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Europa Romanorum
08-06-2008, 01:37
Hi everyone,

I'm a long time lurker here, and a user of the awesome mod that is Europa Barbarorum, but something has perplexed me enough to sign up:

Playing as Roma, although this may be the case with other factions as well, in the trade summary for cities with Great Mercantile Ports part of the trade is faded--as if it will become solid after a building, say, the Great Mercantile Port, is created; it never does. Are the Great Mercantile Ports useless? Is it only a problem with the trade scroll? Or perhaps I need to do something else before I can get that extra trade?

Just to clarify, I have been playing with 1.0

jhhowell
08-06-2008, 01:50
Yes, in 1.0 and earlier any port raising trade fleets from "4" to "6" is useless, since the game only allows three trade fleets. I'm pretty sure the large ports were fixed in 1.1, but since I too am still working on a 1.0 campaign I can't say for certain.

Europa Romanorum
08-06-2008, 01:57
Thanks.

Can anyone confirm this about 1.1?

Cimon
08-06-2008, 02:35
Try this thread: https://forums.totalwar.org/vb/showthread.php?t=105709

Tellos Athenaios
08-06-2008, 08:53
Or just read the changelog in the announcements... :juggle: