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View Full Version : The Best Idea Ever...No Really



tomppb
11-03-2002, 21:04
Well I'm not sure it really is the best idea ever but maybe it has merit you be the judge. I have posted this idea before at .com but maybe some of the folks here hadn't heard it yet.

There has been a lot of debate about the next game. To take your mind off the patch I will share my ideas on the next installment.

I think the Ancient period would work best covering Rome/Greece. BUT I think my idea would work equally well for any period.

1) Have the traditional Grand Campaign. Starting maybe with the Persians/Greeks. Here is the kicker, as new powerful civilizations are founded (Rome, Carthage, Macedonia) You can choose to switch Empires, IF you choose. In other words you were playing as the Persians beating up on the Greek city states. Alexander is born and Macedonia becomes a key player, so you are given the option of taking over Macedonia. You do so and proceed to trash the Persian Empire, which you built. Then Alexander dies and you have to choose one of the Successor Kingdoms to continue as. After building up your Hellinic dynasty you get a message from the game that a new power is forming on the Tiber. You can now choose to take the helm of Rome and build the world's greatest empire (with lots of Rebellions, civil wars etc) or you can choose to try and turn the tide of history and remain Greek etc. The point being you could cover this whole period of history playing the most famous empires in turn or sticking with whatever empire you liked. Of course victory would have to be determined by points.

2) Here is the idea I like even more. Also included in the game would be mini-campaigns. Not linked tactical battles like we have now in the historical campaigns, but actual campaigns with strategic maps, strategic units etc. Each campaign could have its own strategic map. For example Alexander the Great's campaign would just concentrate on the 10 or so years of his conquest with monthly turns and a detailed map of Greece and the Persian Empire. Caesar's campaign in Gaul would concentrate on just the conquest of Gaul in the 50's B.C. Again the turns would be monthly with a detailed map of France. The Pelopponesian War (sp?) could have just a detailed map of Greece with seasonal turns etc. Each mini campaign could have its own special victory conditions. Players could complete these mini campaigns in an evening. Allowing you to replay them many times trying to improve your performance. More importantly it could cover these famous campaigns at a level of detail they deserve.

What do you guys think, as I said the idea is generic and could be adapted to various points of history so don't get hung up on the time frame.

PugPenguin
11-03-2002, 23:05
Interesting. Particularly the 2nd one.

Personally, though, if I were the one funding the project, I'd rather see the AI improved by a billion miles, rather than seeing anything else.

I know that's a wishful thinking considering the current AI technology, but you know, I can always hope http://www.totalwar.org/ubb/smile.gif

tomppb
11-03-2002, 23:13
Certainly AI improvement is always a priority, but I don't think its an either/or thing. I think the next game can implement my ideas and improve AI.

PugPenguin
11-03-2002, 23:25
Yeah, I see what you mean. All I wanted to say, though, was that if there were 100 hours to work on it, I'd rather see that 100 hours spent on improving AI than anything else.

Anyway. As for 'new' stuff as you might put it, even more extreme modes might be interesting http://www.totalwar.org/ubb/smile.gif Like Capture The Flag mode? lol!!! One side defends a flag on one end of the map while the other tries to steal it and take it back to your own castle, without being routed or destroyed.

tomppb
11-03-2002, 23:29
I hear you and I would agree, if it came down to achoice I wouldchoose AIimprovement also. But letsthink big for the next game, after all it is going to take years for them to make it.

Richard the Slayer
11-04-2002, 04:25
Quote Originally posted by tomppb:
Well I'm not sure it really is the best idea ever but maybe it has merit you be the judge. I have posted this idea before at .com but maybe some of the folks here hadn't heard it yet.

There has been a lot of debate about the next game. To take your mind off the patch I will share my ideas on the next installment.

I think the Ancient period would work best covering Rome/Greece. BUT I think my idea would work equally well for any period.

1) Have the traditional Grand Campaign. Starting maybe with the Persians/Greeks. Here is the kicker, as new powerful civilizations are founded (Rome, Carthage, Macedonia) You can choose to switch Empires, IF you choose. In other words you were playing as the Persians beating up on the Greek city states. Alexander is born and Macedonia becomes a key player, so you are given the option of taking over Macedonia. You do so and proceed to trash the Persian Empire, which you built. Then Alexander dies and you have to choose one of the Successor Kingdoms to continue as. After building up your Hellinic dynasty you get a message from the game that a new power is forming on the Tiber. You can now choose to take the helm of Rome and build the world's greatest empire (with lots of Rebellions, civil wars etc) or you can choose to try and turn the tide of history and remain Greek etc. The point being you could cover this whole period of history playing the most famous empires in turn or sticking with whatever empire you liked. Of course victory would have to be determined by points.

2) Here is the idea I like even more. Also included in the game would be mini-campaigns. Not linked tactical battles like we have now in the historical campaigns, but actual campaigns with strategic maps, strategic units etc. Each campaign could have its own strategic map. For example Alexander the Great's campaign would just concentrate on the 10 or so years of his conquest with monthly turns and a detailed map of Greece and the Persian Empire. Caesar's campaign in Gaul would concentrate on just the conquest of Gaul in the 50's B.C. Again the turns would be monthly with a detailed map of France. The Pelopponesian War (sp?) could have just a detailed map of Greece with seasonal turns etc. Each mini campaign could have its own special victory conditions. Players could complete these mini campaigns in an evening. Allowing you to replay them many times trying to improve your performance. More importantly it could cover these famous campaigns at a level of detail they deserve.

What do you guys think, as I said the idea is generic and could be adapted to various points of history so don't get hung up on the time frame.[/QUOTE]

Why is everyone thinking about TW3 when MTW is sinking like a barge filled with gold bars. I suppose when TW3 comes out it will be the same situation and people will be posting what TW4 will be. No wait I forgot about TW5. What the hell lets just make a suquence of TW 1-10 and we'll finally figure out CA will do the entire world. I could care less about TW3. Doesnt anybody with a pusle here find it a bit odd that MTW just came out 2 months ago and were already talking about TW3?

deejayvee
11-04-2002, 04:42
Quote Doesnt anybody with a pusle here find it a bit odd that MTW just came out 2 months ago and were already talking about TW3?[/QUOTE]
People were talking about TW3 before MTW came out.

Richard the Slayer
11-04-2002, 08:37
Quote Originally posted by deejayvee:

Doesnt anybody with a pusle here find it a bit odd that MTW just came out 2 months ago and were already talking about TW3?
People were talking about TW3 before MTW came out.[/QUOTE]

God help us.

andymate
11-04-2002, 17:07
me thinks tw3 is along way away. to long away to even consider it