Gais
09-19-2008, 08:50
Hi. First of all, EB is a superb mod and I have the utmost respect for all the developers who were willing to put in all those countless hours and painstaking effort.
I would just like to highlight one issue I recently suffered. Playing as Romans in EB 1.1 with all essential fixes in, I besieged Mediolanium and was attacked by two small reinforcing Gallic armies. I won the battle and waited the customary 30 seconds before exiting the battle screen. I was returned to the campaign map and found I had done well enough to capture the city. I clicked one of the three options and got a CTD.
I note that this is very similar issue to one in RTR, which is when a city has been taken and one of the options is selected, a crash occurs. This is most common in battles like the above where battle is initiated by another army and the garrison joins as reinforcements. The solution in RTR is to set options to "Follow AI Movement" before the battle.
I would also like to note that I have a previous game with the Ptolemaioi where I have fought several reinforcement battles without incident. However, that was before I edited the Preferences file such that Unlimited Men on battlefield is TRUE.
Anyway, I had saved the turn before, so I reloaded and this time the Gauls did not attack. Having already won previously, I used auto_win to assault and take the settlement. I also set the option "Follow AI Movement". This time I took the city without any problems. I am not sure whether the solution from RTR helped.
I looked for this issue in the Frequent Issues thread, but did not find it there. So my question is: is this or has this ever been an issue in EB, just like it has in RTR? Might my editing of the Preferences have anything to do with it? Are there any fixes other than the one I have tried?
Thank you.
I would just like to highlight one issue I recently suffered. Playing as Romans in EB 1.1 with all essential fixes in, I besieged Mediolanium and was attacked by two small reinforcing Gallic armies. I won the battle and waited the customary 30 seconds before exiting the battle screen. I was returned to the campaign map and found I had done well enough to capture the city. I clicked one of the three options and got a CTD.
I note that this is very similar issue to one in RTR, which is when a city has been taken and one of the options is selected, a crash occurs. This is most common in battles like the above where battle is initiated by another army and the garrison joins as reinforcements. The solution in RTR is to set options to "Follow AI Movement" before the battle.
I would also like to note that I have a previous game with the Ptolemaioi where I have fought several reinforcement battles without incident. However, that was before I edited the Preferences file such that Unlimited Men on battlefield is TRUE.
Anyway, I had saved the turn before, so I reloaded and this time the Gauls did not attack. Having already won previously, I used auto_win to assault and take the settlement. I also set the option "Follow AI Movement". This time I took the city without any problems. I am not sure whether the solution from RTR helped.
I looked for this issue in the Frequent Issues thread, but did not find it there. So my question is: is this or has this ever been an issue in EB, just like it has in RTR? Might my editing of the Preferences have anything to do with it? Are there any fixes other than the one I have tried?
Thank you.