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View Full Version : Annoyed complaints from one who won't stay to hear any answer



seriousbusiness
09-19-2008, 21:01
I've been meaning to complain irritatingly, but until now I restrained myself.

If there is one thing EB needs right now it is to iron out bugs and crashes. A little rebalancing wouldn't hurt, but I've not even been able to finish a campaign yet because every single one (played Romani, Quarthadastum, Casse, Ptolemaics and Getai) has had a fatal :skull: CTD, even going back 10-15 turns didn't fix it and in each case intervening using console commands only staved it off temporarily. The most annoying one was Romani, I was only 7 provinces from victory. So frustrating. Most were not related to rebellions. Client rulers and ordinary, captained stacks were causing some of the others. Also taking a city seemed to cause a lot. WHY? no other mod or submod I have played has had this problem. At least only very rarely.

As far as client rulers go, my suggestion is to stop the AI using them. That cuts away most of the annoying and crashey script work hopefully without impacting on the game too much.

This is a mod that requires patience and care above all else, but all your careful micromanagement and victorious conquest can be washed away in a torrent of fatal CTDs and C++ crashes and at potentially ANY time. And even for the fixable crashes it may take you about an hour to fix it, only to have it reoccur some turns later, perhaps worse. In my Ptolemaic campaign it was just awful, I had to intervene about 6-7 times in the first ~50-70 turns and eventually there was a fatal crash at the campaign map, without selecting or doing anything at all (presumably some script error, but when I left it off in reloading a much earlier save it happened on approximately the same turn). Incredibly frustrating.

So I quit.

Well, that's it from me. I'm going back to RTR. :thumbsdown: :laugh4:

seriousbusiness
09-19-2008, 21:35
I regard EB in its present form in the order of 'unstable'. I have not been able to finish 5 campaigns (all of which came close to succeeding) because of fatal, unfixable CTDs. Intervening with console commands will only stave them off, they'll be back (and usually soon enough, within the next 10-15 turns). The most notorious was my Romani campaign which was 7 provinces from completing the Victory conditions but then :skull: fatal CTD. I reload various saves from 20-40 turns back; it persists. In my Ptolemaic campaign there was an out-of-the-blue random CTD which happened without me doing a thing, no selecting or highlighting or anything. Just appalling. For a mod with so much potential, something MUST be done to counter these relentless CTDs.

Also rebooting only fixed a few of them. Most required console intervention or in some cases weren't fixable.

seriousbusiness
09-19-2008, 21:40
My suggestion is to stop client rulers for AI factions completely. This will reduce lag and crashes from cloning. Except it would then be necessary to revamp the economy and management system. But anything that fixes CTDing is worth it, IMHO

LorDBulA
09-20-2008, 06:48
My suggestion is to stop client rulers for AI factions completely.
AI was never able to obtain client rules so this point is mute. Client rulers where always intended as exclusive feature for human player.

Aemilius Paulus
09-23-2008, 03:43
Odd, I have had only four CTDs so far, all of them very minor ones that had to do with my video card drivers and I have been playing EB for about seven months by now. EB has been just about as stable as RTW for me. I guess I am just lucky.

Voice
09-23-2008, 12:40
I agree, been playing with a few different factions for a while and had maybe 3 'next turn' ctds in total, which only required me to fire up the game again.

Though i did have an annoying ctd against Yuezhi as Baktria during AI turn, 3 battles, 2 wins(1 heroic) and a defeat, followed by ctd as i returned to strat map from 3rd battle. Cant complain though, maybe Ive just been lucky.

Strategos Alexandros
09-23-2008, 15:51
I don't think I've had a single CTD in EB 1.1 yet, aside from those caused by my own feeble attempts at modding.

Cyrus
09-23-2008, 17:26
i keep getting ctd's with every faction I play exept the makedians and pontus.
the most annoing one is with sab'yn who wont even let proceed at all..............
so i kinda agree with seriousbusiness when he sais eb still needs working done on it.however i still think it is one of the best games around

flamingcookbook
09-23-2008, 18:51
yep i get too many ctd all the time after about 50 years regardless of which mod im in.

congrats to the team, but i can't see it working on a half-baked engine.:thumbsdown:

Mediolanicus
09-23-2008, 20:46
Any fatal CTD I get are due to corrupt save games.
Which is probably an RTW only thing.

Apart from that, I still have to encounter my first EB 1.x CTD!!!

So this makes it with large margin the most stable mod I've ever played. (And I've played/play a lot, including RTR)

mcantu
09-24-2008, 00:09
i've done 2 things that seem to have reduced CTDs to almost zero:

1. add -ne to the shortcut. this runs EB in windowed mode (visually it looks the same).

2. in preferences.txt, disable the autosave function