.

Rilder
08-03-2008, 13:16
Are we gonna need any EB minimods or just Vanilla EB+Permanent fixes?

If its just EB+Permanent fixes I'm in.

Ibn-Khaldun
08-03-2008, 13:25
I think it would be just EB 1.1 + fixes...

There will be some changes to some files but not much.. probably edu and edb files only..

Warmaster Horus
08-03-2008, 13:29
LotR uses the LotR mod which does this:

Q: What's in LotR Mod 1.2?
A: Several things. (1) Relatively new versions of Lusted's Campaign and Battle AI mods, to make the AI better (2) Modification to make recruitable generals available from every Byzantine settlement in the game and to reduce their cost and upkeep to 1 florin each (3) Modification to halve the 'wage' cost of family members and recruitable generals (4) A LotR icon for you to use (5) Fixed text description for the traits Overconfident and Blatantly Overconfident (6) Removal of the triggers for the entire SS 4.1 Civil War trait system (7) Removal of the triggers for the Near Loyalty and Far Loyalty trait lines (8) Removal of the triggers for the Stripped trait line.
Obviously the majority of changes are specific to M2 and Stainless Steel. But we can adapt it to EB and add some minimods as well.
Don't worry; it should all come in a nice, neat package you can install easily. That way you could have both EB 1.1 and our version.

Rilder
08-03-2008, 13:37
I'm out then.

Warmaster Horus
08-03-2008, 14:18
Sorry to hear that, Rilder. You know you could just install EB twice, and on one install put the mini-mod (I know I'll do it).

Rilder
08-03-2008, 14:44
Sorry to hear that, Rilder. You know you could just install EB twice, and on one install put the mini-mod (I know I'll do it).

I know, I have 2 installs with RTW already, 1 for EB and 1 for vanilla.

RTW:BI:EB is 5gigs in size, another install would mean another 5 gigs being used, and I'm trying to be conservitive with my remaining 35 gigs.

Ibn-Khaldun
08-03-2008, 15:54
The size of EB could frighten some people away.. especially if they like to keep the original game and EB with changes for this game..

It's been decided between me and WH that the faction will be Arche Seleukeia.
I proposed the name of this game "Will of the Basileus"(WotB) in honor of WotS and KotR:2thumbsup:

00jebus
08-03-2008, 17:03
Count me as in, preferably in Antollia when we start picking characters.... I like the weather...and in all honesty when this gets going I'll probably be sick of fighting horse archers.

Ibn-Khaldun
08-03-2008, 17:34
After this gets going you'll be sick of fighting against phalanxes :devil:

Anyway.. I'll count you in :2thumbsup:

Ferret
08-03-2008, 17:44
The Estonian Ferret wants in :beam:

I'll have to install EB first though...

Ibn-Khaldun
08-03-2008, 18:14
You are in! :2thumbsup:

EDIT: If I'm right then in the beginning there are 10-11 FM's. 2 will soon die though. So if we could get some 15 players to join then I think we could start this. Of course once we have small mod ready for this game.

johnhughthom
08-03-2008, 18:30
I'd be interested in this, there have been a few similar efforts that haven't lasted long, it would be nice to get into a campaign properly.

Warmaster Horus
08-03-2008, 18:42
Let me tell you, with the few lotr players we've got here, this game goes on until we end it.

Good to see more players coming in!

Roka
08-03-2008, 19:24
LotR uses the LotR mod which does this:

Obviously the majority of changes are specific to M2 and Stainless Steel. But we can adapt it to EB and add some minimods as well.
Don't worry; it should all come in a nice, neat package you can install easily. That way you could have both EB 1.1 and our version.

this could prove problematic for me, as i am swiftly running out of room on ym comp, also when would we be looking at startign this game up as i will busy studying for next 2 weeks

Ibn-Khaldun
08-03-2008, 21:35
Roka - We need to test this mod that WH is creating for our use before we can start.. I don't think that we start in the next couple of weeks..

johnhughthom - I'll sign you up! :2thumbsup:

Roka
08-04-2008, 00:19
Roka - We need to test this mod that WH is creating for our use before we can start.. I don't think that we start in the next couple of weeks..


WH has Pm'd me the details, as i told him i can be counted (probably) in :2thumbsup:

||Lz3||
08-04-2008, 03:23
another thing crossed my mind...well actually 2 heheh

1-AS has a lot of small (3-4 units max) battles at the beggining , the largest army at the start has 4 units afaik and the economy isn't as great either

2- I have a heavily moddified EB ehehe :sweatdrop: so I might not be able to play cause I don't want to risk my 215bc camapaign , cause I have already killed a 240bc camapaign by messing with the files midgame :wall:

Ibn-Khaldun
08-04-2008, 05:38
||Lz3||
1 - All battles without a general will be fought be the Chancellor(Or what ever we call him). Battles with the Generals will be fought by the players. The Economy might not look too good but actually after some 'reforms' you can easily make over 10000mnai a turn.

2 - I presume that these are just .txt files that are changed? If they are then you can just copy them into your backup folder. Or is there other files changed too?

||Lz3||
08-04-2008, 05:47
I have moded waaaaaaay too many files to be listed

I have changed ,

EDCT-export_descr_character_traits (know as mid campaign killer)

and a lot of other changes from the descr_strat , to EBBS , unit skins , and well I use alex.exe :sweatdrop:

there are like other 30 or so other changed files, I already have a backup , but... I'm afraid to kill my campaign again , so unless someone confirms that chaning EDCT midgame , then play another campaign , and then switch back to the original modded EDCT does not kill my campaign hehe :sweatdrop:

Ferret
08-04-2008, 10:42
Are you planning to use LotR rules or write your own? If it's the former I'd advise you to use KotR rules, they are more suited to smaller groups of players.

Warmaster Horus
08-04-2008, 11:00
||Lz3||, what you can do is rename your current EB file to say EB v1, then install EB again. Once that is done, you'll be able to install our mod over the new installation.

Eliit Tuhkur, we're taking LotR as a base, but that doesn't mean we're not going to change stuff. I'll take a good look at the rules for LotR, KotR and even WotS (since it's more appropriate to the timeline).

Ferret
08-04-2008, 14:58
comforting to hear you're thinking this through :yes:

Chaotix
08-04-2008, 16:43
Hey, I saw the link in Warmaster Horus's sig, and I'm in! I love EB, personally I think it's better than M2TW and some mods for it.

If the faction hasn't completely been decided yet, I'd like to say that Qarthadastim is also a great faction choice for this kind of game. Of course, I'm fine with whatever you go with.

Ibn-Khaldun
08-04-2008, 20:15
Chaotix27 - Sry .. But the faction is AS. So I'll sign you up?

EDIT: So we have 10 people interested already. Hope they are still here when we finally start this thing :2thumbsup:

00jebus
08-04-2008, 21:22
question about difficulty, I'm guessing we'll be using M battle, to prevent entire satrapys getting killed off by militia?
but for campaign?

H, VH, or VH with massive levels of cash injected to the major factions?

Warmaster Horus
08-04-2008, 21:29
In the mini-mod there will be a money-script in there, so I think VH shouldn't be too bad.

M for battles, of course.

johnhughthom
08-04-2008, 21:39
VH leaves no room for anything resembling diplomacy though, with H at least you can hope for the AI to be slightly less braindead.
How about using ALX.exe? It has massively improved my games.

Ibn-Khaldun
08-04-2008, 22:11
Well.. I doubt that everyone else have Alex.. Me being one of them who don't have it..
And we have the Force Diplomacy mod in our mod so.. We can still do diplomacy..

Incitatus
08-04-2008, 23:02
This looks very interesting and I would love to get in on it, but I won't really be able to play for the next 2 weeks or so. If you have started by then, would it be possible to join late? If you haven't, or if it is, count me in!

00jebus
08-04-2008, 23:04
let me guess IK's answer;

course you can join late

In fact, thanks to recruitable generals in EB, people can join at any time

Incitatus
08-04-2008, 23:34
Excellent. I can't wait for this to get started.

Warmaster Horus
08-04-2008, 23:53
00jebus nailed it. It's exactly that.

EDIT: actually, after looking at this thread (why is vh the recommended difficulty?) (https://forums.totalwar.org/vb/showthread.php?t=106353), and especially Foot's replies, I think we'll have Hard as campaign difficulty. The campaign should be challenging enough.

Olimpian
08-05-2008, 00:34
I'd be interested, if it's no biggy if maybe I'll be away for some 2 weeks in september (nothing certain yet). Other than that, I'm good to go anytime.

A Terribly Harmful Name
08-05-2008, 00:41
I'm interested in this. Count me in.

Though I play a modified EB.

Warmaster Horus
08-05-2008, 00:52
I've got to tell Ibn-Khaldun to add this to his original post...

EB uses the mod-switch function; so you can rename your current EB folder to something like EBv1. Once that's done, reinstall EB, then you'll be able to install our mod, and you'll be set to go!

Olimpian, it's no problem.

Olimpian
08-05-2008, 00:56
Then count me in :2thumbsup:

A Terribly Harmful Name
08-05-2008, 01:13
I'll go then ;).

Megas Methuselah
08-05-2008, 03:39
As a descendant of declined nobility, I declare that it is my divine right by birth and blood, whatever the current position of my name may be, to take part in the moulding of an empire.

:yes: Count me in!

Ibn-Khaldun
08-05-2008, 05:31
let me guess IK's answer;

course you can join late


Am I really so predictable?! :dizzy2:

Anyway.. I'll change the first post now...:smash:

And yes.. thanks to recruitable generals you can join when ever you want..
I just hope that people could stick to this until the end and wouldn't disappear after a year or two in game..

Ibn-Khaldun
08-05-2008, 19:01
Now.. Could some EB famous historians give us some help?!

I like to know how should we call the 'Royal Council'? or 'Chancellor'?
Also.. could someone give us some suggestions how to call our generals. 'Strategos' means 'general' actually so this way we could be the lowest rank..
But what about some higher ones? 'Megas Strategos? :inquisitive:

MerlinusCDXX
08-05-2008, 22:27
Now.. Could some EB famous historians give us some help?!

I like to know how should we call the 'Royal Council'? or 'Chancellor'?
Also.. could someone give us some suggestions how to call our generals. 'Strategos' means 'general' actually so this way we could be the lowest rank..
But what about some higher ones? 'Megas Strategos? :inquisitive:

A suggestion; Strategos- good as suggested
Strategos Epilektos- next higher rank (distinguished general)
Epistrategos- regional military commander title (pulled from trait file)
Strategos Hetairos- high rank, for a general that draws favor from the Basileus himself (companion general)

Note: anyone who actually knows ancient Greek grammar and spelling, please feel free to correct my suggestions, also, a "junior general" rank may be good, ie Strategos Ephebos (or something like that, as I stated, I never studied ancient Greek myself, so I fully expect that my phrasing is incorrect).

LordofUmbar
08-06-2008, 03:03
Count me in. Looks like fun.

russia almighty
08-06-2008, 04:00
...I'd love to sign up, but I run a modified game already.

Basically, starting money, farming values and 0 turns for recruitment.

Hax
08-06-2008, 09:19
Count me in as well.

Ibn-Khaldun
08-06-2008, 15:49
russia almighty - you can always do what WH have suggested to some others..


EB uses the mod-switch function; so you can rename your current EB folder to something like EBv1. Once that's done, reinstall EB, then you'll be able to install our mod, and you'll be set to go!

Hope you have enough free space in your PC though :beam:

Hax and LordofUmbar - I added your names into the list :yes:

Looks like we have enough people interested to get this thing started.
We will need to test and fix some bugs in our WotB mod and put together these final rules but other than that we are ready to go!
Hope to start in the last week of August or on the first week of September.:yes:

As for those who have signed up and are interested but can't jump into this game when we start it then don't worry.. You can always join the game later when you have the time..

Also... I think I'll mention this now. I've said it before I think. If the game is already in progress(or even now before it has started) and you suddenly can't play anymore for some reason just PM me about that but don't disappear without saying anything:yes:

Hooahguy
08-06-2008, 15:57
i think ill join, but i wont be available much....

Ibn-Khaldun
08-06-2008, 16:10
I'll sign you up..

Even if you take just part of these 'Council' meetings and help us decide the fate of the Empire then that is good enough.. You don't have to run around with your avatar! :beam:

Good to see some famous names here.. :laugh4:

MerlinusCDXX
08-06-2008, 16:13
ooops, I guess I didn't mention in my other post, but yes, Ibn-Khaldun, please count me in. :D

Ibn-Khaldun
08-09-2008, 16:22
:bump:(I have always wanted to use this smilie)

So it wouldn't be buried under other threads..

Anyway .. once the rules have been decided then perhaps we can start this thing..
So far the WotB mod made by WH looks working just fine...:yes:

||Lz3||
08-09-2008, 16:45
I would be interested in being part of the council...:2thumbsup:

Ibn-Khaldun
08-09-2008, 16:52
Every player will be part of the 'Council' :beam:

It just that some of them will have more influence than others.. like Basileus and the faction heir(whoes greek name i always forget) and some others..

Roka
08-09-2008, 17:19
:bump:(I have always wanted to use this smilie)

So it wouldn't be buried under other threads..

Anyway .. once the rules have been decided then perhaps we can start this thing..
So far the WotB mod made by WH looks working just fine...:yes:

seems working fine to me as well :2thumbsup:

Warmaster Horus
08-09-2008, 17:20
Kleronomos Basileion, I believe it is.

The Council is what we'll call our Senate. It sounds better than Senate, considering the Arche is supposed to be a Kingdom, and not a Republic.

A Terribly Harmful Name
08-09-2008, 17:35
You forgot to put my name in, Ibn-Khaldun.

TWFanatic
08-09-2008, 17:37
You can count me in. I don't quite understand what this is but you can count me in nonetheless.:balloon2:

Ibn-Khaldun
08-09-2008, 19:47
Basileos ton Ellenon - You are signed up now :2thumbsup:

WH - Thanks.. also check your e-mail :bow:

TWFanatic - This game will be similar to LotR (https://forums.totalwar.org/vb/forumdisplay.php?f=256) (Last of the Romans) that is being played in the Throne Room. If you like to know how this game (WotB - Will of the Basileus) will look like then check the LotR sub-forum for more information about these kind of games. :2thumbsup:

TWFanatic
08-09-2008, 20:14
Nice. I am looking forward to this. Will we get our own forum?

Warmaster Horus
08-09-2008, 21:18
Hopefully Tincow can give us some space in the Throne Room. We haven't asked yet, but we will.

Fondor_Yards
08-09-2008, 21:30
Ya know, why not, add me to the list.

Ibn-Khaldun
08-09-2008, 21:33
Yes, we haven't asked yet because it's better to ask when we have everything ready and have something to show ...

Fondor_Yards - will do that :yes:

Megas Methuselah
08-09-2008, 21:35
Yeah, I can't wait! :wacko:

Ibn-Khaldun
08-09-2008, 21:56
Yeah, I can't wait! :wacko:

Trust me.. You are not the only one!!! :laugh4:

||Lz3||
08-10-2008, 02:07
TWFanatic - This game will be similar to LotR (https://forums.totalwar.org/vb/forumdisplay.php?f=256) (Last of the Romans) that is being played in the Throne Room. If you like to know how this game (WotB - Will of the Basileus) will look like then check the LotR sub-forum for more information about these kind of games. :2thumbsup:

LOL I though that LotR meant "Lord of the Rings" total war :laugh4:

I meant that I would like to be part of the online council without...actually participate in the campaign... cause...I dont know.. too lazy to change my crazy-modded files <.<

which mods would we use? may I suggest Lysander13's AI minimod? to use Sinhuets formations (real improvement)

Megas Methuselah
08-10-2008, 02:55
too lazy to change my crazy-modded files <.<

As suggested above, just rename your EB folder, "original EB" or something. Then you can install EB again, and have your original EB in one folder and the interactive campaign mini-mod in the other.

This is done assuming you have enough space on your comp, of course!
:yes:

||Lz3||
08-10-2008, 07:11
As suggested above, just rename your EB folder, "original EB" or something. Then you can install EB again, and have your original EB in one folder and the interactive campaign mini-mod in the other.

This is done assuming you have enough space on your comp, of course!
:yes:

as a matter of fact I ALREADY have 2 EBs <.< :p
-and a freakin many more RTW installations too >.>-

1- crazy moded EB
2-Normal EB without...ANYTHING (instead of reinstalling the whole thing...)

and...
1 RTW for Roma Surrectum
1 RTW for NTW 2 , LoTR, RTR

and I only have 10 gigs of free memory space <.<

I migh use the backup EB installation , which minimods (and/or) fixes are we going to have installed?

Megas Methuselah
08-10-2008, 07:35
Wow... :juggle2:

ULC
08-10-2008, 18:21
Oooo...shiny. I'd love to play with AS, Sign me up as well :beam:. Just to let you know though, I might not be able to be on until early September, so I might miss the first few turns :embarassed:.

Are going to set up a test game at all? When will we start on rules discussion?

Ibn-Khaldun
08-10-2008, 20:58
||Lz3|| - WH is working with the WotB Mod so you should ask him for more info about that. I could answer myself but I can't find where WH told me what will be in it:shame::embarassed:

YourLordandConqueror - Will sign you up as well! Because we are still testing the mod itself then it will take max week before we can move on.

About the test game.. We probably ask some people and do one just before we start the real game. :yes:

The basic rules are ready and once WH looks them over we will make a small discussion over them privately. After that we post them here(I think) so you could make your suggestions too. Actually you can make them even now. :yes:

Rodrico Stak
08-11-2008, 03:02
Sounds cool! Count me in!

Ibn-Khaldun
08-11-2008, 20:56
Rodrico Stak - Your signed up too. :yes:


Another thing is that since it is better for people to see the rules and to discuss over them before we start the game then I have made a temporary forum that you can find here: WotB temporary forum (http://ebwotb.proboards59.com/index.cgi)

Will change the first post and add the link there too.

General Appo
08-11-2008, 21:21
Yo, just noticed my name was mysteriously moved to the top of the drafting list in the Tavern, I´ve been away but now I´m back and would like to take part if possible.
BTW, has anyone ever heard of the song Out On An Island by Cock Sparrer? Thought not. But if have heard it, just imagine that that´s what I´ve been doing.

Ibn-Khaldun
08-11-2008, 21:33
So.. General Appo.. I can sign you up as well?

Looks like EB was the best mod to start this kind of game. Lots of people joining in. :yes:

Megas Methuselah
08-12-2008, 01:17
Lots of people joining in

Yeah, I went around drafting the drunkards from the Tavern and various other EB'ers.
:beam:

TheFlax
08-12-2008, 02:09
You can count me in IK. :yes:

I do hope there will be a thread for stories like in LotR? :clown:

Megas Methuselah
08-12-2008, 05:34
I do hope there will be a thread for stories like in LotR?

God, I hope so! My story(assuming Ibrahim or Hooahguy don't backstab me or something) will be such a wondrous and glorious adventure!!!! Oh, I can't wait....!
:beam:

Ibn-Khaldun
08-12-2008, 07:42
You can count me in IK. :yes:

I do hope there will be a thread for stories like in LotR? :clown:

Of course.. the stories are one of the best part of this thing..

Btw.. since there are no princesses in EB then 'unfortunately' you must pick a male character :beam:

ULC
08-12-2008, 09:08
Would it be possible to ask which Satrapies the AS had under it's control at the start date? I need to know to flesh out some of my rules suggestions.

Oh, so your joining TF? When can I expect ATPG to follow you in :clown:

Ferret
08-12-2008, 10:26
luckily for us I don't think he has RTW :laugh4:

Ibn-Khaldun
08-12-2008, 14:16
YourLordandConqueror - If I'm right then As have the following Satrapies under it's control: Persis, Babylon, Sousiana, Media, (Mikra Asia?). They have 11 Satrapies but only those are under their control when the game starts.

ET - And I thought that he have RTW?

Megas Methuselah
08-13-2008, 05:35
who?

||Lz3||
08-13-2008, 05:38
I wonder who gets to be an FM and who gets a mercenary gen...

since I was one of the first signed up I think I deserve an FM :deal:

Megas Methuselah
08-13-2008, 05:50
Since I'm of noble blood, it is my right by birth to get a FM.
:7king:

PS: heh heh.

Roka
08-13-2008, 12:38
since i am me, i think i deserve an FM

The Celtic Viking
08-13-2008, 14:21
Since I'll kill everyone else if I don't get an FM...

Hax
08-13-2008, 14:42
Seriously, people.

Relax. Just be glad with the role you have >: |

The Celtic Viking
08-13-2008, 14:50
Ah, loosen up Hax, we're just joking around. Of course we'll all happily accept what we'll get.

Ibn-Khaldun
08-13-2008, 15:29
IIRC then at the beginning there are 8 FM's. 2 of them are over 60 years old and there are some FM's who haven't 'come of age'.:book:

But the people who signed up first will get the chance to pick first. IF they don't want the FM for some reason then the other people will have the chance to pick them. :yes:

So.. there is a small chance that even the last one in the list could pick the FM. :yes:

:clown:

ULC
08-13-2008, 16:27
I'd rather be a merc general ~;p

Either way, so long as I can have an army, I don't care what I am...I just want to show the Ptolemies that they aren't they baddest pike wielders around :evilgrin:. All hail the Grey Goo!

Ibn-Khaldun
08-13-2008, 16:38
Now.. IF Ptolemies can do their 'Yellow Death' thing against 20 human players then.. I really really suggest to make them weaker in the next EB:laugh4:

Roka
08-13-2008, 22:28
Since I'll kill everyone else if I don't get an FM...


i won't kill everyone, just you, as an example to the others

Ferret
08-13-2008, 23:30
I think we should let the experienced PBM players have them, so me and WH :clown:

More seriously I'm happy with whatever.

The Celtic Viking
08-13-2008, 23:59
i won't kill everyone, just you, as an example to the others

The only problem is that I, as a gaesatae, will have 2 hitpoints, so even if you actually do manage to kill me once, I'll still be alive to kill you. :grin:

Hax
08-14-2008, 00:23
Ah, loosen up Hax, we're just joking around. Of course we'll all happily accept what we'll get.

You want me to do what?

Roka
08-14-2008, 01:04
The only problem is that I, as a gaesatae, will have 2 hitpoints, so even if you actually do manage to kill me once, I'll still be alive to kill you. :grin:

i see, well what i'll do is, go to the pub have 8 pints of lager and 3 jack daniel's chasers, and i shant feel you killing me so i'll still be able to kill you a second time :idea2:

Warmaster Horus
08-14-2008, 01:09
The tavern is elsewhere folks. No really spammy posts (which I fear may happen sometime soon), please.

Roka
08-14-2008, 01:25
The tavern is elsewhere folks. No really spammy posts (which I fear may happen sometime soon), please.

apologies...


btw about to PM you

Megas Methuselah
08-14-2008, 01:44
So how long can we assume the test game will take? A week, perhaps? Sorry for sounding impatient, but I can't wait for the main campaign!!!!!
:jester:

ULC
08-14-2008, 02:05
Depends on how long the rules take to iron out, and get a nice look over for contradictions and loopholes. So it may take a coupe of days, but it would certainly take less long if everyone who wanted to join signed up at the WotB forums ~;p, and voiced their opinion.

WH, mind if I try to redirect some of the spamming energy here to the WotB forums, ala something-like-the-tavern?

Megas Methuselah
08-14-2008, 05:06
Why can't we just do it here? After all, I kind of like my sig...
:inquisitive:

I mean no offense, of course. But it seems like a viable question.

ULC
08-14-2008, 06:29
Simply a matter of forum space and organization, tis all. It's better to not clutter up the org with our stuff until we can get a subforum of our own. The WotB forum already has everything up anyway, it would simply be twice as much work trying to drag all of it here for the test game and the rules discussion.

Ibn-Khaldun
08-14-2008, 13:31
Yeah.. this thread is more like a sign up and announcement thread... :yes:

Ferret
08-14-2008, 19:51
Depends on how long the rules take to iron out, and get a nice look over for contradictions and loopholes. So it may take a coupe of days, but it would certainly take less long if everyone who wanted to join signed up at the WotB forums ~;p, and voiced their opinion.

WH, mind if I try to redirect some of the spamming energy here to the WotB forums, ala something-like-the-tavern?

The what forums?

Ibn-Khaldun
08-14-2008, 19:58
Look at the first post or my sig :yes:

Edit: but just to make sure you find it then here (http://ebwotb.proboards59.com/index.cgi) it is! :clown:

Olimpian
08-16-2008, 20:24
*bumps to keep topic on first page*

Ibn-Khaldun
08-16-2008, 21:23
The test game is ready to go:yes:

Ibn-Khaldun
08-16-2008, 23:02
Sry for double post but this is important.

If people will download the WotB mod then DO NOT use the trivial script. Just create a new shortcut and add -mod:EB -show_err in it's target path.

Megas Methuselah
08-16-2008, 23:04
Sorry, but I don't understand the script thing you explained.
:no:

Warmaster Horus
08-16-2008, 23:32
Use the shortcut that was placed on your desktop after the installation, not the shortcut originally called "EB Single Player shortcut". That loads up a script that automatically replaces a file we absolutely need. And if it's replaced, we don't have it. So don't use that shortcut.

Megas Methuselah
08-16-2008, 23:39
Cool, thx. :yes:

||Lz3||
08-17-2008, 03:20
Use the shortcut that was placed on your desktop after the installation, not the shortcut originally called "EB Single Player shortcut". That loads up a script that automatically replaces a file we absolutely need. And if it's replaced, we don't have it. So don't use that shortcut.

Which file? :thinking:

Ibn-Khaldun
08-17-2008, 08:04
Which file? :thinking:

the export_descr_unit.txt file

Ibn-Khaldun
08-19-2008, 16:53
A little friendly :bump: just to keep us in the first page :yes:

Don't want people do forget us! :laugh4:

||Lz3||
08-19-2008, 21:58
the export_descr_unit.txt file

if you paste your moded EDU in SP edu backup folder you can make it work with trivial script

Ibn-Khaldun
08-19-2008, 22:28
That's true but this way you can play the WotB and regular EB in the same time..
But those edu and edb files are actually important to the one who pushes the end turn button..

Ibn-Khaldun
08-22-2008, 15:38
Advertisement!


Ok, I'm going to start working on a general advertisement/recruitment drive for LotR over the weekend. I will start putting up advertisement posts in some of the forums as part of this effort, and possibly on TWC as well. If anyone knows of specific people at the Org (or on other forums) who might enjoy LotR, you can help out by contacting them and promoting the game to them. I think this coming term should be a fun and exciting time for everyone, so it's the perfect time for new people to start joining in. The game is now developed enough to support over 40 players and the more we have, the more interesting it will get... so get out there and promote it to your friends!

So if people would like to know what kind of game 'Will of the Basileus(WotB)' will be then check the LotR (https://forums.totalwar.org/vb/forumdisplay.php?f=256) forum and take part of it. This helps you later when WotB will be ready to start. Take part of the LotR (https://forums.totalwar.org/vb/forumdisplay.php?f=256) to get some experience for our game!

~:)

Ibn-Khaldun
08-28-2008, 18:53
Since we are near the start of the game then I'll post here the rules of it..
They can still be changed..

Rules

1. General

1.1 Game Settings:

RTW with the 1.5 patch
Europa Barbarorum v1.1 with permanent fixes and WotB mod
Hard Campaign, Medium Battles
Huge Unit Size
Show CPU Moves Off
Battle Timer Off
Manage All Settlements

1.2 Avatar

Each player will role-play a Strategos of the Arche Seleukeia. On joining the game,
each player will choose an avatar to represent this Strategos. Avatars can be 'family members(FM)' or recruitable generals(RGB).
Players are reminded that due to limitations imposed by RTW, only avatars on the family tree will be able to marry,
have children, and have a chance of becoming Kleronomos Basileion and Basileus. Recruitable generals can be spawned at any time,
but family member creation is beyond our control.
Players may not use Agents as avatars, since Agents cannot fight battles and have a different set of stats from FM's and RGB's.
If a Man of the Hour adoption is offered to an avatar, the choice of whether to accept it is entirely up to the avatar who is the adopter.

1.3 Battles

A player whose avatar leads an army that is involved in a battle will be expected to fight that battle.
This will involve downloading the savegame of the battle, playing it and then uploading the resulting savegame.
Uploading the post-battle save must be done within 48 hours of the pre-battle save game being uploaded.
If the deadline expires, the battle is auto-resolved.
If a player cannot fight a battle that is assigned to them, the battle may also be fought by any player whose avatar will also be present in the battle.
Under no circumstances will a battle be fought by a player whose avatar is not present in the battle.
If there is no player available to fight a battle, it must be auto-resolved.
If there are no allocated avatars involved in the battle at all, it must be auto-resolved.

1.4 Game Management

At the start of each turn, the Chancellor will post an seasonal report on the events of the last turn, including a save game file for the new turn.
After the seasonal report is posted, players will have 24 hours to download the save, and make their personal moves.
Players can move their avatars, move any army (Royal or otherwise) their avatar commands and fight any battles against the AI that they are capable of fighting with their avatar’s army.
The Basileus may move any avatar or army that has not been moved in this way as he best sees fit, including moves that result in battles, except that he cannot move a player’s avatar, units on the Satrapies territory or units under player's control in any manner that player has expressly prohibited.
The Chancellor may extend the time limit beyond 24 hours at his discretion, but all players are encouraged to act as swiftly as possible to keep the game moving.
Players may not move avatars or armies into the territory of a neutral or allied faction without the permission of the Basileus.
Nor may they attack the settlements or armies of neutral or allied factions without a declaration of war from the Basileus, a Chancellor or an Edict.

1.5 Events

Whenever they desire, but no more often than once every 10 turns, Warmaster Horus, Ibn-Khaldun, or anyone they choose may create an in-game Event.
Events are not limited in scope, subject matter, or method of implementation.
All game rules, including * marked rules, can be violated to implement an Event.
The players can prevent the implementation of any single Event through a simple majority of unweighted votes.

2. Rank System

2.1 Rank Gain and Loss
All Players enter the game at the rank of Strategos.
Senators will be promoted to a higher rank as soon as they meet the requirements for that rank.
If, at any point, a Senator ceases to meet the requirements of their existing rank, they will be demoted to the highest rank whose requirements they meet.

2.2 Gaining and Losing Provinces

All conquered settlements belong to the Basileus.
The Satrapies can be given to any player by the Basileus during the Council Session as he see fit.
Basileus can take away the Satrapy from the Player only if 2/3 of the 'Royal Council' agrees with it.

2.3 Retinue

At any time, a Player may give any retinue item/member they possess to another Player or remove it from their avatar without giving it to anyone else.
If a retinue item/member cannot be transferred or removed due to game coding or distance between avatars, console commands may be used to allow the transfer or removal.

2.4 Ranks

Strategos
Requirements: None
Influence: 1
Powers: (1) Can propose one Edict per 'Council' Session.
Penalties:
(1) Cannot lead an army with more than 6 units in it unless it is a Royal Army.
(2) Cannot run for Chancellor.

Strategos Epilektos
Requirements: Must get 5 'battle points' (Rule 2.5)
Influence: 1
Powers:
(1) Can propose one Edict per 'Council' Session.
(2) Can lead an army of max 10 units unless it is Royal Army.

Strategos Hetairos
Requirements: Must get 10 'battle points' (Rule 2.5)
Influence: 1 + 1 Stat Influence
Powers:
(1) Can propose one Edict per 'Council' Session.
(2) Can lead an army of max 14 units unless it is a Royal Army.
(3) Can have 2 units of their choice as their Bodyguard Army. These Units must be available in the region where the general was in the time he got this rank. These units can not be disbanded nor can they be removed from the Player by the Basileus.

Kleronomos Basileion
Requirements: Must be the in-game Faction Heir
Influence: 2 + 1 Stat Influence
Powers:
(1) In the absence of the Basileus, the 'Heir' can ban Players from a Council Session. Banned Players cannot speak or propose legislation, but they are permitted to vote.
(2) Owns one Royal Army. If he becomes Satrap he can not have Satraps Army.
(3) Can propose two Edicts per 'Council' Session.

Basileus
Requirements: Must be the in-game Faction Leader
Influence: 3 + 2 Stat Influence
Powers:
(1) Can propose an unlimited number of Edicts or Amendments per 'Council' Session and their Edicts and Amendments do not need to be seconded.
(2) Can call Emergency Council Session.
(3) Owns one Royal Army
(4) Twice per full 12 turn Chancellor term, can Prioritize one building in any build queue in any settlement.
(5) Once per full 12 turn Chancellor term, can destroy one building in any settlement. Buildings in the barracks lines cannot be destroyed with this power.
(6) Once per full 12 turn Chancellor term, can force a transfer of one retinue member/item from any Player to themselves or any other Senator.
(7) Can declare war on any faction at any time, for any reason.
(8) Can veto one Edict or Amendment per Council Session
(9) Can ban Senators from a Senate Session. Banned Senators cannot speak or propose legislation, but they are permitted to vote.
(10) Can move the Capital at any time, as long as the new Capital is controlled by the Basileus.
(11) Can give the title 'Satrap' to any Player he wishes during the Council Session. Once done that he can take it only if 2/3 of the Council agrees with it.
(12) Can decide who will be the next Heir at anytime he wishes.
(13) Once during his reign the Basileus can automatically assume the post of Chancellor. The Basileus must declare he is exercising that right at a Senate session; he will then be appointed Chancellor with no election. This right can only be invoked once.
(14) Can move any units in the Arche in anyway he wishes unless they are commanded by the Chancellor or they are on the lands of a Satrapy.

Chancellor
Requirements: Must have been elected to this office
Influence: 2 + 1 Stat Influence
Every Ex-Chacellor will have +1 Influence points added to his Influence.
Powers:
(1) Can build any building in any settlements he wishes and set the tax rate in any settlement unless they are part of a Satrapy.
(2) Can lead an army of max 16 units unless it is a Royal Army.
(3) The other powers and limitations of the Chancellor are mentioned in the Rule 3.9.
(4) All agents are under command of the Chancellor. He can move them and use them in any way he wishes.
(5) Once per full 12 turn Chancellor term, can force a transfer of one retinue member/item from any Player to themselves or any other Senator.
(6) Can call Emergency Council Session.

Satrap
Requirements: Must be appointed to this rank by the Basileus
Influence: 2 + 1 Stat Influence
(1) Can govern the Satrapy they have been given. This means: Set the tax level, ask unit recruitment/building construction (Should be mentioned in the SOT.
(2) Can propose an unlimited number of Edicts or Amendments per 'Council' Session.
(3) Once per full 12 turn Chancellor term, can Prioritize one building in any build queue in any settlement in his Satrapy.
(4) Once per full 12 turn Chancellor term, can destroy one building in any settlement. Buildings in the barracks lines cannot be destroyed with this power.
(5) Can move any units in the borders of his Satrapy in any way he wishes unless they are controlled by another Player.
(6) Every Satrap will have a 8 unit army similar to Regular Army. Every Satrap should mention what type of army they wish: a) an Infantry army(5 infantry, 2 missile, 1 cavalry regiment); b) a Cavalry army( 2 infantry, 2 missile, 4 cavalry regiments); c) a Mixed army(3 infantry, 3 missile, 2 cavalry regiments). They can however get to recruit 1 local unit for every 2 Influence points and 1 local unit for every 3 Command stars.(The unit type of the additional units can be what ever the Satrap chooses)
(7) Satrap can lead an army of max 16 units unless it is a Royal Army.

2.5 Battle Points

To get to the next rank every Strategos must get certain amount of 'battle points'(Rule 2.4). How many 'battle points' 1 battle gives are shown below.
"Crushing Defeat" -3 points
"Clear Defeat" -2 point
"Average Defeat" -1 point
"Close Defeat" 0 point
"Close Victory" 1/2 point
"Average Victory" 1 point
"Clear Victory" 2 points
"Heroic Victory" 3 points

3. Government

3.1 Sessions

The Council will meet in a Normal Session after every 12 turns.
Out of session, there can be open debate and deliberations.
Each Normal and Emergency Session consists of 3 real time days of debate, followed by 2 real time days of voting.

3.2 Proposing Legislations

During each session, Players may propose Edicts and Amendments, up to the limit allowed by their rank.
Edicts and Amendments must be seconded by two other Players before they can be put to the vote.

3.3 Edicts

Edicts require a simple majority of votes to pass and remain in effect until the next normal session of the Council.
Tied Edicts fail. If contradictory Edicts are passed, the one with the most votes takes priority.

*3.4 Amendments

Amendments require a two-thirds majority of votes to pass and can permanently modify the rules in any way, except for rules marked with a *

3.5 Influence

Each Strategos’s voting power is equivalent to his total Influence, as defined by Rule 2.4.
No Strategos’s Influence may ever be lower than 1.
For the purposes of determining Stat Influence, a Senator can gain 1 point of Stat Influence for each of the following conditions that he meets: (a) 5+ ranks of Command (b) 10 ranks of Command (c) 20+ total stat points (d) 30+ total stat points (f) 40 total stat points

3.6 War

Except as allowed by rank powers under Rule 2.7, any declaration of war must be authorized by an Edict.

3.7 Elections

At each Normal Session, on the death of the Chancellor, or on the impeachment of the Chancellor, there is an election for the post of Chancellor.
Ties lead to a fresh ballot. A second tie is decided by seniority (avatar age).

*3.8 – Impeachment

The Chancellor can be impeached and removed from office by a two-thirds majority vote of the Chancellor.
Impeachment takes effect immediately after the vote is passed.
After impeachment, a fresh election is held to elect a new Chancellor, although the Basileus may also exercise his power to become Chancellor at that point.
The Strategos replacing the impeached Chancellor serves out the remainder of the impeached Chancellor’s term.
All Edicts passed in the Council session that elected the impeached Chancellor remain valid, unless overturned by new Edicts at the Emergency Session that impeached him.

3.9 Split Government

The Chancellor is the Head of Economy and the Basileus is the Head of Military.
The Chancellor can not move any Armies or units exept the ones he directly commands.
The Basileus can not set tax levels nor can he start the constraction of any buildings.
The Basileus can not recruit any units but can ask the Chacellor to do that.

3.10 Satrapy

(1) Satrapy must consist of at least one settlement. The Capital can not be part of any Satrapy.
(2) Satrapy can have settlements added or removed from it. The Basileus is the only one who can do that. All additional provinces must share the border with the rest of the Satrapy.
(3) The Satrap will be Archgoverner of all settlements within his Satrapy, as defined in the SOT thread (or possibly the Satrapy's own personal thread).
(4) The Satrap may delegate one of his settlements to one of his aids (aka, another players general) to govern.
The Satrap may override the aid's orders at anytime. As a Satraps Aid the general can not be elected to Chancellor or lead a Regular or Royal Army.
(5) The Satrapy can not be inherited. Once the Satrap dies the Satrapy will be governed by the Chancellor until the Basileus decides to point a new Satrap.
(6) The Satrap can have max 5 Aids and max 5 additional settlements added to his Satrapy.
(1 Aid = 2 Influence points; 1 additional settlement = 2 Management points)
(7) Every Satraps Aid can lead max 10 unit strong army. This will overwrite the number of units allowed to lead in the Rule 2.4.
(8) Every Satraps Aid can leave from this position when ever they wish but they will loose all ranks they have gained during the time being an Aid.

4. Armies

4.1 Royal Armies

Royal Armies will consist of a minimum of 6 infantry regiments, 3 ranged regiments, and 3 cavalry regiments.
For the purposes of this rule, Generals’ Bodyguard units do not count as cavalry regiments.
The owner of a Royal Army will determine who commands the Army, where it is to move (if at all), and whom to attack.
Only Royal Armies can have elephants in them. The Royal Army of the Basileus can have max 2 units of elephants and the Royal Army of the Kleronomos Basileion can have 1 unit of elephants.

4.2 Regular Armies

Regular Armies consist of a minimum of 4 infantry regiments, 2 ranged and 2 cavalry regiments.
For the purposes of this rule, Generals’ Bodyguard units do not count as cavalry regiments.
Basileus will decide who commands it, where it is to move(if at all), and whom to attack.
Regular Armies can be created only during the Council Session by the Basileus or by the Council using an Edict for that.
All Regular Armies are marked with a number and a name of the region where they were first formed: 'IV Syrian Army'
Regular Armies can be disbanded only during the Council Session by the Basileus or by the Council using an Edict.

4.3 Army Replenishment

If a Regular or Royal Army falls below the minimum strength level, all military recruitment must be allocated to restoring the Army to minimum strength before money can be spent on other recruitment, unless the Basileus agrees otherwise.
In the event of a conflict, a Royal Army takes priority over a Regular Army.

||Lz3||
08-28-2008, 22:51
wow it has more rules than Monopoly :dizzy2:


I'm going to need to print that :sweatdrop:

Ibn-Khaldun
08-28-2008, 23:23
I think that Monopoly had more rules!:inquisitive:

Anyway.. I would appreciate if you people would check the spelling of the rules and if there are some 'loopholes' in it..
These are rephrased LotR rules that we are usin here.. So most of the credit goes to TinCow who wrote the LotR ones:bow:

*LotR - Last of the Romans and not Lord of the Rings :laugh4:

kingsnake
08-29-2008, 17:23
Wow this project sounds awesome!

Count me in! I would prefer KH, though.

Ibn-Khaldun
08-29-2008, 17:33
It's a bit late to change the faction.:no:

But I'll sign you up though... :yes:

Ibn-Khaldun
08-29-2008, 20:40
Now.. I was thinking..

EB have the multiplayer option.. Perhaps we can put the 'Civil War' part from LotR in the rules too..

We have Satrapies.. Most of the time they were pretty rebellious in history.. right?
So.. this is the perfect way to bring the 'Civil War' in the game.. Player versus Player fights and so on..

Now I would like to know what people would think about this..

Do you people want 'Civil Wars' to be in WotB?

Warmaster Horus
08-29-2008, 21:35
Hmm... Civil wars are a must. The way to do them, though, can be debated.
What I must point out before the way a character-vs-character battle is conducted is that the armies used in that battle will be the armies of the character in game. Therefore, if Character A has 6 units in game and Character B has 12, Character B will be advantaged.
Also, the number of men in a unit will be those in game. If Character A has a unit of Pantodapoi (240 men maximum, I think) and he lost 40 of them, in the civil war battle his unit will have 200 men. See what I mean? Representing this is very difficult (if not downright impossible) in a multiplayer battle.
That's why alternate solutions have been found: tabletop battles, abbreviated tabletop battles, etc. And those solutions have always worked well enough...
Now that I've read the rules again, I propose adding a Civil War section (the content of which can be determined in this thread), and adding a rank: governor (the Seleucid equivalent). He'd govern one city directly, and would be above Strategos. He'd have basically the same powers, but can run for Chancellor. Also, I propose the Strategos Hetairos section be changed: he'd need to be in direct control of a city, and can propose up to 1 edict and 1 charter amendment.
Thoughts?

Megas Methuselah
08-29-2008, 21:53
Yes, to civil wars. Yes, yes, YES!!!! :crowngrin:

Celtic_Punk
08-30-2008, 02:25
id be interested in it! so will we get to fight our own characters battles?

I propose the KH or Baktria or Selucids for the faction we use

Foot
08-30-2008, 02:43
the faction has already been decided. It is AS.

Foot

Ibn-Khaldun
08-30-2008, 11:09
Yes.. Faction is decided already.

Edited the first post.. Celtic_Punk is joining too..
We have 26 people interested so far and we try to get this thing started in the next week probably:yes:
Don't want to delay it anymore or people would loose interest..

Anyway.. these are the 'Civil War' rules that will be added to the rest of the rules..

5. Civil War

*5.1 Declaration of War

Civil War can be started by Satraps only. A Satrap must make a Declaration of War towards a specific Satrap or Basileus in a public thread before they can attack any of that Satrap's(Basileus') armies or settlements. A Declaration of War applies to all Generals who are named as Aids of both the Satrap who makes the Declaration and the Satrap who is the target of the Declaration.
A Declaration of War does not apply to any Generals who are not in any way connected to the declarer or the target.
Neither the Satrap who made the Declaration of War, nor anyone who act as an Aid of that Satrap, can attack the target of that Declaration, or anyone who act as an Aid of that Satrap, until the target(s) have been provided with one full turn's worth of movement.
This rule does not limit movement in any way, nor does it prevent the target(s) of the Declaration of War from attacking the declarer(s).

*5.2 Ending a Civil War

A Civil War will end when all Generals on one side are dead or all living Generals on both sides publicly agree to a Peace Treaty.
So long as it is limited to changes to the provinces, settlements, armies, and retinue of the Generals signing the Peace Treaty, it will be considered binding law.
All terms of a Peace Treaty that go beyond these limits, particularly those that increase a Generals influence or powers beyond those allowed by the rules, will only be binding if adopted by a two-thirds majority of the Council at the next normal session.
Individual Generals may unilaterally remove themselves from a Civil War within one turn of the Declaration of War and by publicly declaring Neutrality.
Neutrality cannot be claimed by a declarer, a target, or any General who has been involved in a PvP Battle during that specific Civil War.

5.3 PvP Battles

Whenever two hostile armies enter adjacent squares, a PvP Battle will occur, even if the armies have movement points remaining.
If both players agree, the battle will be fought via multiplayer, with Ibn-Khaldun, Warmaster Horus, or anyone they choose acting as umpire.
The umpire will determine the map and the precise composition of the armies.
If the battle is not fought via multiplayer, there will be a 24 hour voting period to determine how the battle will be fought.
The voting options will be (a) Tabletop Battle (b) Abbreviated Tabletop Battle and (c) AI Battle.
All players may vote, even those not involved in the battle, all votes will be unweighted, and the option that receives the most votes will be chosen.
Tabletop Battles will be in the style of the Battle of Bern and the Battle of Trent and will be umpired by Ibn-Khaldun, Warmaster Horus, or anyone they choose.
Abbreviated Tabletop Battles will be identical to a Tabletop Battle, but will be 1 turn in length.
Players will determine their starting positions and outline a general strategy for the battle.
The umpire will then play out the battle and determine the victor.
The umpire may allow a maximum of 1 or 2 additional turns beyond the starting turn if they so choose.
The Abbreviated Tabletop Battle will be run by Ibn-Khaldun, Warmaster Horus, or anyone they choose.
AI Battles will be custom battles in the TW engine in which the AI will control all units on both sides.
AI battles will be umpired by Ibn-Khaldun, Warmaster Horus, or anyone they choose.
The umpire will determine all settings to be used in the battle, including the map and the precise composition of the armies.
Regardless of the type of battle chosen, the umpire must attempt to have the battle replicate the in-game state of affairs to the best of his ability.
Regardless of the type of battle chosen, the umpire will determine the results, including, but not limited to, units to be disbanded as casualties, avatars to be killed off as casualties, and changes in the control of provinces.
Console commands may be used to implement the results.

I would like to know what you think of them..
They are changed LotR 'Civil War' rules..
Since looks like a Civil War will be soon brake out in LotR then we can see how this 'Civil War' thing work out in there..

Warmaster Horus
08-30-2008, 11:24
For more information on the civil war battles played in previous games (WotS and KotR), check these links out:
- The Battle of Ancyra (WotS) (https://forums.totalwar.org/vb/showthread.php?t=74303)
- The Battle for Rome (which ended WotS) (https://forums.totalwar.org/vb/showthread.php?t=75664)
- The Battle of Bern (KotR) (https://forums.totalwar.org/vb/showthread.php?p=1745323)
- The Battle of Staufen (KotR) (https://forums.totalwar.org/vb/showthread.php?p=1767685)
- The Battle of Trent (ending KotR) (https://forums.totalwar.org/vb/showthread.php?p=1866949)

These five battles will be the examples Ibn-Khaldun and I take to conduct the PVP battles (unless a better method is found).

Fondor_Yards
08-30-2008, 17:48
Looks good.

Celtic_Punk
08-31-2008, 10:37
I just thought about something, what if another satrap wants to help his buddy, or a general from another satrap wants to help, directly by showing up with his own army and participating in the war, or by just sending troops to help boost numbers?

and another question, since Avatars can die of old age, what do you do then? Do you pick another guy and continue? or do you sit out forever? or just a few turns till a new guy appears? or do you take control of his son? or his son's son?

itd kinda suck to get handed an Avatar thats like 40 and have him die, then just sit around watching the wheat grow in Elysium

Ibn-Khaldun
08-31-2008, 11:15
Yes you will get to pick another avatar if your old one died..
If there is no FM available then you we will recruit RGB for you..

If you mean the Civil War then you have to make a Declration of War before you can help another Satrap.
If you are just a Strategos under Basileus then all units that you command belong to Basileus. This means that Basileus can take all units away from you and also this means that you can not join the Civil War against Basileus.
Just sending troops is not possible. You either have to join the Civil War as the attacker or the defender. Or you can stay neutral.

Celtic_Punk
08-31-2008, 12:07
So say Satrap A attacks Satrap B, and Satrap C is good friends with Satrap B, he can join the civil war himself, and throw all his eggs in the basket. but he cant send a phalanx to help? I think if you allow this kind of aid, itd add an interesting element to the civil war aspect of the game. since you could be reluctant to enter the civil war as it could negatively affect your future, but not helping your friend could break an alliance. - more realistic feel to the civil war
Also, can the King call an end to hostilities? like if the Persians were making an offensive, and we needed to focus on holding the northern border? like a forced ceasefire while more important things are considered?

sorry for all the questions, but someone's gotta ask em :chinese:

Ibn-Khaldun
08-31-2008, 22:06
It is good that someone is asking questions like these:yes:


So say Satrap A attacks Satrap B, and Satrap C is good friends with Satrap B, he can join the civil war himself, and throw all his eggs in the basket. but he cant send a phalanx to help?

If Satrap C wants to help Satrap B then he must make a Declaration of War against Satrap A to be able to give aid to Satrap B. After he makes the declaration he can send armies to help Satrap B.

If you are fighting against Basileus then things will be whole lot different because if the Chacellor is a good friend of the Basileus then Chancellor can end all building/recruitment in your Satrap.

Also we have our sub-forum in Throne room.

You can find it here (https://forums.totalwar.org/vb/forumdisplay.php?f=262)

Ibn-Khaldun
09-01-2008, 10:38
I'm sorry to spam but...

Hi,

'Will of the Basileus' have a new forum in the Throne Room. If you are still interested of this game then confirm your interest in the Signup Thread there.

The link for the WotB forum is here (https://forums.totalwar.org/vb/forumdisplay.php?f=262).

I hope to hear from you soon. :bow:

johnhughthom
10-13-2008, 23:57
Just a little bump in case anybody is interested in joining this. Click the link on the post above to check out the sub-forum. Sorry for spamming but I thought this would be better than a new thread.

Celtic_Punk
10-16-2008, 05:24
no its good, we should advertise the game more guys.

Ibn-Khaldun
10-22-2008, 22:29
https://www.europabarbarorum.com/i/menu_faction_02arc_on.gif


Greetings!


There is an EB-based, role-playing game in the Throne Room. It is called 'Will of the Basileus'. If you are interested of playing EB with other people in a PBM-campaign then this is just the right thing for you.
Fight as a Strategos for the Arche Seleukeia or use politics to become Satrap or Chancellor! Help making the Arche great and change the History! Or you can just sit back and have a good time! The options are limitless!


If you are interested then check the WotB forum (https://forums.totalwar.org/vb/forumdisplay.php?f=262)!