Sarathos
08-19-2008, 12:31
I'm surprised no one else has posted this yet, but an RTS where squad command is based entirely on your voice, thats my kind of game.
This is the open section of a preview done by IGN who interview Michael de Plater, PR for Ubisoft Shanghai.
Ubisoft surprised us all with a new Tom Clancy title set in the near future: EndWar. But leave the night-vision goggles in the bag. EndWar is a unique real-time strategy game being developed out of Ubisoft's Shanghai studio whose most recent work includes Splinter Cell: Double Agent.
As you can see from the new trailer, you should fear the future. Factions from the USA, Russia and Europe are engaged in a global conflict over natural resources. Players will battle it out every day in a persistent online world, using tactical nuclear shells, satellite lasers, UAV hunter drones, self-healing mine fields, soldiers in exoskeleton armor and face-melting microwave weapons.
And the really scary thing? EndWar creative director Michael de Plater says these weapons are either in use today or in the prototype stage. We sat down with de Plater, formerly of the excellent Total War franchise, to talk his futuristic new console RTS designed specifically for the Xbox 360 and PlayStation 3.
IGN: It's WWIII, which sucks for the world, but is great for gamers. How did it start? Not enough copies of Splinter Cell to go around?
Michael de Plater: Actually such a scenario where World War 3 breaks out because of a video game sounds more Matthew Broderick than Tom Clancy…
So instead we came up with something more chillingly realistic, based on today's headlines.
Set in the 2020s, EndWar explores the future implications of a number of real world events which are taking place today - the looming energy crisis, the rise of nationalism and antagonism between nations, the militarization of space, the threat of nuclear annihilation to name a few.
For 60 years, the nuclear deterrent kept the Cold War from going hot. In our story the missile defence shield cooperatively deployed by the USA and Europe effectively removes that deterrent.
For those 60 years the Western world was united against the perceived threat of the Soviet Union and Communism.
Without a common enemy, without mutually assured destruction and in a world of diminishing resources, we assume that the 21st Century won't be so different from the age of hate we saw in the 20th Century. When people start forgetting the horrors of the past they are doomed to repeat them.
Here is the link to the full article: "http://au.xbox360.ign.com/articles/790/790983p1.html"
Be the way, this is the Xbox 360 version.
It is set to be released in November this year, I know what I want for christmas.
This is the open section of a preview done by IGN who interview Michael de Plater, PR for Ubisoft Shanghai.
Ubisoft surprised us all with a new Tom Clancy title set in the near future: EndWar. But leave the night-vision goggles in the bag. EndWar is a unique real-time strategy game being developed out of Ubisoft's Shanghai studio whose most recent work includes Splinter Cell: Double Agent.
As you can see from the new trailer, you should fear the future. Factions from the USA, Russia and Europe are engaged in a global conflict over natural resources. Players will battle it out every day in a persistent online world, using tactical nuclear shells, satellite lasers, UAV hunter drones, self-healing mine fields, soldiers in exoskeleton armor and face-melting microwave weapons.
And the really scary thing? EndWar creative director Michael de Plater says these weapons are either in use today or in the prototype stage. We sat down with de Plater, formerly of the excellent Total War franchise, to talk his futuristic new console RTS designed specifically for the Xbox 360 and PlayStation 3.
IGN: It's WWIII, which sucks for the world, but is great for gamers. How did it start? Not enough copies of Splinter Cell to go around?
Michael de Plater: Actually such a scenario where World War 3 breaks out because of a video game sounds more Matthew Broderick than Tom Clancy…
So instead we came up with something more chillingly realistic, based on today's headlines.
Set in the 2020s, EndWar explores the future implications of a number of real world events which are taking place today - the looming energy crisis, the rise of nationalism and antagonism between nations, the militarization of space, the threat of nuclear annihilation to name a few.
For 60 years, the nuclear deterrent kept the Cold War from going hot. In our story the missile defence shield cooperatively deployed by the USA and Europe effectively removes that deterrent.
For those 60 years the Western world was united against the perceived threat of the Soviet Union and Communism.
Without a common enemy, without mutually assured destruction and in a world of diminishing resources, we assume that the 21st Century won't be so different from the age of hate we saw in the 20th Century. When people start forgetting the horrors of the past they are doomed to repeat them.
Here is the link to the full article: "http://au.xbox360.ign.com/articles/790/790983p1.html"
Be the way, this is the Xbox 360 version.
It is set to be released in November this year, I know what I want for christmas.