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Martok
11-04-2008, 18:42
Inspired by drone having put up the game's unit stats in the Org's Wiki (https://forums.totalwar.org/wiki/index.php/MTW_VI_Units), I've decided to undertake a new project -- one in which your guys' help and participation would be both welcome and appreciated. :bow:


As you've probably already noticed, I started a new thread (https://forums.totalwar.org/vb/showthread.php?t=109390) in which I linked to (among other things) drone's aforementioned unit stats & descriptions in the Org Wiki. However, I don't intend to stop at just that: What I want to do is, over time, find and add other helpful tidbits of information (or links to them) that wouldn't necessarily be covered in the Guides section. This is in no way intended to replace Frogbeastegg's and Cheetah's excellent guides, but rather to supplement them.

So if you see something you think would qualify -- if you remember a particularly informative thread on influence, command, zeal, acumen, etc. -- then feel free to add it to that thread. (If you're unsure if it could/should be added, you can discuss it here first; alternatively, you can PM Caravel and/or myself if you wish to get our opinion.) As I said earlier, anyone and everyone is encouraged to help out however they may. :egypt:



A couple quick notes:

1.) Please keep the stickied thread restricted to links and information *only* -- if you wish to actually discuss something, please do so here (or start a new thread if you feel it's warranted).

2.) Please do not add information on fixing or otherwise dealing with technical problems running MTW. We have a separate thread (https://forums.totalwar.org/vb/showthread.php?t=79500) for that. If you've found a fix or a partial fix for any technical issues you've run into and think others might find it useful as well, just PM Caravel or myself. ~:)

drone
11-04-2008, 22:48
The "main" page is here (https://forums.totalwar.org/wiki/index.php/MTW_Reference_Guide). Not formatted in any meaningful way at the moment, but it has the links to the main topics I've got pages for. If anyone has any ideas about a better presentation method on the top level page, I'd be more than happy to hear them. Corrections and more info are welcome on the topic pages as well. I have pages already created for most topics, but details are light on several of them, especially the modding section.

The next project on the wiki is MTW main campaign provinces. I wrote a program to search the game files and generate wiki page text for them all in the same format as the VI provinces, I just need to fill in the description text and save them. The VI provinces were mind-numbingly tedious to generate, so I decided to geek up and cheat.

If anyone wants to do the main campaign faction pages, feel free.

If you want to create new pages, please use the MTW prefix on the page name. The wiki is .Org-wide, so if someone wants to generate pages for Medieval 2, Rome, or mods, keeping the pages specific to a particular game is important.

caravel
11-04-2008, 23:23
Superb work drone. :thumbsup:

One thing I've noticed was that you've placed the Horse Farmer line of buildings in their ecquivalent Castle levels. I would say that because the Horse Breeder does not actually require a Keep to be constructed and that the whole line can be upgraded through to master level while the castle is still at Fort level, then it would be advisable to list the Horse Farmer line as a series under the Fort level, as you have done with Watch Towers and Border fort.

:bow:

drone
11-05-2008, 00:16
One thing I've noticed was that you've placed the Horse Farmer line of buildings in their ecquivalent Castle levels. I would say that because the Horse Breeder does not actually require a Keep to be constructed and that the whole line can be upgraded through to master level while the castle is still at Fort level, then it would be advisable to list the Horse Farmer line as a series under the Fort level, as you have done with Watch Towers and Border fort.

This is true. When I generated the building navbar templates, I used the tech tree foldouts, so the "levels" reflect that. The VI navbar has the same issues.