View Full Version : BI features in EB?
Is it possible to add some features from BI to EB, if you're using the BI exe? I'm thinking schiltrom, shield wall and swimming. I can't see any reason why these could/would not be possible in the EB timeframe.
Axe-throwing sounds pretty cool too. Is there any evidence that this was popular at this time?
Which files would I need to mod to do this, if it's possible?
Tollheit
09-11-2008, 03:55
1) Yes, Ferromancer for example added shield wall and night battles with his BI for EB installer.
Aha, I found that. Looks pretty straightforward, so I'll see how it goes.
Maion Maroneios
09-11-2008, 12:59
Hording is also a possibility, if that interests you.
Maion
Ah! yes! I was trying to get hordes working in EB, I can get the hordes themselves working but the game crashes when i try and sack a city.
Anyone have any suggestions on whats going wrong?
asked at the mod forums a few days ago but no replies so far :help:
I always hated hoarding in BI. You'd take the final city with a mostly infantry army, and then find it useless against 4 stacks of horse archers.
But what about axe throwing?
Yeah that was an annoying aspect of it. On the other hand playing as the Saka and abandoning my initial settlement before rampaging across the Arche was one of the best times I've had playing EB. Sacked every city upto and incluing Seleukeia before heading back to india to set up my Indo-Saka kingdom.
Axe throwing never struck me as a very effective form of fighting, keep the axe and throw javelins instead, at least your more likely to hit someone with the pointy part.
I always hated hoarding in BI. You'd take the final city with a mostly infantry army, and then find it useless against 4 stacks of horse archers.
I always found hording in BI a little unfair. In my Western Roman Empire campaign (in which I eventually conquered the world), I remember chasing a horde faction around. Every time I trapped them, they would horde, and I would be force to go hide in a city, and fight sieges with 8000+ (or something stupid like that) enemy soldiers. I would win, but it would take hours due to the horrible horrible lag.
It was in these sieges that I started using my now favourite siege defence tactic - having a small, experienced unit ready to run out of the gates, and hack away at the bottom of a siege tower while the enemy climbs it. If all goes well, most or all of the enemy unit dies, and I secure a section of wall. I use it quite a lot in my Lusotana campaign (new update on that coming soon), where I'm often faced with ridiculous amounts of infantry.
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