Ibn-Khaldun
10-11-2008, 18:58
:faq: https://forums.totalwar.org/vb/showthread.php?t=84854
To make it easier:
Q: Which factions have reforms, and when do they take place?
A: There are 9 factions which have unique reforms:
Celts (Aedui/Arverni/Casse): 2
Time of Bondsmen
-Casse, Arverni, and Aedui must build at least 4 (forum)(L3 Market) collectively
Time of Soldiers
-Casse, Arverni, and Aedui must build at least 6 (forum)(L3 Market) collectively
-Casse, Arverni, and Aedui must build at least 4 Large Cities collectively
-Casse, Arverni, and Aedui must build at least 6 Large Temples ('awesome' level)(L3 Temple) collectively
Saka: 1
-You must hold Baktra, Marakanda, Alexandreia Eschate, Antiocheia Margiane, Alexandria Ariana or Taksashila for 4 consecutive winters.
Romans: 3
Polybian
The Polybian Reforms happen due to a change in equiptment and tactics that were adopted or adapted due to wars with Carthage and Celts.
-At least year 242
-Hold 2 of these cities (Segesta, Mediolanum, Patavium, Bononia)
-Hold 2 of these cities (Lilibeo, Messana, Syracuse)
OR
-Wait until 210BC
(You get the new units only after upgrading your MICs.)
Marian
The Marian Reforms mark a shift between citizen soldiers and professional soldiers from any class who are supplied their equiptment by the state. These reforms will occur when you have a large empire with a lack of landed citizens to fill the growing need for soldiers. If at this point there is a man willing to make the changes to the military system, the reforms will take place.
-At least the year 172BC
-Have more than 6 Latifundia built in Italy
-Hold at least 45 settlements
-Fight more than 250 battles
-Have a character that is:
Sharp/Charismatic/Vigorous
Popularis
Consul or Ex-Consul
Has Influence > 2
Has Command > 2
OR
-Conquer 90 settlements.
Augustan
If a man with the drive arises in the Republic, willing to overthrow the Senate, give him the chance and these reforms will take place. (These reforms are not inevitable and are based on whether such a character arrises.)
-At least year 125BC
-Hold 90 settlements
-Have at least 45 type2 settlements
-Fight 400 battles
-Have a general that is:
Sharp/Charismatic/Vigorous
At least Skilled Bureaucrat
At least Arrogans
At least Expert Recruiter
Can't be Selfless
(If these conditions are met, the general will receive a trait telling he wants to seize power. Make him the Faction Heir and as soon as he becomes the leader the reforms will happen.)
Seleucids: 1
Cataphract Reforms
-At least year 253BC
-Two different generals must loose a large battle (including a loss to the general's bodyguard) against a faction that uses cataphracts (Pahlav, Armenia, Baktria).
Hayasdan: 2
Pan-Caucasus Empire Reform
Part1:
-Upgrade Armavir to a Large Town
-Build in Armavir a (market), (roads), (town_garrison)(L1 law), and (sanitize)(L1 health).
= (Homeland resource will appear in Armavir)
Part 2:
-Build a Type1 government in Armavir
= (Improved government resources will appear around the Caucasus region)
Part 3:
-Build Type3 or better governments in these cities (Armavir, Karkathiokerta, Ani-Kamah, Phraaspa, Kotais, Trapezous, Kabalaka, Mtskheta)
= (Subjugation resources will appear in Amaseia and Mazaka)
Persian Reform
-Build Type3 governments in these cities (Arbela, Seleukeia, Babylon, Ekbatana, Charax, Susa, and Persepolis)
-Build (persiapart) in these cities (Susa and Persepolis)
= (Subjugation resources will appear in Susa, and Persepolis)
Western Expansion 2:
-Build Type3 governments and (persiapart) in these cities (Ekbatana, Seleukeia, Babylon, and Charax)
-Build (persiafull) in these cities (Susa and Persepolis)
= (Subjugation resources will appear in Ekbatana, Seleukeia, Babylon, and Charax)
Western Expansion 3:
-Build Type3 governments and (persiapart) in these cities (Palmyra, Edessa, and Arbela)
-Build (persiafull) in these cities (Ekbatana, Seleukeia, Babylon, Charax, Susa, and Persepolis)
= (Subjugation resources will appear in Palmyra, Edessa, and Arbela)
Western Expansion 4:
-Build Type3 governments and (persiapart) in these cities (Tarsos, Antiocheia, and Damaskos)
-Build (persiafull) in these cities (Palmyra, Edessa, Arbela, Ekbatana, Seleukeia, Babylon, Charax, Susa, and Persepolis)
= (Subjugation resources will appear in Tarsos, Antiocheia, and Damaskos)
Eastern Expansion 2a:
-Build Type3 governments and (persiapart) in these cities (Zadrakata, Apameia, and Gabai)
-Build (persiafull) in these cities (Susa and Persepolis)
= (Subjugation resources will appear in Zadrakata, Apameia, and Gabai)
Eastern Expansion 2b:
-Build Type3 governments and (persiapart) in these cities (Karmana and Gabai)
-Build (persiafull) in these cities (Susa and Persepolis)
= (Subjugation resources will appear in Karmana and Gabai)
Eastern Expansion 3a:
-Build Type3 governments and (persiapart) in these cities (Asaak, Hekatompylos, and Alexandreia-Ariane)
-Build (persiafull) in these cities (Zadrakata, Apameia, Gabai, Karmana, Susa, and Persepolis)
= (Subjugation resources will appear in Asaak, Hekatompylos, and Alexndreia-Ariane)
Eastern Expansion 3b:
-Build Type3 governments and (persiapart) in these cities (Pura, Alexandropolis, Prophthasia, and Alexandreia-Ariane)
-Build (persiafull) in these cities (Zadrakata, Apameia, Gabai, Karmana, Susa, and Persepolis)
= (Subjugation resources will appear in Pura, Alexandropolis, Prophthasia, and Alexandreia-Ariane)
Eastern Expasion 4:
-Build Type3 governments and (persiapart) in these cities (Baktra, Antiocheia-Margiane, and Kophen)
-Build (persiafull) in these cities (Pura, Alexandropolis, Prophthasia, Alexandreia-Ariane, Zadrakata, Apameia, Gabai, Karmana, Susa, and Persepolis)
= (Subjugation resrouces will appear in Baktra, Antiocheia-Margiane, and Kophen)
Carthage: 1
-At least year 235BC
-Build at least 5 (L5 regional MIC)(royal_barracks_V1) in these cities (Lepki, Garama, Adrumeto, Kirtan, Ippone, Tuat, Siga, Lixus, Sala, Gader, Mastia, Sucum-Murgi, Baikor, Arsé, Oxtraca, Numantia, Emporion, Tyde, Pallantia, Vellika, Tolosa, Massalia, Segesta, Arretium, Ariminum, Roma, Capua, Arpi, Taras, Rhegion)
-Hold 3 of these cities (Tolosa, Massalia, Segesta, Arretium, Ariminum, Roma, Capua, Arpi, Taras, Emporion, Arse, Mastia, Gader)
OR
-Wait until 200BC
Sweboz: 1
Druhtitīdiz
The reforms for the Sweboz will occur when there is a well established trade system in Germania and the Sweboz have built up a military system in a province with metallurgical resources.
At least 190BC,
-A (forum)(L3 Market) built in these provinces: Kimbriolandam, Swebolandam, Rugolandam, Herusklandam, Habukolandam, Mrog Actagone (previously Hattolandam)
- (army_barracks_U1)(L4 Regional MIC) in one of these provinces: Luvarottea, Sarmiszegethusa, Burdava, Eburonum, Vindobona, Iuvavoaeta, Veldideno, Aventicos, Vindelicoppidos, Vienna
Pahlav: Reformed Government
The Pahlav reform isn't like the other reforms. Pahlav has a "reformed" government building that it buildable in Iran/Persia. Once you build up the infrastructure of the town, you are able to upgrade your nomadic government and reform your control of the region.
Other Reforms:
All other factional reform units are tied to the "March or Time" event (Vanilla Marian Reform) which requires the Romans to build a huge city in central Italy to trigger. This is just an arbitrary time delay.
You have the best of both worlds, I despise Epieros about as much as I despise Rome, you can conquer Italy, while its in Epeiros' hands.
Forget that FD mess. Cheat you some money, 40000 at a time then bribe the cities from Epeiros, or conquer them, then gift them to the Romans. Leave the Romans alone for about 25 years then war with them.
Ive kept several factions alive this way, or just flat out moved them so they could last longer. I almost always take Syrakousai, and Massila (naval invasions) and gift it to KH in my Mak games, unless I play KH. When I play a Mak campaign, its fun to see what KH does after I kick them out of Greece.
Im always saving AS's ass (blue or yellow death) this way, and sometimes I do it for Lusotannan, when I play Carthage.
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