Log in

View Full Version : After Empire...



Quintus.JC
08-18-2008, 21:16
So what game do you think should come next in the Total War series after Empire: Total War (and expansion?)


Warring States: Total War. 690BC – 221BC
Location: Ancient China
Despite being one of the world’s oldest civilisations, for much of its existence China has never seen a common ruler. The year is 690 BC and a garmented nation seeks a powerful leader to unite the people and bring glory to East Asia. Commonly referred to as the “Warring States” period, this era saw some of the most ferocious combat in human history. It would not be for another 2,200 years in the Napoleonic wars that the world would again see massive armies of millions of men go into battle.

This game covers the turbulent periods of the Spring Autumn and Warring States in China. With famous historical characters; warlords, generals, philosophers and assassins adding the fun to this epic-scale game.

Starting periods:
1. Spring and Autumn. 690BC – 221BC
2. Rise of Warlords. 514BC – 221BC
3. Partition of Jin 403BC – 221BC
4. Warring States 307BC – 221BC

Features:
+Brand new campaign map + plus of hundreds of new units at your disposal.
+Real historical events happening at the right time to give you a feel of Chinese history
+Make uses of technologies as they’re invented. (e.g. Crossbow)
+Drastic military and economical reforms happening at various times.
+Tons of historical characters appearing at specific times with special traits, this time other prominent figures (non-military historical characters) appears as well, such as philosophers, physicians, mighty diplomats and even famed assassins.

Warring States: Total War map (this is not how the game starts, it just shows you which area will be covered by the map.
http://go-passport.grolier.com/map?id=mh00036&pid=go

Official Expansions: Chu-Han contention


Three Kingdoms: Total War 190AD – 280AD
The once almighty dynasty of Eastern Han was fast disintegrating, several decades of government corruptions have made the masses of population increasingly poorer, the highest jobs in the administration were bought and sold. Eventually the corrupt rules have caused full scale rebellion from the peasants, the Yellow Turban rebellion started in 184 AD and soon after the whole country was left in Chaos, while the imperial Han government is busy putting down the rebellion the local warlords had minds of their own. This is an age of ambition, an age of Chaos, and age of Total War!!!

Three Kingdoms: Total War covers the bloody period of 190 to 208. Since the death of Emperor Ling in 189AD the Han administration had became increasingly unstable, corrupt government officials had little loyalty to the emperors, and infighting between the different royal factions has left the imperial court weaker than ever. The warlords controlling the various provinces of China are becoming more and more powerful… and more and more ambitious. And it would take a man of great skill both at military and diplomacy to bring this turbulent period to an end, and unify China once more into a great dynasty.

Starting Periods:
1. The Anti-Dong Zhuo coalition. 190AD – 280AD
2. Rise of the regional warlords 200AD – 280 AD
3. Battle of Red Cliff 208AD – 280 AD
4. The Three Emperors 221AD – 280AD

Features:
All list from Warring States: Total War + vast array of historical/novel characters from the world famous Romance of the three kingdoms. Each with special attributes of course.

Game Map (The game has more than only 3 factions, before 221 AD there were tons of factions made of regional warlords, besides there are also local tribes and steppes people, so there's no worry about a shortage of factions)
https://upload.wikimedia.org/wikipedia/commons/4/41/China_5.jpg

Possible expansion: Sixteen Kingdoms 304 AD – 439 AD


Dynasty: Total War. 960AD – 1279AD
Location: Medieval China
Since the end of the glorious Tang dynasty, the people of China hardly knew peace. After 5 decades of political upheaval. Prefecture Zhao Kuangyin led the successful coup d'etat and crowned himselve Emperor Taizu of Song. Being emperor is not easy, Zhao Kuangyin must first unify the fragmented kingdoms and dukedoms of China into one dynamic dynasty. Then contend with the nomads which had been plaguing northern China for centuries. While military is always the priority, diplomacy could also bring the peace that the Chinese people crave so much…

Dynasty Total War starts from the unification of China under Emperor Taizu of Song, gradually continuing into the periods of the rising of the nomad kingdoms… and eventually the rise of Genghis Khan.

Starting Periods
1. Unification of China 960AD – 1279AD
2. Rise of the nomad kingdoms 1115AD – 1279AD
3. Rise of the Mongols 1206AD – 1279 AD

Features:
Various playable foreign nations; such as the kingdom of Dali and Goguryeo

Map
http://www.cultural-china.com/chinaWH/features/chinaoverview/images/hoc/map_song_big.jpg

Expansion Pack: Five Dynasties and Ten Kingdoms

Europe: Total War (sorry I can’t think of a better name) 1530 AD – 1700AD
Long before the coronation of Charles V in 1530. Europe is increasingly divide by religion, the advancement of the Turks did little better on the general population of Europe. There is a general contention between Habsburg Austria against the Ottoman Turks….. sorry, this is European history after all so I imagine you people would be more familiar with the time frame so no long idea needed then.

This game basically covers the time frame from Medieval II to Empire: Total War, very exciting period I grant you…

Starting Period:
1. The supremacy of Ottoman and Habsburgs 1530AD – 1700AD
2. The great religious wars 1618AD – 1700AD

Features.
Technologies will an important role just like in Medieval II.
Religion plays a much more important role, the Christian faith is split in the lot and it will be your job to decide on your people’s faith, religious tolerance or excessive uses of Inquisitions will be entirely the player’s choice.
Colonisation in America will play similar role in Medieval II.

Expansion: Thirty years war, similar to kingdoms. The map will be more concentrated on the various German states and surrounding lands.


Dark Ages: Total War. 476AD – 814AD

This game picks off the period between the fall of Rome and the start of Medieval Europe. This game concentrates on the attempt revivals of Roman empire under Justinian I and the gradual rise and conquering of the Muslim empire.

Starting periods:
1. Fall of Rome 476AD – 814 AD
2. Byzantine Revival 527AD – 814 AD
3. Rise of Islam 632AD – 814AD
4. Empire of Charlemagne 771AD – 814AD

Campaign Map
https://upload.wikimedia.org/wikipedia/en/8/87/Rtw_political_trm60.png

Shogun II: Total War.
You get the idea.

Rome II: Total War
Probably not a good idea, the original version is still good.


Peloponnesia: Total War 460BC - 336BC
Location: Ancient Greece, all lands surrounding the Aeagan (Western Asia minors) and parts of the Balkans.

The year is 460 BC. Having successfully driven off the Persian invasion of a few years ago the Grand Alliance of the Greek city-states has since broken into two factions: The Delian league is lead by Athens and Argos; they are rich and cultured, and they posses the possibly the world's best navy at the time. The other faction being the Peloponnesian league led by Sparta and Thebes; made of many of the inland city-states that envied the riches of Athens, while feeling threatened by the gradual expansion of Athens has banded them togehter to stop Athens from achieving total dominace of Greece, while pooer and less advanced than the Athenians, the Peloponnesian league posses some of the best land army in the world, with the Spartan army particularly menacing. Which side would you guide to total domination of the ancient Greec.

This game covers much more than the infighting within the Greece penisular. Other powerful factions lay north of Greece's borders; some of them would eventually grow into powerful nation of its own (Macedonia). While the Persians still controls Anatolia, the Greco-Persians wars is not yet over and the Persians are more than happy to watch the Greeks slaughtered themselves while they build up their army and prepare for an invasion which could eventually conquer the Greeks.

Starting Periods:
1. 1st Peloponnesia War. 460BC - 336 BC
2. 2nd Peloponnesia War 431BC - 336 BC
3. Theban supremacy 378BC - 336BC
4. Rise of the kingdom of Macedon 359BC - 336BC

In game map.
http://www.crystalinks.com/pelopwarmap.jpg


IndoChina: Total War 1300-1700 AD



What about South East Asia: Total War... In 1400 - 1800 AD (pretty same much as in late MTW & M2TW + some early Empire), there lies some of the most potentially superpowers of trade in the world... Indonesians, Philliphines, Malaysians, and IndoChina Peninsulla is the most contested colonial lands in asia... they produce spices, and capable to muster out great armies... and empires... giving the europeans don't wreck their chances by picking them off one by one ...

The Naval aspects of the game fits with the empire engine perfectly, also new faith introduced into the region (Islam and eventually Christianity are all things that needs to be dealth with immediately).

http://www.fathom.com/course/21701760/21701760_2map.jpg
In game map.

CountArach
08-18-2008, 23:43
Shogun II is an interesting idea. As long as it has good AI I don't care.

Darkvicer98
08-19-2008, 01:24
Since they've been getting more modern, the next game should be something in the late 1800's, early 1900's. Something like Sudan: Total War or World War 1: Total War(with a better name).

Martok
08-19-2008, 07:37
My first choice would definitely be ancient China's Warring States period. Who wouldn't want to fight/recreate the battles (supposedly) fought by Sun Tzu himself? :2thumbsup:

Second choice would be the Peloponnesian War. You'd have a bunch of different city-states plus possibly Persia for factions, and the naval aspect would still be extremely important (especially if you're playing as Athens or Corinth). :yes:



Since they've been getting more modern, the next game should be something in the late 1800's, early 1900's. Something like Sudan: Total War or World War 1: Total War(with a better name).
As was said in the other thread (https://forums.totalwar.org/vb/showthread.php?t=106516), the TW series would be ill-suited to that era. In addition to WWI lasting only 4 years -- far too short a time period for any Total War title -- the early 20th century also saw the end of massed groups of soldiers operating in (more or less) uniform military formations.

I sympathize with your desire to see a decent World War 1 strategy game (especially seeing how few that have ever been released); I very much hope to see one someday. The period simply would not translate well to the Total War series, however.

Csargo
08-19-2008, 09:08
I'd like to see something in ancient China. I don't know much about it, but it just seems like it would make a really interesting game. I picked Warring States:TW

Or like Martok said: Peloponnesian War setting. Either would make a great game in my mind.

Quintus.JC
08-19-2008, 09:33
Second choice would be the Peloponnesian War. You'd have a bunch of different city-states plus possibly Persia for factions, and the naval aspect would still be extremely important (especially if you're playing as Athens or Corinth). :yes:


Arrggg.... should of put that in the poll, so many people had been saying that as well.... :embarassed:

Emperor of Graal
08-19-2008, 10:13
I think shogun 2 is interesting,
I've never played shogun but I know its like medieval total war so I'd like shogun 2:bow:

Vintersorg
08-19-2008, 12:57
They all seem interesting to me.
But since I haven't played Shogun:Total War yet, and I've only barely installed Rome:TW, I voted for Dark Ages: Total War.
Even though we already had that in the Barbarian invasion expansion, I think.

Quintus.JC
08-19-2008, 13:12
They all seem interesting to me.
But since I haven't played Shogun:Total War yet, and I've only barely installed Rome:TW, I voted for Dark Ages: Total War.
Even though we already had that in the Barbarian invasion expansion, I think.

I hope Dark Ages will be quite different, althought yeah; its still gonna have the Vandals, Ostrogoths, Franks etc.etc. So it might not be a great idea after all. But rise of the Islamic empire would be rather interesting.

Quintus.JC
08-19-2008, 14:07
I've loaded maps into some of the games. Some of the images and links just refuses to work. :furious3:

Is there anyway I can change the poll options? (With the help of a mod perhaps) :help:

Galain_Ironhide
08-19-2008, 15:31
I voted Shogun II. I think it would be cool.

What I would really like to see though is perhaps having the game include Japan, Korea, Northern Indonesia and all of main land China (as long as their histories are cohesive at some point - sorry not real up to scratch with early Asia). Right there you would have an amazing amount of different provinces, cultures and different warring factions that you can choose from and plus then chuck in everyones favorites - The Mongols. I know at one point the Mongols tried to invade Japan but were beaten back by a typhoon or something.

TOTAL WAR ASIA!

Quintus.JC
08-19-2008, 16:24
I'd really want to keep Japan and China separate. It seems that the magical dynasty is Ming, during that time China made contacts with alot of peope... even Europeans. Plus the 15th century hypoisis that China discovered America before Columbus... pity there really aren't any storyline to go with the Ming dynasty.

Ferret
08-19-2008, 22:36
I'd say either Shogun II or Rome II with the Peloponnesian one as an expansion.

Shieldmaiden
08-19-2008, 23:43
I voted Shogun II, as I'd love to see Total War go back to the Sengoku Jidai... Shogun has a place in my heart :yes:

On the other hand, as others have said Asia (China, Korea...) in general would be a fantastic idea.

I believe its time to move out of Europe/Asia Minor - including Empire, 4 out of 5 of the Total War series will have been set there!

Veho Nex
08-20-2008, 06:39
My big nose is being poked in something like a mix between shogun II and China. Like asia totalwar. Because if you look just at china, there isnt too many different types of troops but if you include japan korea the phillipeans India, and all those put together you might get a good game

Flying Pig
08-20-2008, 12:11
Modern: Total War. It has an era system so you can start in 1914, 1939, 1960 or 2000. It has DECENT FLYING UNITS for a LOTR mod, strategic weapons and democracy. What else could you want?

Or Baselios: Total War with a great Byzantine Empire starting at the beeatum of the Imperium Romanum and ending in 1453

JR-
08-24-2008, 15:31
Eurasia: Total War

Europe + Asia between 1050 and 1550

Caius
08-25-2008, 04:15
Why isnt Peloponesia in the poll?

Martok
08-25-2008, 06:03
Why isnt Peloponesia in the poll?
Quintus.JC just forgot to include it. A pity, I know. ~:)

pevergreen
08-25-2008, 06:14
Rome 2: Total War

Bellum
08-25-2008, 07:02
I voted for Dark Ages, but I wouldn't mind a Total War game with a series of small concentrated campaign maps. Why not have a new Viking Invasion, Shogun II, and Peloponnesia all in one game?

ELITEofWARMANGINGERYBREADMEN88
08-27-2008, 21:53
You be me to it! I think after Empire, I can see them doing some remakes, but I don't know what they could really do.

caravel
08-27-2008, 22:59
"Shogun 2", the Warring States and certainly the Peleponesian war would make for perfect TW games. Unfortunately I doubt CA would ever do any of these eras again. It seems to me that CA will stick to "world" maps from now on in order to encompass a wider consumer base. I hope I'm wrong though.

Gearuz
08-30-2008, 22:38
I think a general China: Total War would be sweet, with tons of different campaings in different eras. China got divided and reunited hundreds of times, so there are plenty of different eras to play.

If that isn't possible, I vote for a Three Kingdoms: Total War. It's the most famous era, and it would be tons of fun to have the choice between historic and fable campaigns.

Mount Suribachi
08-31-2008, 15:15
I think it will be Rome II, and heres why. The engine for ETW includes the option to change government type from Monarchy to Republic and vice-versa.... *whistles innocently*

Abokasee
08-31-2008, 16:58
Ulitmatly, for me its a revisit of Asia for me, Warring states being my top choice, as Martok said


My first choice would definitely be ancient China's Warring States period. Who wouldn't want to fight/recreate the battles (supposedly) fought by Sun Tzu himself?

Second to that would be Shogun II, then some thing that isnt on that list, Ancient total war, set in the time when Assyrians, Egyptians and the like were all in exsistance.

tommyck2806
09-01-2008, 06:15
I would love to see the Han empire fighting the Roman empire. However, CA will not do that so I vote for Warring States: Total War (Dynasties: Total War is ok too).

Paradox
09-03-2008, 00:25
I voted for Shogun II and Three Kingdoms: Total War. And by the time they announce another game, we'll have improved sea battles, I would very much like to see how they depict the Battle of Chi Bi (Red Cliff).

Enron
09-04-2008, 14:52
Warring States.

Becoming the Emperor of China after conquering all of the other Warlords and Fighting the invaders from the north from the Great wall would be the chit.

Lokar
09-07-2008, 19:06
I vote for History: Total War. The first ever game in the series to feature a map that spans the entire earth! Now that sounds a bit ambitious I know, but I think it could be done and still in keeping with the feel of the previous games. The main features of the game would be:

1. A time period of about 800 B.C. to 700 A.D. allowing for factions to include ancient greece, rome, the mayan civilization, the han dynasties of china, india, persia, and so on.

2. Because the TW series is about re-writing history, the campaign would feature every tribe or civilization that could possibly have risen to power sometime during that time period, including the ones that failed historically! That's a lot of factions, so obviously there would have to be some overlap for region-specific units, but hopefully limited enough to retain the distinct character of each empire's armies.

3. A technology tree, resource trading, diplomacy that works, etc. and much more. Dreaming, I know.

I know this has been suggested before but I don't see it on the poll. It doesn't seem like it should be that hard to do if you keep the number of factions down to a dull roar, and the possibilities for modding are HUGE. Anyway I doubt this will happen for the next TW game, but I just thought I'd throw it out there. :2cents:

Quintus.JC
09-07-2008, 19:37
I vote for History: Total War. The first ever game in the series to feature a map that spans the entire earth! Now that sounds a bit ambitious I know, but I think it could be done and still in keeping with the feel of the previous games. The main features of the game would be:

1. A time period of about 800 B.C. to 700 A.D. allowing for factions to include ancient greece, rome, the mayan civilization, the han dynasties of china, india, persia, and so on.

2. Because the TW series is about re-writing history, the campaign would feature every tribe or civilization that could possibly have risen to power sometime during that time period, including the ones that failed historically! That's a lot of factions, so obviously there would have to be some overlap for region-specific units, but hopefully limited enough to retain the distinct character of each empire's armies.

3. A technology tree, resource trading, diplomacy that works, etc. and much more. Dreaming, I know.

I know this has been suggested before but I don't see it on the poll. It doesn't seem like it should be that hard to do if you keep the number of factions down to a dull roar, and the possibilities for modding are HUGE. Anyway I doubt this will happen for the next TW game, but I just thought I'd throw it out there. :2cents:

Well, that is certainly very very ambitious, I'm not sure that would work. I think Civilization IV did a good job creating games of that calibre.

Mangudai
09-08-2008, 03:09
China would be very cool, either warring states or three kindgoms period, with a huns/mongols expansion.

If they were willing to really upgrade the battle engine a gunpowder era game would rock. The 30 years war would be cool. Someday a Napoleonic game would be great, but the engine is not well suited to it in the current form.

Lokar
09-08-2008, 18:24
Well, that is certainly very very ambitious, I'm not sure that would work. I think Civilization IV did a good job creating games of that calibre.

You're probably right, and the civilization games were very good. In that case I vote for Peloponnesia, as long as it has persians, thracians, etc.

Wasp
09-14-2008, 15:51
Well, a new Shogun would be very nice, but only if it has the same feel as the first game.

Otherwise, I'd like to see any of those China: TW games. Sounds interesting!

Arcana
09-18-2008, 16:35
I hope Dark Ages will be quite different, althought yeah; its still gonna have the Vandals, Ostrogoths, Franks etc.etc. So it might not be a great idea after all. But rise of the Islamic empire would be rather interesting.

I'd like Dark Ages. I'd like to see more about the warring factions of northwestern Europe and Britain - the Saxons, the Celts, Picts, et al.

I don't foresee that outside of a mod, tho. So even though I voted for it I imagine Shogun 2 is more likely.

Chapien
09-21-2008, 18:32
I personally want to see a Fantasy Total War...:sweatdrop:

Chapien
09-23-2008, 19:09
The Dark Ages Total War sounds WAY to much like Rome Total War: Barbarien Invasion...

Aemilius Paulus
09-24-2008, 02:24
Bronze Age Total War with factions such as Hittites, Mittani, Assyria, Babylon, Sea Peoples, Achaea, Jews, Minoans, Mycenaeans, Phyrgians, and Aiguptos (Egypt) would be absolutely splendid. Or a Total War game similar to Asia ton Barbaron, but with more of the East (including Japan) and less of the West (no Makedonia or Asia Minor). I have voted for a remake of Shogun though, because it was the closest thing to what I would like.

Going further than the 1840s would be very difficult for CA as melee combat was no longer important by then.

Quintus.JC
09-24-2008, 19:14
Bronze Age Total War with factions such as Hittites, Mittani, Assyria, Babylon, Sea Peoples, Achaea, Jews, Minoans, Mycenaeans, Phyrgians, and Aiguptos (Egypt) would be absolutely splendid.

That's a brilliant idea, most excellent suggestion. :2thumbsup:

Thermal
09-24-2008, 19:26
shogun 2 total war, but cover china, many parts of east asia and also australisia, with a intellienge ai, many provinces and intereting cultures, u get the idea

Thermal
09-24-2008, 19:31
I personally want to see a Fantasy Total War...:sweatdrop:

it may put some customers off but why not? i always prefer fantasy mods to real, there much more intresing

4 season s for medieval 2 (by anime) is amazing fun with a combonation of a santa faction, dark and light factions with excellently modelled dragons and the like

for rome eod series is superb (by halie satunus and mak...(someone)) get unit models and more or less a complete rome over hall, fantasy mods are my favourite because they have completely new content in them! and always have a great atmosphere, i rarely get bored of em:beam:

PBI
09-25-2008, 01:05
it may put some customers off but why not? i always prefer fantasy mods to real, there much more intresing

4 season s for medieval 2 (by anime) is amazing fun with a combonation of a santa faction, dark and light factions with excellently modelled dragons and the like

for rome eod series is superb (by halie satunus and mak...(someone)) get unit models and more or less a complete rome over hall, fantasy mods are my favourite because they have completely new content in them! and always have a great atmosphere, i rarely get bored of em:beam:

Santa faction?!

Got a link to download this mod? This is something I have to see!

Koga No Goshi
09-25-2008, 04:22
how about a pan-Asian Total War, not just samurai and not just China, but all? Including the Mongols as a playable faction?

Whatever it is, I just hope it's ancient or preferrably at least pre-gunpowder. Maybe they'll go back with new technology and knock our socks off with another game set in the old world in four years. If it stays in modern periods I'll probably not buy anymore TW's.

cambovenzi
09-25-2008, 09:33
i just thought of something.
maybe something to do with Indians?(as in native americans)

although, this is probably mostly covered in empire.
but maybe a pre-gun/pre-euro america game.
(or, on a more childish note, cowboys and indians)

idk, might not be great.

Quintus.JC
09-25-2008, 17:07
I think another area which hasn't been mentioned and would make a great game is India (as in Hindu India). My history about India is at best average but I think the Classical age from 600A.D - 1300A.D would be an very interesting era to play. The various changes including the introduction of the Muslim religion would be critical to the game as well, both culturely and militaryly. Or one of the earlier period of the Magadha empire would be nice as well.

Mount Suribachi
09-26-2008, 07:57
China/India TW is NEVER going to happen. Its just not mainstream enough, and doesn't appeal enough to gamers in core markets (Europe/N America).

Ancient TW isn't a bad idea, but I'm sticking by Rome2

cambovenzi
09-26-2008, 12:05
China/India TW is NEVER going to happen. Its just not mainstream enough, and doesn't appeal enough to gamers in core markets (Europe/N America).

Ancient TW isn't a bad idea, but I'm sticking by Rome2

i was thinking the same thing.

knights and samurai, etc are huge draws nd people have big interest.

india? not so much

Aemilius Paulus
09-30-2008, 13:12
China/India TW is NEVER going to happen. Its just not mainstream enough, and doesn't appeal enough to gamers in core markets (Europe/N America).

Ancient TW isn't a bad idea, but I'm sticking by Rome2

An Asia ton Barbaron-style Total War would be nice with China and India. I gotta admit it is true that it may not be "mainstream" enough, but then again, I am sure that all of the TW fans would buy it. However, I am afraid that TW fans are not the only people who buy the TW games. Much of the sales probably consist of people who simply see a "cool" new RTS game or just simply a game with huge amount of units that can be simultaneously played and buy it.

Despite the fact that both China and India both have more than two billion people, most of those people do not own computers. Nevertheless, huge numbers of people own PCs, mainly because that even a small percentage of Indians/Chinese amounts to large numbers. Despite this, I doubt any of them are stupid enough to get any type of software legally. Therefore it is, like Mount Suribachi said. It's like having a Russia: Total War - no sane Russian would legally buy/download it!

Still, I stand by my beliefs, while China/India TW may be unlikely, it would still be a fresh, excellent addition to the TW saga. RTWII, on the other hand, would be somewhat pointless as RTWI already has pretty good graphics and features. MTW had horrible graphics and it lacked many features of M2TW, which is why it had a remake. RTW is not the same. I seriously doubt that CA would consider doing RTWII. My hopes are that they will try a Bronze Age Total War, which isn't too far from reality. A smart thing to do in CA's place would be to do surveys to see what the fans want.

Anyway, I voted for Shogun II since the Shogun graphics and game mechanics do need a makeover.

TheDruid
09-30-2008, 17:31
havent voted.
but support for bronze ages (hitites thing) or rome 2 but with the gauls much differently

Koga No Goshi
09-30-2008, 18:06
China/India TW is NEVER going to happen. Its just not mainstream enough, and doesn't appeal enough to gamers in core markets (Europe/N America).

Ancient TW isn't a bad idea, but I'm sticking by Rome2

This wasn't an issue UNTIL they made Rome. Total War became famous because of its awesome gameplay, not because it was feeding the most mainstream possible eras of popular history. The forums used to be flooded with people who didn't touch the series until Rome TW came out. It was kind of annoying, like all the Tolkein fans who materialized after the movies were made.

caravel
09-30-2008, 23:44
STW sold well and was the making of CA. But it was a brave move. I doubt CA will be that brave again.

IMHO MTW was the first sign of decline in the TW series. It went for a map too large with two much variation in the factions, too big an area covered and 1 year per turn. The best thing about MTW could have been the VI campaign, if that had been well balanced, original, on a larger map with more provinces it would have been a great campaign.

The TW game engine lends itself better to the "civil war" type scenario. In MTW terms, Shogun would have been represented as a few provinces with you being asked if you wanted to back the rebels or not... It would have been better if MTW had implemented several different campaigns all on different maps to represent different wars in particular regions. If the Medieval era wasn't fitting enough for this then CA should have chosen another.

Admittedly the Sengoku Jidai was the ideal setting for the first game and will probably always be the ideal setting for any TW game. You have many small warring factions, intent on stabbing each other in the back and forming temporary "strategic" alliances. It's the perfect scenario. Medieval and Rome are sadly not. And the complex diplomacy and AI required for such campaigns is sadly lacking from both.

The next perfect TW game would be an Hellenic one. Again you have so many small factions to exploit. The small scale map is again ideal as battles seem in proportion (which they clearly do not in post STW titles).

ETW will also suffer from this "miniaturisation" problem. AFAIK Waterloo was a single battle involving troop numbers in tens of thousands and combined numbering in the hundreds of thousands. As with Rome and Medieval this won't occur because you're still basically playing a game that can only think in Sengoku Jidai. Small scale civil wars are what it's best at and what it should stick to. The reason it won't is because huge maps covering as many countries and as large a time frame as possible is where CA thinks the money is.

There are many different eras that would be very suitable to TW games, but in general I would like to see larger scale maps. So instead of e.g. "Ireland" as a province, I would rather have all of the smaller provinces/towns and have my armies fighting their way across the country. This is far more immersive than say "Ireland Conquered", "Ireland lost" etc.

HopAlongBunny
10-01-2008, 01:38
Totally agree with Caravel

Although I started with MTW I find the series has become less interesting as the scale has expanded.

The engine is forced to take on stuff that it doesn't do well, and the battles themselves have become less and less interesting; I auto resolve almost everything now...something I never dreamed of doing with MTW.

If I'm going to focus on the strategic and not the battles, might as well play Civ or Europa; they do it better.

Monk
10-01-2008, 03:45
Getting a bit off topic here, the question was "After Empire what's next?",

If you would like to start a thread on "What TW game is your favorite?" then by all means but please do not derail this thread any further.

Celtic_Punk
10-01-2008, 07:06
I vote for History: Total War. The first ever game in the series to feature a map that spans the entire earth! Now that sounds a bit ambitious I know, but I think it could be done and still in keeping with the feel of the previous games. The main features of the game would be:

1. A time period of about 800 B.C. to 700 A.D. allowing for factions to include ancient greece, rome, the mayan civilization, the han dynasties of china, india, persia, and so on.

2. Because the TW series is about re-writing history, the campaign would feature every tribe or civilization that could possibly have risen to power sometime during that time period, including the ones that failed historically! That's a lot of factions, so obviously there would have to be some overlap for region-specific units, but hopefully limited enough to retain the distinct character of each empire's armies.

3. A technology tree, resource trading, diplomacy that works, etc. and much more. Dreaming, I know.

I know this has been suggested before but I don't see it on the poll. It doesn't seem like it should be that hard to do if you keep the number of factions down to a dull roar, and the possibilities for modding are HUGE. Anyway I doubt this will happen for the next TW game, but I just thought I'd throw it out there. :2cents:

lol i got a game that youd enjoy then. Hearts of Iron II. its pretty much that without the timeframe. INCLUDING WORKING DIPLOMACY. check it out.

I agree with the scale should be made smaller. Pelopennesian wars be it should!

edyzmedieval
10-01-2008, 08:31
I suggest a new Medieval Total War. Medieval 3 Total War is the best, followed by Shogun 2 Total War...

anders
10-01-2008, 13:16
what about some kind of "expanded medieval" starting in the dark ages(BI) and/or ending in the renaissance, that way covering the core medieval period, and geographiclly including more of the near east and africa?

caravel
10-01-2008, 22:44
Apologies, Monk, if I have unwittingly derailed the thread somewhat, though my post really was about "After Empire what's next?" and not "What TW game is your favourite?".

:bow:

Sima Yi
10-01-2008, 23:20
I'd definitely go with Three Kingdoms. Simply because that's my favorite part of history.

Quintus.JC
10-02-2008, 14:35
I'd definitely go with Three Kingdoms. Simply because that's my favorite part of history.

I could of guessed that with your name. ~;)

Beefy187
10-02-2008, 14:56
I voted for Shogun II total war but looking at the Peloponnesian total war map... I cant really decide now.

Aemilius Paulus
10-02-2008, 23:47
I suggest a new Medieval Total War. Medieval 3 Total War is the best

Are you trying to provoke someone into posting a passionate response to this (just don't get me wrong here, I am not accusing you of being a troll or anything, just pulling a prank so to say), or are you actually serious?

Medieval TW has been done to death. Computers have advanced greatly between MTW and M2TW. It doesn't make sense to produce a remake so soon after M2TW's release. CA needs to wait some more time to make M3TW until the improved graphics and game mechanics make M2TW obsolete.

What CA needs to do is something new, not remakes. Everyone knows that with almost all movies and most (but not all; game remakes are on average more successful then movie remakes) games, the remake is not as nearly as good as the original. CA has to stop being so darn cautious; if CA doesn't come up with something new soon (not counting the Empires TW), the gamers are forsake it. I am however, pretty sure that CA is going to release either something new after Empires or just remake Shogun (which is going to be a piece of crap; nothing CA can do will even close to capturing the atmosphere of STW). It is also too early to do a remake of RTW, BTW.

LordLaban
10-11-2008, 23:47
Following the time line so far it would make sense with something like the american civil war.

It would then be *very* interesting what they could come up with for a TW:WWII game. :yes:

I enjoyed the older Close Combat games very much, especially a bridge too far and battle of the bulge where you at least did some management outside of the actual fighting, however adopting the TW approach to those games would be very exciting indeed. :beam:

Megas Methuselah
10-13-2008, 07:54
I find the American Civil War very interesting, I love the weapons and uniforms and such... BUT it's just not fun having a total war game composed solely of two major factions duking it out. That wouldn't be right.

I voted for the Dark Ages, but the peloponessian(sp!!) would be kool.

Gleemonex
10-23-2008, 06:29
I suddenly regret having voted for "Warring States" -- we're at least 4 generations away from a TW AI that can do justice to Sun Tzu!

What I'd like to see at some point would be an engine that can simulate ancient battles and logistics at full scale. Consider the following case:

From the strategic map, you attack an enemy army. This zooms into a sand table [1] where you set up camp, post watch, send foragers and spies. Divert some troops to ambush enemy suply trains, or try to raid their camp itself. Perform diversionary manoeuvres and out-think your enemy before battle even begins. [2]

From the sand table, array your forces, select a battle plan (L/R flank, double-envelopment, central push, feint retreat, hit-and-run, et al) and click a "prepare for battle" button, where you're taken to a battle map. Only the map isn't a static square zone -- it's centred around your general and his signals band. As you move him along the line, you can command the various troops (often numbering in the tens of thousands) and call on other generals to execute large-scale manoeuvres as planned on the sand table. Attack the enemy, and chase down routers -- but make sure they're not feinting a retreat or you'll get ambushed on the way to sack their camp.

But I think I may be waiting for this for a long, long while. I'd settle for Shogun 2 or a Chinese setting.

-Glee

------------------------------------
[1] http://en.wikipedia.org/wiki/Image:Marine_table2.gif
[2] See Scipio Africanus' genius in the Battle of Ilipa.

Joker Obama Girl
10-23-2008, 22:41
I am betting on Mermaid: Total War! You may think I am being weird, but there really is some sort of historical evidence to support this (though the historiography is by no means extensive).

https://img505.imageshack.us/img505/3243/dscf5721il4.jpg (https://imageshack.us)

There are so many sailors :pirate2: accounts and such that you gotta seriously consider if they ever did/still do exist. It would be awesome to have mermaids throwing tridens at each other!
Anyway, that is my bet. (do not forget that the Age of Empires people put Age of Mythology out, so it may not be too far-fetched...)

Gleemonex
10-24-2008, 10:38
Consider the following case:

From the strategic map, you attack an enemy army. This zooms into a sand table ... divert some troops to ambush ... diversionary manoeuvres ... out-think your enemy ... select a battle plan ... execute large-scale manoeuvres ...


I am betting on Mermaid: Total War!

:facepalm:

rvg
10-26-2008, 04:33
I'd like the next game to be Nosecurom: Total War.

Wausser
11-01-2008, 19:45
Peloponnesia: Total War sounds like fun to me :yes:

Darkvicer98
11-02-2008, 13:41
Since Empire:Total War looks amazing and has many new tactics and strategies, after Empire it has to be set in the 1800's or early 1900's like Napoleon or WW1. With being able to garrison inside buildings, take cover etc in Empire TW on the battlefield surely SEGA and The Creative Assembly won't take any chances by going back in time when they have all this new stuff.

Quintus.JC
11-02-2008, 15:15
I'm sure there's no way SEGA and CA are going to make a WWI: TW... it just wouldn't be total war anymore.

Martok
11-02-2008, 18:36
Agreed. As I've said before, the Total War style of gameplay simply wouldn't translate well to modern warfare. Anything after the 19th century is right out.

Wausser
11-02-2008, 18:39
And the Western Front in WW I isn't even fun, it was mostly fought in trenches with modern weapons and old tactics...

Aemilianus the Younger
11-02-2008, 20:41
The problem with Empire is that they stopped too soon. If you stop at 1820, you dont get a chance to fully industrialize, and you miss things such as the American Civil War, the Crimean War and the majority of Imperialism. Hopefully they will be smart enough to put this stuff (up to about 1890 or 1900) in an expansion like Kingdoms. If they dont do that, then they may make an entirely new game, but that just seems like a waste of time and money and all that.

Monk
11-02-2008, 23:01
CA always leaves room to grow.

RTW stopped at 14 A.D when roman history quite clearly went further than that. This was done to allow freedom in crafting the expansion no doubt. Or, we could be looking at a "prequel" expansion after empire, ala STW.

STW's expansion was set before the Sengoku Jidai era if I am not mistaken (please correct me). So who knows, maybe instead of going forward the future Empire Expansion will go back? :yes:

Martok
11-02-2008, 23:13
A valid point, but I think you know as well as I do that it's highly unlikely CA will go back in time for an ETW expansion. Particularly if Empire ends in 1800 (and not 1820, as originally stated) -- which does seem to be the case -- a Napoleonic campaign is simply too good an opportunity for them to pass up. ~D

Monk
11-02-2008, 23:20
A valid point, but I think you know as well as I do that it's highly unlikely CA will go back in time for an ETW expansion. Particularly if Empire ends in 1800 (and not 1820, as originally stated) -- which does seem to be the case -- a Napoleonic campaign is simply too good an opportunity for them to pass up. ~D

Know what I would love to see?

If they do go the Napoleon route I would love to see a number of campaigns. One where Napoleon has just seized power and the other where his empire is already at its apex. True, it's highly unlikely.. but the TW player in me is starved for a challenge. I wanna fight the the new ETW AI with it having the full strength of Napoleon's army and empire behind it.

Bring it on I say!

Arcana
11-03-2008, 00:08
Although I'd like a Shogun II (I'm unable to play the first Shogun - nVidia 8-series and all that), or a Rome II with an up-to-date interface and not-quite-so-invincible generals as it ended up being after 1.3, I would also like a Mongol: Total War.

I know technically this would be set around the same yime period as M2TW but I was thinking setting around Mongolia, Indo-China and the Middle East. Granted, the Mongols would be WAY overpowered, but it's not the first time that's happened in a Total War game (I'm looking at you, Roman Empire...).

Whatever they do, I hope the emphasis can be shifted away from repetitive siege battles and onto more open warfare, as I think they've tried to do with Empire. There's something mightily annoying about the 'meat-grinders' you get when you attack a city...

Owen Glyndwr
11-03-2008, 02:53
I don't think I'd like to see the game get much more modern than perhaps the 1860s, after that, the battles grow too long in length, and it wouldn't fit in with the formula created in previous games. Shogun would be pretty cool. If it's about the civil war of the 1500s? Then you could make good use of the musket strategies already used by Empire (Such as in the battle of Nagashino.) However, it'd be fun to see Peloponnesian, as naval battles would be really fun. Overall, I think I'd prefer to see STW, I never got to see the original, and I have fond memories of playing an STW-esque game in my 7th grade history class.

Pontius Pilate
11-05-2008, 07:00
I think CA has to come up with a completety new idea for their next installment. Because lets face it, if they continue making total war games in the style of Rome, MTW2, Empire, etc., no matter what they come up with it's just going to be the same as the status quoe except with better graphics, new units, and an revampted map. But there will be nothing radical about it. I mean you could even say that MTW2 was just RTW with better graphics. I think they may have to change their whole underlying system and start from scratch. Of course this might end in disaster. But I think they will lose a lot of customers who aren't die-hard total war fans if they don't change completely after Empire. Because come on, it's just going to be the same thing over and over again...

Quintus.JC
11-05-2008, 18:06
I think CA has to come up with a completety new idea for their next installment. Because lets face it, if they continue making total war games in the style of Rome, MTW2, Empire, etc., no matter what they come up with it's just going to be the same as the status quoe except with better graphics, new units, and an revampted map. But there will be nothing radical about it. I mean you could even say that MTW2 was just RTW with better graphics. I think they may have to change their whole underlying system and start from scratch. Of course this might end in disaster. But I think they will lose a lot of customers who aren't die-hard total war fans if they don't change completely after Empire. Because come on, it's just going to be the same thing over and over again...


They could always go fantasy...

Gleemonex
11-06-2008, 04:55
They could always go fantasy...

http://rtw.heavengames.com/rtw/info/units/roman_arcani_info.jpg

-Glee

Pontius Pilate
11-06-2008, 06:06
They could always go fantasy...

Nah, not exactly what I had in mind. Because in most fanatsy it would probably be just like a medieval setting with swords and plate armor, etc. and you would still have two armies approach each other and fight face to face. I was thinking maybe something more radical, maybe some type of 20th century or modern warfare where the battle lines are less easy to see and you just don't have two large bodies of soldiers fighting in an open field. The problem here is that CA would have to completely remake their whole underlying system. The question is how well would this fit with fans of the genre and could it still even be considered a total war game, or would CA have to start a new franchise.

Aemilius Paulus
11-12-2008, 22:10
I think CA has to come up with a completety new idea for their next installment. Because lets face it, if they continue making total war games in the style of Rome, MTW2, Empire, etc., no matter what they come up with it's just going to be the same as the status quoe except with better graphics, new units, and an revampted map. But there will be nothing radical about it. I mean you could even say that MTW2 was just RTW with better graphics. I think they may have to change their whole underlying system and start from scratch. Of course this might end in disaster. But I think they will lose a lot of customers who aren't die-hard total war fans if they don't change completely after Empire. Because come on, it's just going to be the same thing over and over again...

Hah, that's what happened to my second most favorite franchise: Empire Earth. Age of Empires had the future in mind when they made their first game. They are making one game per historical era - one for antiquity, one for medieval, one for imperial, and maybe one for 20th century as well as possibly even the future. EE games, on the other hand, covered all of history, with no room for unique future releases. Empire Earth I was my most favorite computer game after RTW. Empires: Dawn of the Modern World was likewise brilliant, and I liked it just as well as EEI. However EEII was boring, and I never even got EEIII, which was a complete disaster. As you can see, the lack of room for unique future releases kills a franchise. One simply cannot make the same game over and over again.

edyzmedieval
11-13-2008, 10:09
They could always go fantasy...

You're joking right? If they go to Fantasy CA will lose their entire historical fanbase, which is pretty large. So let's say, 40% of the revenue is lost from the start.

Quintus.JC
11-13-2008, 18:30
Fair enough, we'll let the modders take care of Fantasy: Total War then.

Aemilius Paulus
11-13-2008, 23:11
You're joking right? If they go to Fantasy CA will lose their entire historical fanbase, which is pretty large. So let's say, 40% of the revenue is lost from the start.

CA could create a new subsidiary/subdivision that would work on the fantasy Total War while having the main branch working on some other historical TW title. If one fails, then at least CA will have the other to look up to. To tell you the truth, fantasy seems like the most viable option for CA, in my opinion. After all, they have already done all of the historical periods (except pre-Roman Antiquity) and even if they chose a more specific period (such as the one used in Shogun), the game would still lack freshness, having only news skins, slightly better graphics and a few new game mechanics.

The only other thing CA could do is go beyond the early 1800s for Late Imperial, or more likely a WWI/WWII Total War, which is a bit unlikely, since the whole Total War system will require major revamping.

Cute Wolf
12-02-2008, 19:02
Just a new idea...

What about South East Asia: Total War... In 1400 - 1800 AD (pretty same much as in late MTW & M2TW + some early Empire), there lies some of the most potentially superpowers of trade in the world... Indonesians, Philliphines, Malaysians, and IndoChina Peninsulla is the most contested colonial lands in asia... they produce spices, and capable to muster out great armies... and empires... giving the europeans don't wreck their chances by picking them off one by one ...

It would be nice to see an area full of "Swords, Spears and Bows" must hold themself up against an invading European invaders (as horde)...

Pinxit
12-03-2008, 02:40
Modern: Total War. It has an era system so you can start in 1914, 1939, 1960 or 2000. It has DECENT FLYING UNITS for a LOTR mod, strategic weapons and democracy. What else could you want?

Or Baselios: Total War with a great Byzantine Empire starting at the beeatum of the Imperium Romanum and ending in 1453

So... the player will have nothing to say about the survival of the Byzantine Empire?

Spartan198
12-03-2008, 19:37
Another "after Empire" poll? :inquisitive:

Anyway, I'd go with either Rome II or Peloponnese, being partial to the time period.

{BHC}HolySpagetty
12-03-2008, 21:57
I think Warring States would be a good one, because it is the most creative in my opinion.

TW needs to do more than just things everyone already knows about, (i.e. all of the TW games)

I honestly didn't know about the Warring States war even.

I think it is a fantastic idea. :laugh4:

Proserpine
12-04-2008, 11:54
I have recently been reading a history of India and I think that India: Total War could work quite well. You could include Sri Lanka and even South East Asia, if you wanted to expand the scope. Navies are not really important though. The period from say 1400 to 1800 maybe, to cover both pre- and post-gunpowder eras. Lots of Elephants. Huge armies. Plenty of factions. Mongol/Mughal incursion is from the North, not East. The europeans appear in circa 1500, Portugal first, then Dutch, French and British. Different religious dynamic. Disease might be more of a factor.

Quintus.JC
12-04-2008, 17:31
Just a new idea...

What about South East Asia: Total War... In 1400 - 1800 AD (pretty same much as in late MTW & M2TW + some early Empire), there lies some of the most potentially superpowers of trade in the world... Indonesians, Philliphines, Malaysians, and IndoChina Peninsulla is the most contested colonial lands in asia... they produce spices, and capable to muster out great armies... and empires... giving the europeans don't wreck their chances by picking them off one by one ...

It would be nice to see an area full of "Swords, Spears and Bows" must hold themself up against an invading European invaders (as horde)...

That's an pretty excellent idea. The many islands (far too many!!!) would definitely require a good navy and would suit the new engine. Also there would be quite a diverse culture... The Europeans would make a nice addition too.


I have recently been reading a history of India and I think that India: Total War could work quite well. You could include Sri Lanka and even South East Asia, if you wanted to expand the scope. Navies are not really important though. The period from say 1400 to 1800 maybe, to cover both pre- and post-gunpowder eras. Lots of Elephants. Huge armies. Plenty of factions. Mongol/Mughal incursion is from the North, not East. The europeans appear in circa 1500, Portugal first, then Dutch, French and British. Different religious dynamic. Disease might be more of a factor.

That's a good idea as well. What you said is a very exciting period and place. Although this campiagn kind of reminds me of the Americas campaign in Kingdoms... except that the native is much more superior and advanced.

Quintus.JC
12-04-2008, 17:57
Posting mistake, sorry. :shame:

LadyAnn
12-04-2008, 19:53
"After midnight, you can let your hair hang down..."

Annie

Tantalaul
12-05-2008, 09:55
Hello

I think that a World Total War will be a good idea
Year 1 A.D.
You will start from a small and insignifiant village, you can choose your location from five diferent points of the map and then the journey to became a world leader begins.
After you complete a campaign all the factions will be unlocked

Factions will start with one or two small castels or cities with a small number of troops.

Factions

North America

Apaches
Comanches
.......

South America

aztec
inca
.....

Asia

China
Japan
Corea
.......

Africa

Egipt
Moors
zullu
......

Australia

natives
.........

Midlle East

Turkye
.........

Europe

This will be a very dificult task because will be a various and diferent factions.

You can choose your religion depending on location that you want to start your Campaign

Europe catolic or ortodox

The pope will want to unify all the catolic states in one big coalition against all muslims, budhist, ortodox or heretic states. If you are catolic and you do not join this crusade you will be consider a enemie of true faith and you will be immediately attacked be all the other catolic factions.

This is a small picture from the game

Tks for your patiance

Quintus.JC
12-05-2008, 16:44
Hello

I think that a World Total War will be a good idea
Year 1 A.D.
You will start from a small and insignifiant village, you can choose your location from five diferent points of the map and then the journey to became a world leader begins.
After you complete a campaign all the factions will be unlocked

Factions will start with one or two small castels or cities with a small number of troops...........



Your idea is just so much like Civilizations... besides I don't see the Total War franchise to include the whole globe for a long time to come.

Martok
12-07-2008, 08:25
There's also another problem with "World Total War", one that I've yet to see anyone bring up: If CA were to create such a game, where would they go after that? Where *could* they go after that?

Once you've done a game that spans the whole world and/or spans most/all of human history, there'd really be nothing else you could do to top it. Sure, CA could do a fantasy world or maybe go into space, but a lot of Total War fans wouldn't purchase or play it because it wouldn't be set in a real-life historical era.


Also, there's still the problem that the TW-style of gameplay doesn't fit very well with modern warfare. So unless the game would end before 1900, it just wouldn't work very well.

Lochar
12-12-2008, 03:58
I dont know if I need World total war but I would love to see a mixture of culture fighting between the East and West. The Problem is I like the timeframe of Rome and not sure what kind of culture Japan and China had.

I would love to see the what if settings Rome vs America's, Japan, China. Problem I see is balancing it all.

Condottiero
12-12-2008, 15:38
I voted for Warring States. I think it would be a time/setting worth exploring with the TW series.

That being said, I would like to see a M2TW prequel expansion pack for the Dark Ages. Something that would fill the gap between BI and M2TW. Say, 650-1050? I'd really like to be able to play as the Franks or some similar European faction, meeting the Umayyads closer to Gibralter. :^)

Spookybear
12-16-2008, 19:40
I would like to see a game about the ancient(barbarian) northern europe, before, under and after rome

In Rome: Total war there wasn't enough history or playability as the barbaric tribes. The Celts was a huge barbarian faction and the teuton invasion of rome. Maybe it would be concentrated about the barbarian tribes way to a higher developed culture and society, and expanding their areas and maybe united some of the tribes?

Quintus.JC
12-16-2008, 20:04
I would like to see a game about the ancient(barbarian) northern europe, before, under and after rome

In Rome: Total war there wasn't enough history or playability as the barbaric tribes. The Celts was a huge barbarian faction and the teuton invasion of rome. Maybe it would be concentrated about the barbarian tribes way to a higher developed culture and society, and expanding their areas and maybe united some of the tribes?

The various mods of Rome: TW has done a pretty good job at that.

FactionHeir
12-16-2008, 21:43
Warring States: Total War with Three Kingdoms: Total War as an expansion pack to it (due to shorter time period)

It should probably be named "China: Total War" for that.

Quintus.JC
12-16-2008, 22:41
Warring States: Total War with Three Kingdoms: Total War as an expansion pack to it (due to shorter time period)

It should probably be named "China: Total War" for that.

I thought Warring States: Total War sounded alot better than China: Total War, I mean England: Total War doesn't really sound that much like it does it, although Rome: Total War did work.

Mek Simmur al Ragaski
12-16-2008, 22:51
Three Kingdoms will be like Dynasty Warriors on PS2 and Xbox360, they were fairly good games and its the same time period and regions.

Thermal
12-17-2008, 00:41
ive been told its terrible marketing but custom total war would be brilliant for me, if they made the game mechanics really accessable, then you could make your own units and own campaigns and own map and factions and units and weapons, it would be cool :2thumbsup:

=NF=RuzSkullen
12-17-2008, 05:54
I went with Three Kingdoms Totalwar, Simply cuz it would be cool to revert back to that time period. Since ETW will no doubt be a test to see if it sells. But first, lets see if they can get all the bugs out; and give us completed glitch-free game. My second choice would B STW 2

ELITEofWARMANGINGERYBREADMEN88
12-22-2008, 18:43
RTW 2 next? :dizzy2::dizzy2:




I go with STW 2. It be kick bumm bumm to have a remake of STW :yes:.

Wishazu
12-22-2008, 18:46
I voted for Shogun 2. Mainly because I want to leave Europe for at least 1 game. Shogun is the game in the series that I have the fondest memories of - I can still remember the first ever campaign battle I fought back when it was released.

lenin96
12-23-2008, 10:47
I want to see a Total War set in 1100BC-500BC, and the map would go from europe to maybe asia or at least india, seeing that in ETW you can change faction in the game like where your britain and the American Revolution happens you could use something like that to keep playing to the end of the game.:yes:

gollum
12-23-2008, 11:13
Hi voted other,
and to specify, its best to do a classic RTS because TW as it has become is not all that much better (or different).

!it burnsus!

Lorenzo_H
12-23-2008, 12:48
Europe Total War, as it's described here, surely could be called Renaissance Total War?

Sorry if already suggested.

Quintus.JC
12-23-2008, 12:52
Europe Total War, as it's described here, surely could be called Renaissance Total War?

Sorry if already suggested.

Not bad, though I think I heard in some mod before.

The amount of people voted for Rome II surprised me, a remake for Rome would be a bit too soon don't they think?

lenin96
12-23-2008, 14:08
I voted for Rome II because it's close enough to want i would rather, I don't want a Rome II, I want something in the ancient era but earlier. :yes:

Ozzman1O1
12-23-2008, 15:30
Rome 2,do you know how many great naval battles there were we havnt seen yet?

Beefy187
12-25-2008, 03:37
Aliens total war.

We can set it in Europe and have like random cultures like China, India, Japan, Aztecs etc starting somewhere in Europe.

Takes the realism out but we can finally see completely different culture crashing in to each other. :smash:

rasoforos
12-25-2008, 07:23
Possibly move to an earlier era?

Eastern Europe and middle east pre-1200 BC (Trojan war, Descent of early greek tribes, people of the sea, Assyria,Egypt) etc...

Quintus.JC
12-25-2008, 14:15
Rome 2,do you know how many great naval battles there were we havnt seen yet?

Same could be said about Europe: TW e.g battle of Preveza, Lepanto, and Peloponnesian: TW e.g. Salamis


Aliens total war.

We can set it in Europe and have like random cultures like China, India, Japan, Aztecs etc starting somewhere in Europe.

Takes the realism out but we can finally see completely different culture crashing in to each other. :smash:

Without the historical setting CA would have so many options... but would it be the same Total War anymore?

Jolt
12-25-2008, 15:56
Exodus: Total War.

You start as a familly of Homo Ergaster in Pre-History on your exodus out of Africa to settle somewhere in the world. You defeat enemy armies and legions of wild megafauna. Your familly swells as it takes other famillies and slaves from defeated humans, becoming a tribe, and a civilization; And you evolve to more intelligent species enabling exciting new weapons and tactics with which you defeat your evil enemies and conquer and populate the world!

>_>

LordSardar
12-30-2008, 20:25
Peloponnesia: Total War and Rome 2. Dark Ages sounds good too. But thats just more because I like those periods more...I think for most gamers any period would be interesting if the gameplay is good. I also don't see WWI or WWII or Modern fitting the TW engine, but if CA can get innovative and totally revamp the gameplay/engine for those - we might see something great.

Noncommunist
12-30-2008, 21:32
What about a Central Asia:Total War? It could probably be at any point before China and Russia conquered the area.

Relic
02-27-2009, 17:52
RTW2 Would just do it for me. The first was my first experience with Strategy or RTSs (therefore my first Total War game also) and I just loved it!

Imperator Invictus
06-01-2009, 22:17
As I said in my other posts, I think that a futuristic APOCALYPTIC TOTAL WAR is the best choise to come after EmpireTW

https://forums.totalwar.org/vb/showthread.php?t=117582:yes:

Furunculus
06-10-2009, 12:30
Other: Eurasia Total War

Mediteran
06-10-2009, 12:56
Europe total war: 1500-1700 because i dont think this engine is suitable for ancient battles

after that, a new engine for rome 2 would be nice, i still play 1, but 2 is always a good thing :)

Aemilius Paulus
06-11-2009, 23:21
Wow, I cannot believe RTWII got more votes than Shogun... I mean, c'mon, RTW was already pretty good in terms of graphics and mechanics. Shogun was not. MTW already got a makeover, Shogun did not. Not to mention, we want more Asia! MTW, RTW, M2TW, and ETW all did not feature any Far Eastern Factions. What a disappointment. CA has to make it up to us. I do not wish to be the Wapanese bloke here, but we need more China/Japan!

The only problem is, the moment Shogun II will comes out, everyone in China will pirate it... Just like Russia: Total War.

A Very Super Market
06-11-2009, 23:39
I don't think the average Chinese gamer likes to play games like TW.

Aemilius Paulus
06-11-2009, 23:53
I don't think the average Chinese gamer likes to play games like TW.
There are so many of Chinese gamers, so many that even if the average does not play, we would still have enough. Not to mention, the average American gamer would not like TW either, but does that mean few Americans play TW? No. Not least because of the America's 300 million people, there are more Americans playing TW than of any other nationality. With Brits probably closing in.

coalition
06-13-2009, 15:39
There are so many of Chinese gamers, so many that even if the average does not play, we would still have enough. Not to mention, the average American gamer would not like TW either, but does that mean few Americans play TW? No. Not least because of the America's 300 million people, there are more Americans playing TW than of any other nationality. With Brits probably closing in.
I am Chinese and with my experience in Hong Kong and Beijing, many seem to play Dota.

The government wouldn't even let the Warring States of China game to be on the market anyway. :laugh4: (Sarcasm intended)

coalition
06-13-2009, 15:42
To the Author of this thread, you should also add in Stone Age Total War, I am currently thinking of it right now...It would be awesome to get people to club each other and throw pebbles at each other...:idea2:

A Very Super Market
06-13-2009, 17:22
I hope you are joking.

With this current battle system, I would like to see the pike and musket era, but it may simply just be too complicated for an average player. CA would never do it.

Aemilius Paulus
06-13-2009, 21:09
I hope you are joking.

I know, right? At least pick something like the Copper Age... Not to mention, you did not state which Stone Age you had in mind. And there is a world of difference between each of the three (Paleo-, Meso-, and Neo- lithic)

Owen Glyndwr
06-14-2009, 21:21
For some reason the poll decided that I voted Shogun 2...:inquisitive:

Anyways, I was quite disappointed when I found out that CA was skipping Europe 1500-1700, as that is one of my favorite periods in history. So if I could still vote, I would vote for that.

Tsavong
06-16-2009, 08:34
I would like to see something in the east including China and Japan (as a nod to shogunTW) as I know almost nothing about the history of that part of the world.

Quintus.JC
06-16-2009, 09:04
I am Chinese and with my experience in Hong Kong and Beijing, many seem to play Dota.

The government wouldn't even let the Warring States of China game to be on the market anyway. :laugh4: (Sarcasm intended)

My early memories is Chinese kids playing Counter Strike in internet cafes... boy that game was popular back then, wonder if the popularity remained till now.


To the Author of this thread, you should also add in Stone Age Total War, I am currently thinking of it right now...It would be awesome to get people to club each other and throw pebbles at each other...:idea2:

That's going a bit too far backwards I think. Everyone likes a TW game about the past and history but going to the prehistoric age? I think the engine is much better suited for a more conventional warfare (though the pebbles part would be a laugh :laugh4:). The earlist possible period CA could circle around Sargon of Akkad and the formation of the Akkadian empire, but even that wouldn't make a great game because of a lack of factions and poor infrastructure, plus limited army selections.

coalition
06-16-2009, 13:12
My early memories is Chinese kids playing Counter Strike in internet cafes... boy that game was popular back then, wonder if the popularity remained till now.
Oh yes they loved that game, infact, many still play it now. DotA and Counterstrike are still in heavy demand there. :inquisitive:




That's going a bit too far backwards I think. Everyone likes a TW game about the past and history but going to the prehistoric age? I think the engine is much better suited for a more conventional warfare (though the pebbles part would be a laugh :laugh4:). The earlist possible period CA could circle around Sargon of Akkad and the formation of the Akkadian empire, but even that wouldn't make a great game because of a lack of factions and poor infrastructure, plus limited army selections.
You have raised a good point there but I also been thinking, why not a World War I? There are hardly any games relating to World War I on the market these days, kinda boring killing the Nazis all the time. (Although Company of Heroes might of taken that honor.)

The Great Total War :laugh4: (the great war) would be a good one in my opinion, although it may need a computer that requires a similar processor like Empire Total War.

Owen Glyndwr
06-16-2009, 14:40
It's been said a million times, but I suppose I'll just say it again. WW1 represented such a massive shift in the way wars are fought that it really wouldn't work for the present TW engine. With WW1, you see a divergence from conventional warfare with companies, rank and file, to more of a war of attrition, with trenches, staring contests, and the occasional mass charge that would either result in the gaining of a few hundred meters for one side, or complete failure and the death of thousands. And you really can't represent that in a game which focuses on individual little battles the way the TW engine does right now. (Don't even get me started on trains and airplanes!

It's the same with Stone Age, anything short of a fantasy Stone Age game would be difficult to represent, because Stone Age peoples didn't fight in organized ranks. Even just compiling the research to create factions, cultures, and cities would be hard enough


I'm not saying they're bad, just virtually impossible to do with the present format of the game. If the engine were changed to make it possible to represent that type of warfare, I'd love a WWI-Present day type game (1914-1919 is way too short of a time period), but until that happens, I stand by my requests for a 1500-1700 TW game.

Custodis Hellenius
07-01-2009, 17:57
Hmmm.... :idea2: Maybe a Biblical: Total War? Roughly based on what the Bible supposedly says esited at the time period. There could be an Old Testament Campaign with Egyptians and Isrealites, with Amekelites and such and a New Testament Campaign with the Romans and Judean Rebels.

Or would this cause too much controversy with the Church crowd? I don't know.

rvg
07-01-2009, 20:13
Shogun. With new fancy graphics + a very good economic model and extremely detailed provinces while keeping the scope strictly on the map of Japan.

Imperator Invictus
07-06-2009, 21:27
or maybe ATLANTIS TOTAL WAR, and I let you imagine how it will be..

caspian
07-12-2009, 17:31
I think the only way Shogun will get a remake is if Japan is only a part of the overall map. Going from the scope of Empire to only the Japan islands, even with China/Korea doesn't sound like CA.

So my proposal is Khan:Total War. Map spans Hungary (or even HRE) to the Japan isles, from Northern Russia to Vietnam. Then we can finally have a scenario when the European Knight will be able to face the Samurai in the battlefield. Think of all the different cultures and unit possibilities. What do you guys think?

DJGingivitis
07-15-2009, 05:56
Warring States because it is the most untapped source of Total War areas. However I thought of a crazy Futuristic one like using Planets and such. Totally fantasy (except the human existence) but it could encompass the arm of the Milky Way Galaxy that Earth is located in. Just a thought. And similar to naval battle there will be Starship battles. Might even be able to incorporate a Z dimension in movement.

BlackKnight1234
07-15-2009, 11:46
I think there will be and expansion napolenic total war after that ww1,ww2 and modern total war

HopAlongBunny
07-15-2009, 22:22
Warring States.

Does it really get any more epic than unifying China?

Megas Methuselah
07-16-2009, 23:14
I voted Dark Ages. Whatever the next TW game may be, I hope it spans the world. Americas, Europe, Asia, Africa, etc.

Magyar
07-20-2009, 20:12
Rome 2! They can make it more historical and expand on the time frame a bit. Warring States is an good idea today, they can focus more on Asia as an whole then.

Krauser
07-22-2009, 03:56
Another vote for Warring States. China has a huge amount of history. Most people don't know much about it, so it's all fresh. Different landscapes, different cultures, vast empires. It's been a while since I studied Chinese history but I do remember one of the empires was considered to be as powerful as the Roman empire but in a different time period.

caravel
07-22-2009, 10:45
The Warring States era would still be the perfect setting for a TW game. The smaller theatre and single culture would allow for more in depth gameplay and refinement at both the tactical and strategic levels. At present you have TW games that try to cover so much culturally and geographically that they are far too generic in their approach. A smaller theatre gives a better representation and battles, related correctly to the campaign map in terms of troop numbers and the importance of terrain.

MasterPhantom
07-25-2009, 17:23
Why not Fantasy Total War? Won't something like that be fun also?

Caius
07-26-2009, 04:39
Why not Fantasy Total War? Won't something like that be fun also?
TW games are usually made in some timeframe. It would be a good idea, but how would that work?

kazzan
07-28-2009, 13:37
Fantasy TW would be fun. But personaly i would really like to see Shogun TW 2. The first one was awesome :D

Seamus Fermanagh
08-04-2009, 00:57
Now that we have a framework for tech development, trade-lanes, etc. I'd just like it to be:

Total War


Global (need to add real zones for China/Japan/Mongolia, expand SA and Africa a bit), start date 3150 BCE, finish date 1919.

pevergreen
08-04-2009, 05:21
It could work too.

Research every tech in age 1, then the final tech, which moves it to age 2. That way the tech screen stays nice, theres a massive upgrade when you age up.

DO IT CA. :laugh4:

kazzan
08-05-2009, 21:04
Tribal total war:

Start before invention of fire and go form there forward... Would be fun to have loads of different tribes and technologies. You have to invent every new weapon like the spear and rockthrowers...:beam:

But... im just thinking out loud, it would never happen.

Andros Antonius
08-09-2009, 20:41
I like Dark Ages, but I doubt they would make that, as a lot of the time period is already covered by Barbarian Invasion and it's also similar to Medieval, even though that starts later in the High Middle Ages. The Europe option seems interesting, as they kind of skipped that Renaissance/Age of Discovery era in between Medieval and Empire in the 1700s, but I think they'll probably go on to something more modern. The Age of Empires series seems to have done the same thing.

Oroles
09-10-2009, 21:11
When I first heard the term of Total War, was the time I saw the documentary about the WW2. Well, for me a total war means a war of surviveing and distruction, a war where you either day or win. I wish to see rewriten the war witch took place in 15th and 16th century that was called Spanish Conquista.
I wish the player to play with the people in the american continent, and to rewirte the history, to have another role in the world, fighting the spanish. The ideea is very complex, but only if any of you is interested I will be more specific.

Khan
09-10-2009, 22:09
Just read Conn Iggulden's books on Ghengis Khan so I may be a little biased but that would make for a fun game, unite the tribes then take the fight to the Chin Empires and the Arabs.

Aemilius Paulus
09-11-2009, 04:53
Just read Conn Iggulden's books on Ghengis Khan so I may be a little biased but that would make for a fun game, unite the tribes then take the fight to the Chin Empires and the Arabs.
Oh, god, brilliant author. Very entrancing novels he does. Although lacking in meaning sadly, unlike Walter Scott.

Have you read the Julius Caesar series?

c monkey
10-04-2009, 07:46
I chose 3 kingdoms, out of a desire to see the great novel made into a game and how it would be done under CA.
But then the limitations can be overwhelming...
A big issue would probably be historical accuracy: each of the many generals is depicted as important individuals and therefore having them easily killed off as it would in a TW game can remove a large chunk of interesting history, making a detailed family/clan history impossible.
The little variety in units may make it uninteresting. I can't recall any big difference in the troops/weaponry between the 3 powers, apart from that Wu had the bigger navy and was more comfortable at sea, or perhaps the barbarian tribe of Meng Huo used only primitive weapons. The only source of new weaponry throughout the era is entirely due to Zhuge Liang's invention.
So: not a really realistic expectation...

c monkey
10-04-2009, 07:56
Oh, god, brilliant author. Very entrancing novels he does. Although lacking in meaning sadly, unlike Walter Scott.

Have you read the Julius Caesar series?

I actually finished the first 2 in the series (never have time for the rest), finding them enjoyable, although I must say the writing is not the most flowing in the world. But the author does pay attention to the details and descriptions in the characters and scenarios, which helps.

Custodis Hellenius
10-05-2009, 20:02
Why has no one talked about The Age of Discovery? 1500 - 1750, with the tudors and stewarts, and the raging politcal and religious innovations in Europe, as well as military innovations like the Spanish Armarda.

O'Hea
10-06-2009, 05:51
Seeing as Total War is set up around linear tactics, just about the latest date that they could go to without making their own interface obsolete would be the end of the Civil War. I personally would like to see one that runs from roughly the Italian Wars to the Napoleonic era (roughly 1500-1800), while showing conflicts across Africa, Eurasia, and the Americas. With multiple start dates, this timeframe covers a number of major conflicts all over the globe, and it would incorporate a lot of the improvements made in Empire while keeping a strong link to the series' fuedal-warfare roots.

Khan
10-07-2009, 16:03
Oh, god, brilliant author. Very entrancing novels he does. Although lacking in meaning sadly, unlike Walter Scott.

Have you read the Julius Caesar series?

Who by?

Brilliant doesn't even come close! Absolute legend.

TibiaFever
10-28-2009, 07:47
Total War yet, and I've only barely installed Rome:TW, I voted for Dark Ages: Total War.
Even though we already had that in the Barbarian invasion expansion, I think.

dungeon fighter gold (http://www.10minget.com/dfo-gold.html)
guild wars gold (http://www.gamezmoney.com/guildwars-gold.htm)

Sevis
10-28-2009, 13:43
I'm hoping for a fantasy game, ideally in the Warhammer universe, or an entirely new one. I've lost all hope in Lord of the Rings, but Warhammer is actually quite well-suited - except for the titanic differences between the races, requiring tonnes upon tonnes of work.

I just hope that they won't make hero-units - I don't want anything that can take on lots and lots. Swamped = dead. Sure, a group of ogres would be awesome, but anything with unit size under 10 (when normal size is 60) is absurd.

G. Septimus
10-28-2009, 14:44
well, I voted for Dark Ages: Total War. the Asian Civilations are already in a lot of games. So, it might be boring-

Zain
10-28-2009, 20:31
I would enjoy a total based back during the caveman times, fighting tribe on tribe.

That, or maybe a bit further ahead into the barbarians. :viking:

IncubusDragon
10-29-2009, 02:32
The size of the battles in WWI and thereafter are most likely too big and unwinnable to feature (unwinnable inasmuch that so many were stalemates in WWI and also simply too big to manage so many units in the real-time battles)... but I reckon any of the wars before WWI could work. After all, there are plenty to choose from! http://en.wikipedia.org/wiki/Lists_of_wars

It wouldn't surprise me if the American Civil War got the Total War treatment after Napoleon (expansion pack could be Indian Uprising?).

I've always been a Medieval fan, but I do love the idea posited of fighting the battles for which The Art Of War was originally written to advise upon. What I would like best would be for all of the existing Total War series to be done again using the same game shell (if that's the right word for it)... dream on, I know... that would cost too much money to develop for the amount of return it would generate, but that would be my Total War heaven.

Well actually, Total War heaven would really be the previously suggested all-encompassing Global Total War - covering all cultures and starting at the dawn of time and ending with modern mechanised warfare... and a PC powerful enough to play it on (probably won't be invented for another 50 years) :dizzy2: