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View Full Version : X2-The Threat: Mod to eliminate alien invasion?



Divinus Arma
11-13-2008, 20:27
I really liked this game until those bizarre unbeatable triangle spacecraft came in and destroyed everything. Is there a Mod out there that eliminates this? The damn things end up eating up the whole game and are nearly impossible to stave off. Just as you start to build a decent empire with multiple factores, here they come and screw up the game!

Please help!

Kekvit Irae
11-13-2008, 20:57
Can't beat the triangle ships? Bring in Particle Man. Particle Man beats Triangle Man.

Xiahou
11-13-2008, 21:24
Can't beat the triangle ships? Bring in Particle Man. Particle Man beats Triangle Man.Yeah, but they might be giants- so who knows?

TevashSzat
11-14-2008, 03:59
The Khaak right?

Meh, don't worry about them, they are part of the game. In fact, they pose as the only big challenge to you at the very end when you have a big fleet. So, I would just try to relocate and hole up until you get a big enough fleet to start kicking their arse

Divinus Arma
11-16-2008, 06:18
The Khaak right?

Meh, don't worry about them, they are part of the game. In fact, they pose as the only big challenge to you at the very end when you have a big fleet. So, I would just try to relocate and hole up until you get a big enough fleet to start kicking their arse

Well darn. The end of the game comes pretty quick. I would get a couple of factories and just get going and then ka-plow. Game over man.