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View Full Version : Preventing scripted Pontos/KH wars



Morte66
11-18-2008, 22:16
I'm thinking of playing a game using the KH as the Bosporian Kingdom (at Pantikapaion) by migrating up there using cheat codes etc and abandoning the three KH starting cities. I've tried this before, and one problem I had was the forced war whenever Pontos attacked Eleutheroi cities allied to the KH -- now that the KH are no longer the KH, that's irrelevant. So I was wondering if I could modify some script to get rid of the code that starts the wars, hopefully by just commenting out some code.

Can anybody tell me what I'd need to do? Any help would be much apprciated.

MarcusAureliusAntoninus
11-19-2008, 07:35
Just look at the script. There is a table of contents at the top and the particular script you are looking for should be under something like "Allied Cities Script".

Morte66
11-20-2008, 05:41
It looks like I need to take out:

; 7b: Attacks on Chersonesos (KH)
; 7i: Pantikapaion (KH)
; 7k: Thermon (KH)
; 7l: Trapezous (KH)

That looks doable. Thanks. :)